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Side by Side Diff: components/sync/js/js_controller.h

Issue 2130453004: [Sync] Move //sync to //components/sync. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase. Created 4 years, 4 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SYNC_JS_JS_CONTROLLER_H_ 5 #ifndef COMPONENTS_SYNC_JS_JS_CONTROLLER_H_
6 #define SYNC_JS_JS_CONTROLLER_H_ 6 #define COMPONENTS_SYNC_JS_JS_CONTROLLER_H_
7 7
8 // See README.js for design comments. 8 // See README.js for design comments.
9 9
10 #include <string> 10 #include <string>
11 11
12 #include "sync/base/sync_export.h" 12 #include "components/sync/base/sync_export.h"
13 13
14 namespace syncer { 14 namespace syncer {
15 15
16 class JsEventHandler; 16 class JsEventHandler;
17 template <typename T> class WeakHandle; 17 template <typename T>
18 class WeakHandle;
18 19
19 // An interface for objects that JsEventHandlers directly interact 20 // An interface for objects that JsEventHandlers directly interact
20 // with. JsEventHandlers can add themselves to receive events and 21 // with. JsEventHandlers can add themselves to receive events and
21 // also send messages which will eventually reach the backend. 22 // also send messages which will eventually reach the backend.
22 class SYNC_EXPORT JsController { 23 class SYNC_EXPORT JsController {
23 public: 24 public:
24 // Adds an event handler which will start receiving JS events (not 25 // Adds an event handler which will start receiving JS events (not
25 // immediately, so this can be called in the handler's constructor). 26 // immediately, so this can be called in the handler's constructor).
26 // Multiple event handlers are supported, but each event handler 27 // Multiple event handlers are supported, but each event handler
27 // must be added at most once. 28 // must be added at most once.
28 // 29 //
29 // Ideally, we'd take WeakPtrs, but we need the raw pointer values 30 // Ideally, we'd take WeakPtrs, but we need the raw pointer values
30 // to be able to look them up for removal. 31 // to be able to look them up for removal.
31 virtual void AddJsEventHandler(JsEventHandler* event_handler) = 0; 32 virtual void AddJsEventHandler(JsEventHandler* event_handler) = 0;
32 33
33 // Removes the given event handler if it has been added. It will 34 // Removes the given event handler if it has been added. It will
34 // immediately stop receiving any JS events. 35 // immediately stop receiving any JS events.
35 virtual void RemoveJsEventHandler(JsEventHandler* event_handler) = 0; 36 virtual void RemoveJsEventHandler(JsEventHandler* event_handler) = 0;
36 37
37 protected: 38 protected:
38 virtual ~JsController() {} 39 virtual ~JsController() {}
39 }; 40 };
40 41
41 } // namespace syncer 42 } // namespace syncer
42 43
43 #endif // SYNC_JS_JS_CONTROLLER_H_ 44 #endif // COMPONENTS_SYNC_JS_JS_CONTROLLER_H_
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