| Index: include/gpu/GrContext.h
|
| diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
|
| index b44c9858db04c245026e9e4a8ceba0239a5cab02..5f964578569b52c4cf1c6b51b34e614e9f37fa9e 100644
|
| --- a/include/gpu/GrContext.h
|
| +++ b/include/gpu/GrContext.h
|
| @@ -35,7 +35,6 @@
|
| class GrResourceCache;
|
| class GrStencilBuffer;
|
| class GrTestTarget;
|
| -class GrTextContext;
|
| class GrTextureParams;
|
| class GrVertexBuffer;
|
| class GrVertexBufferAllocPool;
|
| @@ -116,15 +115,6 @@
|
| * Returns the number of resources hosted by the texture cache.
|
| */
|
| int getGpuTextureCacheResourceCount() const;
|
| -
|
| - /**
|
| - * Creates a new text rendering context that is optimal for the
|
| - * render target and the context. Caller assumes the ownership
|
| - * of the returned object. The returned object must be deleted
|
| - * before the context is destroyed.
|
| - */
|
| - GrTextContext* createTextContext(GrRenderTarget*,
|
| - const SkDeviceProperties&);
|
|
|
| ///////////////////////////////////////////////////////////////////////////
|
| // Textures
|
| @@ -964,7 +954,6 @@
|
| // addExistingTextureToCache
|
| friend class GrTexture;
|
| friend class GrStencilAndCoverPathRenderer;
|
| - friend class GrStencilAndCoverTextContext;
|
|
|
| // Add an existing texture to the texture cache. This is intended solely
|
| // for use with textures released from an GrAutoScratchTexture.
|
|
|