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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef SYNC_ENGINE_NET_SERVER_CONNECTION_MANAGER_H_ | |
| 6 #define SYNC_ENGINE_NET_SERVER_CONNECTION_MANAGER_H_ | |
| 7 | |
| 8 #include <stdint.h> | |
| 9 | |
| 10 #include <iosfwd> | |
| 11 #include <memory> | |
| 12 #include <string> | |
| 13 | |
| 14 #include "base/atomicops.h" | |
| 15 #include "base/macros.h" | |
| 16 #include "base/observer_list.h" | |
| 17 #include "base/strings/string_util.h" | |
| 18 #include "base/synchronization/lock.h" | |
| 19 #include "base/threading/non_thread_safe.h" | |
| 20 #include "base/threading/thread_checker.h" | |
| 21 #include "sync/base/sync_export.h" | |
| 22 #include "sync/internal_api/public/base/cancelation_observer.h" | |
| 23 #include "sync/syncable/syncable_id.h" | |
| 24 | |
| 25 namespace sync_pb { | |
| 26 class ClientToServerMessage; | |
| 27 } | |
| 28 | |
| 29 namespace syncer { | |
| 30 | |
| 31 class CancelationSignal; | |
| 32 | |
| 33 namespace syncable { | |
| 34 class Directory; | |
| 35 } | |
| 36 | |
| 37 static const int32_t kUnsetResponseCode = -1; | |
| 38 static const int32_t kUnsetContentLength = -1; | |
| 39 static const int32_t kUnsetPayloadLength = -1; | |
| 40 | |
| 41 // HttpResponse gathers the relevant output properties of an HTTP request. | |
| 42 // Depending on the value of the server_status code, response_code, and | |
| 43 // content_length may not be valid. | |
| 44 struct SYNC_EXPORT HttpResponse { | |
| 45 enum ServerConnectionCode { | |
| 46 // For uninitialized state. | |
| 47 NONE, | |
| 48 | |
| 49 // CONNECTION_UNAVAILABLE is returned when InternetConnect() fails. | |
| 50 CONNECTION_UNAVAILABLE, | |
| 51 | |
| 52 // IO_ERROR is returned when reading/writing to a buffer has failed. | |
| 53 IO_ERROR, | |
| 54 | |
| 55 // SYNC_SERVER_ERROR is returned when the HTTP status code indicates that | |
| 56 // a non-auth error has occured. | |
| 57 SYNC_SERVER_ERROR, | |
| 58 | |
| 59 // SYNC_AUTH_ERROR is returned when the HTTP status code indicates that an | |
| 60 // auth error has occured (i.e. a 401 or sync-specific AUTH_INVALID | |
| 61 // response) | |
| 62 // TODO(tim): Caring about AUTH_INVALID is a layering violation. But | |
| 63 // this app-specific logic is being added as a stable branch hotfix so | |
| 64 // minimal changes prevail for the moment. Fix this! Bug 35060. | |
| 65 SYNC_AUTH_ERROR, | |
| 66 | |
| 67 // SERVER_CONNECTION_OK is returned when request was handled correctly. | |
| 68 SERVER_CONNECTION_OK, | |
| 69 | |
| 70 // RETRY is returned when a Commit request fails with a RETRY response from | |
| 71 // the server. | |
| 72 // | |
| 73 // TODO(idana): the server no longer returns RETRY so we should remove this | |
| 74 // value. | |
| 75 RETRY, | |
| 76 }; | |
| 77 | |
| 78 // The HTTP Status code. | |
| 79 int64_t response_code; | |
| 80 | |
| 81 // The value of the Content-length header. | |
| 82 int64_t content_length; | |
| 83 | |
| 84 // The size of a download request's payload. | |
| 85 int64_t payload_length; | |
| 86 | |
| 87 // Identifies the type of failure, if any. | |
| 88 ServerConnectionCode server_status; | |
| 89 | |
| 90 HttpResponse(); | |
| 91 | |
| 92 static const char* GetServerConnectionCodeString( | |
| 93 ServerConnectionCode code); | |
| 94 }; | |
| 95 | |
| 96 struct ServerConnectionEvent { | |
| 97 HttpResponse::ServerConnectionCode connection_code; | |
| 98 explicit ServerConnectionEvent(HttpResponse::ServerConnectionCode code) : | |
| 99 connection_code(code) {} | |
| 100 }; | |
| 101 | |
| 102 class SYNC_EXPORT ServerConnectionEventListener { | |
| 103 public: | |
| 104 virtual void OnServerConnectionEvent(const ServerConnectionEvent& event) = 0; | |
| 105 protected: | |
| 106 virtual ~ServerConnectionEventListener() {} | |
| 107 }; | |
| 108 | |
| 109 // Use this class to interact with the sync server. | |
| 110 // The ServerConnectionManager currently supports POSTing protocol buffers. | |
| 111 // | |
