Chromium Code Reviews| Index: src/sksl/SkSLContext.h |
| diff --git a/src/sksl/SkSLContext.h b/src/sksl/SkSLContext.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..cb2b5e3ce49789a5bbab40ac2bc7dd3f56b49d4c |
| --- /dev/null |
| +++ b/src/sksl/SkSLContext.h |
| @@ -0,0 +1,227 @@ |
| +/* |
| + * Copyright 2016 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#ifndef SKSL_CONTEXT |
| +#define SKSL_CONTEXT |
| + |
| +#include "ir/SkSLType.h" |
| + |
| +namespace SkSL { |
| + |
| +static std::vector<const Type*> type(const Type& t) { |
|
dogben
2016/07/14 21:30:04
nit: maybe make this a static method of Context, s
|
| + return { &t, &t, &t, &t }; |
| +} |
| + |
| +/** |
| + * Contains compiler-wide objects, which currently means the core types. |
| + */ |
| +class Context { |
| +public: |
| + Context() |
| + : fVoid_Type(new Type("void")) |
| + , fDouble_Type(new Type("double", true)) |
| + , fDVec2_Type(new Type("dvec2", *fDouble_Type, 2)) |
| + , fDVec3_Type(new Type("dvec3", *fDouble_Type, 3)) |
| + , fDVec4_Type(new Type("dvec4", *fDouble_Type, 4)) |
| + , fFloat_Type(new Type("float", true, { fDouble_Type.get() })) |
| + , fVec2_Type(new Type("vec2", *fFloat_Type, 2)) |
| + , fVec3_Type(new Type("vec3", *fFloat_Type, 3)) |
| + , fVec4_Type(new Type("vec4", *fFloat_Type, 4)) |
| + , fUInt_Type(new Type("uint", true, { fFloat_Type.get(), fDouble_Type.get() })) |
| + , fUVec2_Type(new Type("uvec2", *fUInt_Type, 2)) |
| + , fUVec3_Type(new Type("uvec3", *fUInt_Type, 3)) |
| + , fUVec4_Type(new Type("uvec4", *fUInt_Type, 4)) |
| + , fInt_Type(new Type("int", true, { fUInt_Type.get(), fFloat_Type.get(), fDouble_Type.get() })) |
| + , fIVec2_Type(new Type("ivec2", *fInt_Type, 2)) |
| + , fIVec3_Type(new Type("ivec3", *fInt_Type, 3)) |
| + , fIVec4_Type(new Type("ivec4", *fInt_Type, 4)) |
| + , fBool_Type(new Type("bool", false)) |
| + , fBVec2_Type(new Type("bvec2", *fBool_Type, 2)) |
| + , fBVec3_Type(new Type("bvec3", *fBool_Type, 3)) |
| + , fBVec4_Type(new Type("bvec4", *fBool_Type, 4)) |
| + , fMat2x2_Type(new Type("mat2", *fFloat_Type, 2, 2)) |
| + , fMat2x3_Type(new Type("mat2x3", *fFloat_Type, 2, 3)) |
| + , fMat2x4_Type(new Type("mat2x4", *fFloat_Type, 2, 4)) |
| + , fMat3x2_Type(new Type("mat3x2", *fFloat_Type, 3, 2)) |
| + , fMat3x3_Type(new Type("mat3", *fFloat_Type, 3, 3)) |
| + , fMat3x4_Type(new Type("mat3x4", *fFloat_Type, 3, 4)) |
| + , fMat4x2_Type(new Type("mat4x2", *fFloat_Type, 4, 2)) |
| + , fMat4x3_Type(new Type("mat4x3", *fFloat_Type, 4, 3)) |
| + , fMat4x4_Type(new Type("mat4", *fFloat_Type, 4, 4)) |
| + , fDMat2x2_Type(new Type("dmat2", *fFloat_Type, 2, 2)) |
| + , fDMat2x3_Type(new Type("dmat2x3", *fFloat_Type, 2, 3)) |
| + , fDMat2x4_Type(new Type("dmat2x4", *fFloat_Type, 2, 4)) |
| + , fDMat3x2_Type(new Type("dmat3x2", *fFloat_Type, 3, 2)) |
