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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/common/wm/overview/window_selector_item.h" | 5 #include "ash/common/wm/overview/window_selector_item.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "ash/common/material_design/material_design_controller.h" | 10 #include "ash/common/material_design/material_design_controller.h" |
| 11 #include "ash/common/metrics/user_metrics_action.h" |
| 11 #include "ash/common/shell_window_ids.h" | 12 #include "ash/common/shell_window_ids.h" |
| 12 #include "ash/common/wm/overview/overview_animation_type.h" | 13 #include "ash/common/wm/overview/overview_animation_type.h" |
| 13 #include "ash/common/wm/overview/scoped_overview_animation_settings.h" | 14 #include "ash/common/wm/overview/scoped_overview_animation_settings.h" |
| 14 #include "ash/common/wm/overview/scoped_overview_animation_settings_factory.h" | 15 #include "ash/common/wm/overview/scoped_overview_animation_settings_factory.h" |
| 15 #include "ash/common/wm/overview/scoped_transform_overview_window.h" | 16 #include "ash/common/wm/overview/scoped_transform_overview_window.h" |
| 16 #include "ash/common/wm/overview/window_selector.h" | 17 #include "ash/common/wm/overview/window_selector.h" |
| 17 #include "ash/common/wm/overview/window_selector_controller.h" | 18 #include "ash/common/wm/overview/window_selector_controller.h" |
| 18 #include "ash/common/wm/window_state.h" | 19 #include "ash/common/wm/window_state.h" |
| 19 #include "ash/common/wm_lookup.h" | 20 #include "ash/common/wm_lookup.h" |
| 20 #include "ash/common/wm_root_window_controller.h" | 21 #include "ash/common/wm_root_window_controller.h" |
| 22 #include "ash/common/wm_shell.h" |
| 21 #include "ash/common/wm_window.h" | 23 #include "ash/common/wm_window.h" |
| 22 #include "ash/common/wm_window_property.h" | 24 #include "ash/common/wm_window_property.h" |
| 23 #include "base/auto_reset.h" | 25 #include "base/auto_reset.h" |
| 24 #include "base/strings/string_util.h" | 26 #include "base/strings/string_util.h" |
| 25 #include "base/strings/utf_string_conversions.h" | 27 #include "base/strings/utf_string_conversions.h" |
| 26 #include "base/time/time.h" | 28 #include "base/time/time.h" |
| 27 #include "grit/ash_resources.h" | 29 #include "grit/ash_resources.h" |
| 28 #include "grit/ash_strings.h" | 30 #include "grit/ash_strings.h" |
| 29 #include "ui/base/l10n/l10n_util.h" | 31 #include "ui/base/l10n/l10n_util.h" |
| 30 #include "ui/base/resource/resource_bundle.h" | 32 #include "ui/base/resource/resource_bundle.h" |
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| 383 inset_bounds.Inset(kWindowMargin, kWindowMargin); | 385 inset_bounds.Inset(kWindowMargin, kWindowMargin); |
| 384 SetItemBounds(inset_bounds, OverviewAnimationType::OVERVIEW_ANIMATION_NONE); | 386 SetItemBounds(inset_bounds, OverviewAnimationType::OVERVIEW_ANIMATION_NONE); |
| 385 UpdateHeaderLayout(OverviewAnimationType::OVERVIEW_ANIMATION_NONE); | 387 UpdateHeaderLayout(OverviewAnimationType::OVERVIEW_ANIMATION_NONE); |
| 386 } | 388 } |
| 387 | 389 |
| 388 void WindowSelectorItem::SendAccessibleSelectionEvent() { | 390 void WindowSelectorItem::SendAccessibleSelectionEvent() { |
| 389 window_label_button_view_->NotifyAccessibilityEvent(ui::AX_EVENT_SELECTION, | 391 window_label_button_view_->NotifyAccessibilityEvent(ui::AX_EVENT_SELECTION, |
| 390 true); | 392 true); |
| 391 } | 393 } |
| 392 | 394 |
| 395 void WindowSelectorItem::CloseWindow() { |
| 396 if (ash::MaterialDesignController::IsOverviewMaterial()) { |
| 397 gfx::Rect inset_bounds(target_bounds_); |
| 398 inset_bounds.Inset(target_bounds_.width() * kPreCloseScale, |
| 399 target_bounds_.height() * kPreCloseScale); |