| 112 class SYNC_EXPORT ServerConnectionManager : public CancelationObserver { | |
| 113 public: | |
| 114 // buffer_in - will be POSTed | |
| 115 // buffer_out - string will be overwritten with response | |
| 116 struct PostBufferParams { | |
| 117 std::string buffer_in; | |
| 118 std::string buffer_out; | |
| 119 HttpResponse response; | |
| 120 }; | |
| 121 | |
| 122 // Abstract class providing network-layer functionality to the | |
| 123 // ServerConnectionManager. Subclasses implement this using an HTTP stack of | |
| 124 // their choice. | |
| 125 class Connection { | |
| 126 public: | |
| 127 explicit Connection(ServerConnectionManager* scm); | |
| 128 virtual ~Connection(); | |
| 129 | |
| 130 // Called to initialize and perform an HTTP POST. | |
| 131 virtual bool Init(const char* path, | |
| 132 const std::string& auth_token, | |
| 133 const std::string& payload, | |
| 134 HttpResponse* response) = 0; | |
| 135 | |
| 136 // Immediately abandons a pending HTTP POST request and unblocks caller | |
| 137 // in Init. | |
| 138 virtual void Abort() = 0; | |
| 139 | |
| 140 bool ReadBufferResponse(std::string* buffer_out, HttpResponse* response, | |
| 141 bool require_response); | |
| 142 bool ReadDownloadResponse(HttpResponse* response, std::string* buffer_out); | |
| 143 | |
| 144 protected: | |
| 145 std::string MakeConnectionURL(const std::string& sync_server, | |
| 146 const std::string& path, | |
| 147 bool use_ssl) const; | |
| 148 | |
| 149 void GetServerParams(std::string* server, | |
| 150 int* server_port, | |
| 151 bool* use_ssl) const { | |
| 152 server->assign(scm_->sync_server_); | |
| 153 *server_port = scm_->sync_server_port_; | |
| 154 *use_ssl = scm_->use_ssl_; | |
| 155 } | |
| 156 | |
| 157 std::string buffer_; | |
| 158 ServerConnectionManager* scm_; | |
| 159 | |
| 160 private: | |
| 161 int ReadResponse(std::string* buffer, int length); | |
| 162 }; | |
| 163 | |
| 164 ServerConnectionManager(const std::string& server, | |
| 165 int port, | |
| 166 bool use_ssl, | |
| 167 CancelationSignal* cancelation_signal); | |
| 168 | |
| 169 ~ServerConnectionManager() override; | |
| 170 | |
| 171 // POSTS buffer_in and reads a response into buffer_out. Uses our currently | |
| 172 // set auth token in our headers. | |
| 173 // | |
| 174 // Returns true if executed successfully. | |
| 175 virtual bool PostBufferWithCachedAuth(PostBufferParams* params); | |
| 176 | |
| 177 void AddListener(ServerConnectionEventListener* listener); | |
| 178 void RemoveListener(ServerConnectionEventListener* listener); | |
| 179 | |
| 180 inline HttpResponse::ServerConnectionCode server_status() const { | |
| 181 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 182 return server_status_; | |
| 183 } | |
| 184 | |
| 185 const std::string client_id() const { return client_id_; } | |
| 186 | |
| 187 // Factory method to create an Connection object we can use for | |
| 188 // communication with the server. | |
| 189 virtual Connection* MakeConnection(); | |
| 190 | |
| 191 // Closes any active network connections to the sync server. | |
| 192 // We expect this to get called on a different thread than the valid | |
| 193 // ThreadChecker thread, as we want to kill any pending http traffic without | |
| 194 // having to wait for the request to complete. | |
| 195 void OnSignalReceived() final; | |
| 196 | |
| 197 void set_client_id(const std::string& client_id) { | |
| 198 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 199 DCHECK(client_id_.empty()); | |
| 200 client_id_.assign(client_id); | |
| 201 } | |
| 202 | |
| 203 // Sets a new auth token and time. | |
| 204 bool SetAuthToken(const std::string& auth_token); | |
| 205 | |
| 206 bool HasInvalidAuthToken() { | |
| 207 return auth_token_.empty(); | |
| 208 } | |
| 209 | |
| 210 const std::string auth_token() const { | |
| 211 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 212 return auth_token_; | |
| 213 } | |
| 214 | |
| 215 protected: | |
| 216 inline std::string proto_sync_path() const { | |