| + , fDMat3x3_Type(new Type("dmat3", *fFloat_Type, 3, 3)) |
| + , fDMat3x4_Type(new Type("dmat3x4", *fFloat_Type, 3, 4)) |
| + , fDMat4x2_Type(new Type("dmat4x2", *fFloat_Type, 4, 2)) |
| + , fDMat4x3_Type(new Type("dmat4x3", *fFloat_Type, 4, 3)) |
| + , fDMat4x4_Type(new Type("dmat4", *fFloat_Type, 4, 4)) |
| + , fSampler1D_Type(new Type("sampler1D", SpvDim1D, false, false, false, true)) |
| + , fSampler2D_Type(new Type("sampler2D", SpvDim2D, false, false, false, true)) |
| + , fSampler3D_Type(new Type("sampler3D", SpvDim3D, false, false, false, true)) |
| + , fSamplerCube_Type(new Type("samplerCube")) |
| + , fSampler2DRect_Type(new Type("sampler2DRect")) |
| + , fSampler1DArray_Type(new Type("sampler1DArray")) |
| + , fSampler2DArray_Type(new Type("sampler2DArray")) |
| + , fSamplerCubeArray_Type(new Type("samplerCubeArray")) |
| + , fSamplerBuffer_Type(new Type("samplerBuffer")) |
| + , fSampler2DMS_Type(new Type("sampler2DMS")) |
| + , fSampler2DMSArray_Type(new Type("sampler2DMSArray")) |
| + , fSampler1DShadow_Type(new Type("sampler1DShadow")) |
| + , fSampler2DShadow_Type(new Type("sampler2DShadow")) |
| + , fSamplerCubeShadow_Type(new Type("samplerCubeShadow")) |
| + , fSampler2DRectShadow_Type(new Type("sampler2DRectShadow")) |
| + , fSampler1DArrayShadow_Type(new Type("sampler1DArrayShadow")) |
| + , fSampler2DArrayShadow_Type(new Type("sampler2DArrayShadow")) |
| + , fSamplerCubeArrayShadow_Type(new Type("samplerCubeArrayShadow")) |
| + // FIXME figure out what we're supposed to do with the gsampler et al. types) |
| + , fGSampler1D_Type(new Type("$gsampler1D", type(*fSampler1D_Type))) |
| + , fGSampler2D_Type(new Type("$gsampler2D", type(*fSampler2D_Type))) |
| + , fGSampler3D_Type(new Type("$gsampler3D", type(*fSampler3D_Type))) |
| + , fGSamplerCube_Type(new Type("$gsamplerCube", type(*fSamplerCube_Type))) |
| + , fGSampler2DRect_Type(new Type("$gsampler2DRect", type(*fSampler2DRect_Type))) |
| + , fGSampler1DArray_Type(new Type("$gsampler1DArray", type(*fSampler1DArray_Type))) |
| + , fGSampler2DArray_Type(new Type("$gsampler2DArray", type(*fSampler2DArray_Type))) |
| + , fGSamplerCubeArray_Type(new Type("$gsamplerCubeArray", type(*fSamplerCubeArray_Type))) |
| + , fGSamplerBuffer_Type(new Type("$gsamplerBuffer", type(*fSamplerBuffer_Type))) |
| + , fGSampler2DMS_Type(new Type("$gsampler2DMS", type(*fSampler2DMS_Type))) |
| + , fGSampler2DMSArray_Type(new Type("$gsampler2DMSArray", type(*fSampler2DMSArray_Type))) |
| + , fGSampler2DArrayShadow_Type(new Type("$gsampler2DArrayShadow", |
| + type(*fSampler2DArrayShadow_Type))) |
| + , fGSamplerCubeArrayShadow_Type(new Type("$gsamplerCubeArrayShadow", |
| + type(*fSamplerCubeArrayShadow_Type))) |
| + , fGenType_Type(new Type("$genType", { fFloat_Type.get(), fVec2_Type.get(), fVec3_Type.get(), |
| + fVec4_Type.get() })) |
