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Unified Diff: include/gpu/GrContext.h

Issue 213123014: Revert of Implement text rendering with NVPR (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 9 months ago
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Index: include/gpu/GrContext.h
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index b44c9858db04c245026e9e4a8ceba0239a5cab02..5f964578569b52c4cf1c6b51b34e614e9f37fa9e 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -35,7 +35,6 @@
class GrResourceCache;
class GrStencilBuffer;
class GrTestTarget;
-class GrTextContext;
class GrTextureParams;
class GrVertexBuffer;
class GrVertexBufferAllocPool;
@@ -116,15 +115,6 @@
* Returns the number of resources hosted by the texture cache.
*/
int getGpuTextureCacheResourceCount() const;
-
- /**
- * Creates a new text rendering context that is optimal for the
- * render target and the context. Caller assumes the ownership
- * of the returned object. The returned object must be deleted
- * before the context is destroyed.
- */
- GrTextContext* createTextContext(GrRenderTarget*,
- const SkDeviceProperties&);
///////////////////////////////////////////////////////////////////////////
// Textures
@@ -964,7 +954,6 @@
// addExistingTextureToCache
friend class GrTexture;
friend class GrStencilAndCoverPathRenderer;
- friend class GrStencilAndCoverTextContext;
// Add an existing texture to the texture cache. This is intended solely
// for use with textures released from an GrAutoScratchTexture.
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