Index: src/core/SkPM4fPriv.h |
diff --git a/src/core/SkPM4fPriv.h b/src/core/SkPM4fPriv.h |
index fa5498f90ae9a0b9a89e0b944bc2567d29b5ff06..57a44c1cb22ec04e83f25fa299e20701a32991ff 100644 |
--- a/src/core/SkPM4fPriv.h |
+++ b/src/core/SkPM4fPriv.h |
@@ -124,4 +124,28 @@ static inline uint32_t exact_Sk4f_toS32(const Sk4f& x4) { |
return to_4b(exact_linear_to_srgb(x4) * Sk4f(255) + Sk4f(0.5f)); |
} |
+//////////////////////////////////////////////////////////////////////////////////////////////////// |
+// An implementation of SrcOver from bytes to bytes in linear space that takes advantage of the |
+// observation that the 255's cancel. |
+// invA = 1 - (As / 255); |
+// |
+// R = 255 * sqrt((Rs/255)^2 + (Rd/255)^2 * invA) |
+// => R = 255 * sqrt((Rs^2 + Rd^2 * invA)/255^2) |
+// => R = sqrt(Rs^2 + Rd^2 * invA) |
+// Note: src is assumed to be linear. |
+static inline void srcover_blend_srgb8888_srgb_1(uint32_t* dst, const Sk4f& src) { |
+ Sk4f d = srgb_to_linear(to_4f(*dst)); |
+ Sk4f invAlpha = 1.0f - Sk4f{src[SkPM4f::A]} * (1.0f / 255.0f); |
+ Sk4f r = linear_to_srgb(src + d * invAlpha) + 0.5f; |
+ *dst = to_4b(r); |
+} |
+ |
+static inline void srcover_srgb8888_srgb_1(uint32_t* dst, const uint32_t pixel) { |
+ if ((~pixel & 0xFF000000) == 0) { |
+ *dst = pixel; |
+ } else if ((pixel & 0xFF000000) != 0) { |
+ srcover_blend_srgb8888_srgb_1(dst, srgb_to_linear(to_4f(pixel))); |
+ } |
+} |
+ |
#endif |