Index: src/sksl/ir/SkSLSymbolTable.h |
diff --git a/src/sksl/ir/SkSLSymbolTable.h b/src/sksl/ir/SkSLSymbolTable.h |
index 151475d6423690d3024d322c2c3968f0a21a9066..2c9598253fc181bc0820d97150b45d2b4faf5dd2 100644 |
--- a/src/sksl/ir/SkSLSymbolTable.h |
+++ b/src/sksl/ir/SkSLSymbolTable.h |
@@ -23,23 +23,38 @@ namespace SkSL { |
class SymbolTable { |
public: |
SymbolTable(ErrorReporter& errorReporter) |
- : fErrorReporter(errorReporter) {} |
+ : fOwner(true) |
dogben
2016/07/08 19:56:40
Would it be simpler for Block and FunctionDeclarat
|
+ , fErrorReporter(errorReporter) {} |
- SymbolTable(std::shared_ptr<SymbolTable> parent, ErrorReporter& errorReporter) |
+ SymbolTable(std::shared_ptr<SymbolTable> parent, ErrorReporter& errorReporter, |
+ bool owner = false) |
: fParent(parent) |
+ , fOwner(owner) |
, fErrorReporter(errorReporter) {} |
- std::shared_ptr<Symbol> operator[](const std::string& name); |
+ ~SymbolTable(); |
+ |
+ const Symbol* operator[](const std::string& name); |
+ |
+ // SymbolTable will take ownership of the pointer, deleting it when it is destroyed |
+ void add(const std::string& name, Symbol* symbol); |
dogben
2016/07/08 19:56:40
nit: use std::unique_ptr to transfer ownership
|
- void add(const std::string& name, std::shared_ptr<Symbol> symbol); |
+ void addWithoutOwnership(const std::string& name, const Symbol* symbol); |
+ |
+ void takeOwnership(Symbol* s); |
const std::shared_ptr<SymbolTable> fParent; |
private: |
- static std::vector<std::shared_ptr<FunctionDeclaration>> GetFunctions( |
- const std::shared_ptr<Symbol>& s); |
+ static std::vector<const FunctionDeclaration*> GetFunctions(const Symbol& s); |
+ |
+ // true if this symbol should directly own the pointers it contains, false to delegate ownership |
+ // to its parent |
+ const bool fOwner; |
+ |
+ std::vector<Symbol*> fOwnedPointers; |
dogben
2016/07/08 19:56:40
nit: std::vector<std::unique_ptr<Symbol>> eliminat
|
- std::unordered_map<std::string, std::shared_ptr<Symbol>> fSymbols; |
+ std::unordered_map<std::string, const Symbol*> fSymbols; |
ErrorReporter& fErrorReporter; |
}; |