| 400 OverviewAnimationType animation_type = |
| 401 OverviewAnimationType::OVERVIEW_ANIMATION_CLOSING_SELECTOR_ITEM; |
| 402 // Scale down both the window and label. |
| 403 SetBounds(inset_bounds, animation_type); |
| 404 // First animate opacity to an intermediate value concurrently with the |
| 405 // scaling animation. |
| 406 AnimateOpacity(kClosingItemOpacity, animation_type); |
| 407 |
| 408 // Fade out the window and the label, effectively hiding them. |
| 409 AnimateOpacity( |
| 410 0.0, OverviewAnimationType::OVERVIEW_ANIMATION_CLOSE_SELECTOR_ITEM); |
| 411 } |
| 412 transform_window_.Close(); |
| 413 } |
| 414 |
| 393 void WindowSelectorItem::SetDimmed(bool dimmed) { | 415 void WindowSelectorItem::SetDimmed(bool dimmed) { |
| 394 dimmed_ = dimmed; | 416 dimmed_ = dimmed; |
| 395 SetOpacity(dimmed ? kDimmedItemOpacity : 1.0f); | 417 SetOpacity(dimmed ? kDimmedItemOpacity : 1.0f); |
| 396 } | 418 } |
| 397 | 419 |
| 398 void WindowSelectorItem::ButtonPressed(views::Button* sender, | 420 void WindowSelectorItem::ButtonPressed(views::Button* sender, |
| 399 const ui::Event& event) { | 421 const ui::Event& event) { |
| 400 if (sender == close_button_) { | 422 if (sender == close_button_) { |
| 401 if (ash::MaterialDesignController::IsOverviewMaterial()) { | 423 WmShell::Get()->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW_CLOSE_BUTTON); |
| 402 gfx::Rect inset_bounds(target_bounds_); | 424 CloseWindow(); |
| 403 inset_bounds.Inset(target_bounds_.width() * kPreCloseScale, | |
| 404 target_bounds_.height() * kPreCloseScale); | |
| 405 OverviewAnimationType animation_type = | |
| 406 OverviewAnimationType::OVERVIEW_ANIMATION_CLOSING_SELECTOR_ITEM; | |
| 407 // Scale down both the window and label. | |
| 408 SetBounds(inset_bounds, animation_type); | |
| 409 // First animate opacity to an intermediate value concurrently with the | |
| 410 // scaling animation. | |
| 411 AnimateOpacity(kClosingItemOpacity, animation_type); | |
| 412 | |
| 413 // Fade out the window and the label, effectively hiding them. | |
| 414 AnimateOpacity( | |
| 415 0.0, OverviewAnimationType::OVERVIEW_ANIMATION_CLOSE_SELECTOR_ITEM); | |
| 416 } | |
| 417 window_selector_->WindowClosing(this); | |
| 418 transform_window_.Close(); | |
| 419 return; | 425 return; |
| 420 } | 426 } |
| 421 CHECK(sender == window_label_button_view_); | 427 CHECK(sender == window_label_button_view_); |
| 422 window_selector_->SelectWindow(transform_window_.window()); | 428 window_selector_->SelectWindow(transform_window_.window()); |
| 423 } | 429 } |
| 424 | 430 |
| 425 void WindowSelectorItem::OnWindowDestroying(WmWindow* window) { | 431 void WindowSelectorItem::OnWindowDestroying(WmWindow* window) { |
| 426 window->RemoveObserver(this); | 432 window->RemoveObserver(this); |
| 427 transform_window_.OnWindowDestroyed(); | 433 transform_window_.OnWindowDestroyed(); |
| 428 } | 434 } |
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| 640 window_label_selector_window->SetOpacity(opacity); | 646 window_label_selector_window->SetOpacity(opacity); |
| 641 } | 647 } |
| 642 | 648 |
| 643 void WindowSelectorItem::UpdateCloseButtonAccessibilityName() { | 649 void WindowSelectorItem::UpdateCloseButtonAccessibilityName() { |
| 644 close_button_->SetAccessibleName(l10n_util::GetStringFUTF16( | 650 close_button_->SetAccessibleName(l10n_util::GetStringFUTF16( |
| 645 IDS_ASH_OVERVIEW_CLOSE_ITEM_BUTTON_ACCESSIBLE_NAME, | 651 IDS_ASH_OVERVIEW_CLOSE_ITEM_BUTTON_ACCESSIBLE_NAME, |
| 646 GetWindow()->GetTitle())); | 652 GetWindow()->GetTitle())); |
| 647 } | 653 } |
| 648 | 654 |
| 649 } // namespace ash | 655 } // namespace ash |
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