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| 1 #ifndef DMGpuGMTask_DEFINED | 1 #ifndef DMGpuGMTask_DEFINED |
| 2 #define DMGpuGMTask_DEFINED | 2 #define DMGpuGMTask_DEFINED |
| 3 | 3 |
| 4 #include "DMExpectations.h" | 4 #include "DMExpectations.h" |
| 5 #include "DMGpuSupport.h" |
| 5 #include "DMReporter.h" | 6 #include "DMReporter.h" |
| 6 #include "DMTask.h" | 7 #include "DMTask.h" |
| 7 #include "DMTaskRunner.h" | 8 #include "DMTaskRunner.h" |
| 8 #include "GrContextFactory.h" | |
| 9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
| 10 #include "SkString.h" | 10 #include "SkString.h" |
| 11 #include "SkTemplates.h" | 11 #include "SkTemplates.h" |
| 12 #include "gm.h" | 12 #include "gm.h" |
| 13 | 13 |
| 14 // This is the main entry point for drawing GMs with the GPU. | 14 // This is the main entry point for drawing GMs with the GPU. |
| 15 | 15 |
| 16 namespace DM { | 16 namespace DM { |
| 17 | 17 |
| 18 class GpuGMTask : public GpuTask { | 18 class GpuGMTask : public GpuTask { |
| (...skipping 14 matching lines...) Expand all Loading... |
| 33 SkAutoTDelete<skiagm::GM> fGM; | 33 SkAutoTDelete<skiagm::GM> fGM; |
| 34 const SkString fName; | 34 const SkString fName; |
| 35 const Expectations& fExpectations; | 35 const Expectations& fExpectations; |
| 36 const GrContextFactory::GLContextType fContextType; | 36 const GrContextFactory::GLContextType fContextType; |
| 37 const int fSampleCount; | 37 const int fSampleCount; |
| 38 }; | 38 }; |
| 39 | 39 |
| 40 } // namespace DM | 40 } // namespace DM |
| 41 | 41 |
| 42 #endif // DMGpuGMTask_DEFINED | 42 #endif // DMGpuGMTask_DEFINED |
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