| + , fGenDType_Type(new Type("$genDType", { fDouble_Type.get(), fDVec2_Type.get(), |
| + fDVec3_Type.get(), fDVec4_Type.get() })) |
| + , fGenIType_Type(new Type("$genIType", { fInt_Type.get(), fIVec2_Type.get(), fIVec3_Type.get(), |
| + fIVec4_Type.get() })) |
| + , fGenUType_Type(new Type("$genUType", { fUInt_Type.get(), fUVec2_Type.get(), fUVec3_Type.get(), |
| + fUVec4_Type.get() })) |
| + , fGenBType_Type(new Type("$genBType", { fBool_Type.get(), fBVec2_Type.get(), fBVec3_Type.get(), |
| + fBVec4_Type.get() })) |
| + , fMat_Type(new Type("$mat")) |
| + , fVec_Type(new Type("$vec", { fVec2_Type.get(), fVec2_Type.get(), fVec3_Type.get(), |
| + fVec4_Type.get() })) |
| + , fGVec_Type(new Type("$gvec")) |
| + , fGVec2_Type(new Type("$gvec2")) |
| + , fGVec3_Type(new Type("$gvec3")) |
| + , fGVec4_Type(new Type("$gvec4", type(*fVec4_Type))) |
| + , fDVec_Type(new Type("$dvec")) |
| + , fIVec_Type(new Type("$ivec")) |
| + , fUVec_Type(new Type("$uvec")) |
| + , fBVec_Type(new Type("$bvec", { fBVec2_Type.get(), fBVec2_Type.get(), fBVec3_Type.get(), |
| + fBVec4_Type.get() })) |
| + , fInvalid_Type(new Type("<INVALID>")) {} |
| + |
| + const std::unique_ptr<Type> fVoid_Type; |
| + |
| + const std::unique_ptr<Type> fDouble_Type; |
| + const std::unique_ptr<Type> fDVec2_Type; |
| + const std::unique_ptr<Type> fDVec3_Type; |
| + const std::unique_ptr<Type> fDVec4_Type; |
| + |
| + const std::unique_ptr<Type> fFloat_Type; |
| + const std::unique_ptr<Type> fVec2_Type; |
| + const std::unique_ptr<Type> fVec3_Type; |
| + const std::unique_ptr<Type> fVec4_Type; |
| + |
| + const std::unique_ptr<Type> fUInt_Type; |
| + const std::unique_ptr<Type> fUVec2_Type; |
| + const std::unique_ptr<Type> fUVec3_Type; |
| + const std::unique_ptr<Type> fUVec4_Type; |
| + |
| + const std::unique_ptr<Type> fInt_Type; |
| + const std::unique_ptr<Type> fIVec2_Type; |
| + const std::unique_ptr<Type> fIVec3_Type; |
| + const std::unique_ptr<Type> fIVec4_Type; |
| + |
| + const std::unique_ptr<Type> fBool_Type; |
| + const std::unique_ptr<Type> fBVec2_Type; |
| + const std::unique_ptr<Type> fBVec3_Type; |
| + const std::unique_ptr<Type> fBVec4_Type; |
| + |
| + const std::unique_ptr<Type> fMat2x2_Type; |
| + const std::unique_ptr<Type> fMat2x3_Type; |
| + const std::unique_ptr<Type> fMat2x4_Type; |
| + const std::unique_ptr<Type> fMat3x2_Type; |
| + const std::unique_ptr<Type> fMat3x3_Type; |
| + const std::unique_ptr<Type> fMat3x4_Type; |
| + const std::unique_ptr<Type> fMat4x2_Type; |
| + const std::unique_ptr<Type> fMat4x3_Type; |
| + const std::unique_ptr<Type> fMat4x4_Type; |
| + |
| + const std::unique_ptr<Type> fDMat2x2_Type; |
| + const std::unique_ptr<Type> fDMat2x3_Type; |
| + const std::unique_ptr<Type> fDMat2x4_Type; |
| + const std::unique_ptr<Type> fDMat3x2_Type; |
| + const std::unique_ptr<Type> fDMat3x3_Type; |
