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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef COMPONENTS_COPRESENCE_HANDLERS_AUDIO_AUDIO_DIRECTIVE_HANDLER_H_ | |
6 #define COMPONENTS_COPRESENCE_HANDLERS_AUDIO_AUDIO_DIRECTIVE_HANDLER_H_ | |
7 | |
8 #include <string> | |
9 | |
10 #include "components/audio_modem/public/whispernet_client.h" | |
11 | |
12 namespace copresence { | |
13 | |
14 class Directive; | |
15 | |
16 // The AudioDirectiveHandler handles audio transmit and receive instructions. | |
17 class AudioDirectiveHandler { | |
18 public: | |
19 virtual ~AudioDirectiveHandler() {} | |
20 | |
21 // Do not use this class before calling this. | |
22 virtual void Initialize(audio_modem::WhispernetClient* whispernet_client, | |
23 const audio_modem::TokensCallback& tokens_cb) = 0; | |
24 | |
25 // Adds an instruction to our handler. The instruction will execute and be | |
26 // removed after the ttl expires. | |
27 virtual void AddInstruction(const Directive& directive, | |
28 const std::string& op_id) = 0; | |
29 | |
30 // Removes all instructions associated with this operation id. | |
31 virtual void RemoveInstructions(const std::string& op_id) = 0; | |
32 | |
33 // Returns the currently playing token. | |
34 virtual const std::string PlayingToken(audio_modem::AudioType type) const = 0; | |
35 | |
36 // Returns if we have heard the currently playing audio token. | |
37 virtual bool IsPlayingTokenHeard(audio_modem::AudioType type) const = 0; | |
38 }; | |
39 | |
40 } // namespace copresence | |
41 | |
42 #endif // COMPONENTS_COPRESENCE_HANDLERS_AUDIO_AUDIO_DIRECTIVE_HANDLER_H_ | |
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