| 217 return proto_sync_path_; | |
| 218 } | |
| 219 | |
| 220 // Updates server_status_ and notifies listeners if server_status_ changed | |
| 221 void SetServerStatus(HttpResponse::ServerConnectionCode server_status); | |
| 222 | |
| 223 // NOTE: Tests rely on this protected function being virtual. | |
| 224 // | |
| 225 // Internal PostBuffer base function. | |
| 226 virtual bool PostBufferToPath(PostBufferParams*, | |
| 227 const std::string& path, | |
| 228 const std::string& auth_token); | |
| 229 | |
| 230 // An internal helper to clear our auth_token_ and cache the old version | |
| 231 // in |previously_invalidated_token_| to shelter us from retrying with a | |
| 232 // known bad token. | |
| 233 void InvalidateAndClearAuthToken(); | |
| 234 | |
| 235 // Helper to check terminated flags and build a Connection object, installing | |
| 236 // it as the |active_connection_|. If this ServerConnectionManager has been | |
| 237 // terminated, this will return NULL. | |
| 238 Connection* MakeActiveConnection(); | |
| 239 | |
| 240 // Called by Connection objects as they are destroyed to allow the | |
| 241 // ServerConnectionManager to cleanup active connections. | |
| 242 void OnConnectionDestroyed(Connection* connection); | |
| 243 | |
| 244 // The sync_server_ is the server that requests will be made to. | |
| 245 std::string sync_server_; | |
| 246 | |
| 247 // The sync_server_port_ is the port that HTTP requests will be made on. | |
| 248 int sync_server_port_; | |
| 249 | |
| 250 // The unique id of the user's client. | |
| 251 std::string client_id_; | |
| 252 | |
| 253 // Indicates whether or not requests should be made using HTTPS. | |
| 254 bool use_ssl_; | |
| 255 | |
| 256 // The paths we post to. | |
| 257 std::string proto_sync_path_; | |
| 258 | |
| 259 // The auth token to use in authenticated requests. | |
| 260 std::string auth_token_; | |
| 261 | |
| 262 // The previous auth token that is invalid now. | |
| 263 std::string previously_invalidated_token; | |
| 264 | |
| 265 base::ObserverList<ServerConnectionEventListener> listeners_; | |
| 266 | |
| 267 HttpResponse::ServerConnectionCode server_status_; | |
| 268 | |
| 269 base::ThreadChecker thread_checker_; | |
| 270 | |
| 271 // Protects all variables below to allow bailing out of active connections. | |
| 272 base::Lock terminate_connection_lock_; | |
| 273 | |
| 274 // If true, we've been told to terminate IO and expect to be destroyed | |
| 275 // shortly. No future network requests will be made. | |
| 276 bool terminated_; | |
| 277 | |
| 278 // A non-owning pointer to any active http connection, so that we can abort | |
| 279 // it if necessary. | |
| 280 Connection* active_connection_; | |
| 281 | |
| 282 private: | |
| 283 // A class to help deal with cleaning up active Connection objects when (for | |
| 284 // ex) multiple early-exits are present in some scope. ScopedConnectionHelper | |
| 285 // informs the ServerConnectionManager before the Connection object it takes | |
| 286 // ownership of is destroyed. | |
| 287 class ScopedConnectionHelper { | |
| 288 public: | |
| 289 // |manager| must outlive this. Takes ownership of |connection|. | |
| 290 ScopedConnectionHelper(ServerConnectionManager* manager, | |
| 291 Connection* connection); | |
| 292 ~ScopedConnectionHelper(); | |
| 293 Connection* get(); | |
| 294 private: | |
| 295 ServerConnectionManager* manager_; | |
| 296 std::unique_ptr<Connection> connection_; | |
| 297 DISALLOW_COPY_AND_ASSIGN(ScopedConnectionHelper); | |
| 298 }; | |
| 299 | |
| 300 void NotifyStatusChanged(); | |
| 301 | |
| 302 CancelationSignal* const cancelation_signal_; | |
| 303 bool signal_handler_registered_; | |
| 304 | |
| 305 DISALLOW_COPY_AND_ASSIGN(ServerConnectionManager); | |
| 306 }; | |
| 307 | |
| 308 std::ostream& operator<<(std::ostream& s, const struct HttpResponse& hr); | |
| 309 | |
| 310 } // namespace syncer | |
| 311 | |
| 312 #endif // SYNC_ENGINE_NET_SERVER_CONNECTION_MANAGER_H_ | |
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