| + const std::unique_ptr<Type> fDMat3x4_Type; |
| + const std::unique_ptr<Type> fDMat4x2_Type; |
| + const std::unique_ptr<Type> fDMat4x3_Type; |
| + const std::unique_ptr<Type> fDMat4x4_Type; |
| + |
| + const std::unique_ptr<Type> fSampler1D_Type; |
| + const std::unique_ptr<Type> fSampler2D_Type; |
| + const std::unique_ptr<Type> fSampler3D_Type; |
| + const std::unique_ptr<Type> fSamplerCube_Type; |
| + const std::unique_ptr<Type> fSampler2DRect_Type; |
| + const std::unique_ptr<Type> fSampler1DArray_Type; |
| + const std::unique_ptr<Type> fSampler2DArray_Type; |
| + const std::unique_ptr<Type> fSamplerCubeArray_Type; |
| + const std::unique_ptr<Type> fSamplerBuffer_Type; |
| + const std::unique_ptr<Type> fSampler2DMS_Type; |
| + const std::unique_ptr<Type> fSampler2DMSArray_Type; |
| + const std::unique_ptr<Type> fSampler1DShadow_Type; |
| + const std::unique_ptr<Type> fSampler2DShadow_Type; |
| + const std::unique_ptr<Type> fSamplerCubeShadow_Type; |
| + const std::unique_ptr<Type> fSampler2DRectShadow_Type; |
| + const std::unique_ptr<Type> fSampler1DArrayShadow_Type; |
| + const std::unique_ptr<Type> fSampler2DArrayShadow_Type; |
| + const std::unique_ptr<Type> fSamplerCubeArrayShadow_Type; |
| + |
| + const std::unique_ptr<Type> fGSampler1D_Type; |
| + const std::unique_ptr<Type> fGSampler2D_Type; |
| + const std::unique_ptr<Type> fGSampler3D_Type; |
| + const std::unique_ptr<Type> fGSamplerCube_Type; |
| + const std::unique_ptr<Type> fGSampler2DRect_Type; |
| + const std::unique_ptr<Type> fGSampler1DArray_Type; |
| + const std::unique_ptr<Type> fGSampler2DArray_Type; |
| + const std::unique_ptr<Type> fGSamplerCubeArray_Type; |
| + const std::unique_ptr<Type> fGSamplerBuffer_Type; |
| + const std::unique_ptr<Type> fGSampler2DMS_Type; |
| + const std::unique_ptr<Type> fGSampler2DMSArray_Type; |
| + const std::unique_ptr<Type> fGSampler2DArrayShadow_Type; |
| + const std::unique_ptr<Type> fGSamplerCubeArrayShadow_Type; |
| + |
| + const std::unique_ptr<Type> fGenType_Type; |
| + const std::unique_ptr<Type> fGenDType_Type; |
| + const std::unique_ptr<Type> fGenIType_Type; |
| + const std::unique_ptr<Type> fGenUType_Type; |
| + const std::unique_ptr<Type> fGenBType_Type; |
| + |
| + const std::unique_ptr<Type> fMat_Type; |
| + |
| + const std::unique_ptr<Type> fVec_Type; |
| + |
| + const std::unique_ptr<Type> fGVec_Type; |
| + const std::unique_ptr<Type> fGVec2_Type; |
| + const std::unique_ptr<Type> fGVec3_Type; |
| + const std::unique_ptr<Type> fGVec4_Type; |
| + const std::unique_ptr<Type> fDVec_Type; |
| + const std::unique_ptr<Type> fIVec_Type; |
| + const std::unique_ptr<Type> fUVec_Type; |
| + |
| + const std::unique_ptr<Type> fBVec_Type; |
| + |
| + const std::unique_ptr<Type> fInvalid_Type; |
| +}; |
| + |
| +} // namespace |
| + |
| +#endif |