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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/drag_window_controller.h" | 5 #include "ash/wm/drag_window_controller.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "ash/aura/wm_window_aura.h" |
| 9 #include "ash/common/shell_window_ids.h" | 10 #include "ash/common/shell_window_ids.h" |
| 11 #include "ash/common/wm/forwarding_layer_delegate.h" |
| 10 #include "ash/display/window_tree_host_manager.h" | 12 #include "ash/display/window_tree_host_manager.h" |
| 11 #include "ash/screen_util.h" | 13 #include "ash/screen_util.h" |
| 12 #include "ash/shell.h" | 14 #include "ash/shell.h" |
| 13 #include "ash/wm/window_util.h" | 15 #include "ash/wm/window_util.h" |
| 14 #include "base/memory/ptr_util.h" | 16 #include "base/memory/ptr_util.h" |
| 15 #include "ui/aura/client/aura_constants.h" | 17 #include "ui/aura/client/aura_constants.h" |
| 16 #include "ui/aura/client/screen_position_client.h" | 18 #include "ui/aura/client/screen_position_client.h" |
| 17 #include "ui/aura/window.h" | 19 #include "ui/aura/window.h" |
| 18 #include "ui/aura/window_delegate.h" | 20 #include "ui/aura/window_delegate.h" |
| 19 #include "ui/aura/window_event_dispatcher.h" | 21 #include "ui/aura/window_event_dispatcher.h" |
| 20 #include "ui/base/hit_test.h" | 22 #include "ui/base/hit_test.h" |
| 21 #include "ui/compositor/layer.h" | 23 #include "ui/compositor/layer.h" |
| 22 #include "ui/compositor/layer_tree_owner.h" | 24 #include "ui/compositor/layer_tree_owner.h" |
| 23 #include "ui/compositor/paint_context.h" | 25 #include "ui/compositor/paint_context.h" |
| 24 #include "ui/compositor/scoped_layer_animation_settings.h" | 26 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 25 #include "ui/views/view.h" | 27 #include "ui/views/view.h" |
| 26 #include "ui/views/widget/widget.h" | 28 #include "ui/views/widget/widget.h" |
| 27 #include "ui/wm/core/shadow_types.h" | 29 #include "ui/wm/core/shadow_types.h" |
| 28 #include "ui/wm/core/window_util.h" | 30 #include "ui/wm/core/window_util.h" |
| 29 | 31 |
| 30 namespace ash { | 32 namespace ash { |
| 31 namespace { | |
| 32 | 33 |
| 33 // A layer delegate to paint the content of the recreaetd layers | 34 // This keeps track of the drag window's state. It creates/destroys/updates |
| 34 // by delegating the paint request to the original delegate. | 35 // bounds and opacity based on the current bounds. |
| 35 // It checks if the orignal delegate is still valid by traversing | |
| 36 // the original layers. | |
| 37 class DragWindowLayerDelegate : public ui::LayerDelegate { | |
| 38 public: | |
| 39 DragWindowLayerDelegate(aura::Window* original_window, | |
| 40 ui::LayerDelegate* delegate) | |
| 41 : original_window_(original_window), original_delegate_(delegate) {} | |
| 42 ~DragWindowLayerDelegate() override {} | |
| 43 | |
| 44 private: | |
| 45 // ui:LayerDelegate: | |
| 46 void OnPaintLayer(const ui::PaintContext& context) override { | |
| 47 if (!original_delegate_) | |
| 48 return; | |
| 49 // |original_delegate_| may have already been deleted or | |
| 50 // disconnected by this time. Check if |original_delegate_| is still | |
| 51 // used by the original_window tree, or skip otherwise. | |
| 52 if (IsDelegateValid(original_window_->layer())) | |
| 53 original_delegate_->OnPaintLayer(context); | |
| 54 else | |
| 55 original_delegate_ = nullptr; | |
| 56 } | |
| 57 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} | |
| 58 void OnDeviceScaleFactorChanged(float device_scale_factor) override { | |
| 59 // Don't tell the original delegate about device scale factor change | |
| 60 // on cloned layer because the original layer is still on the same display. | |
| 61 } | |
| 62 base::Closure PrepareForLayerBoundsChange() override { | |
| 63 return base::Closure(); | |
| 64 } | |
| 65 | |
| 66 bool IsDelegateValid(ui::Layer* layer) { | |
| 67 if (layer->delegate() == original_delegate_) | |
| 68 return true; | |
| 69 for (auto* child : layer->children()) { | |
| 70 if (IsDelegateValid(child)) | |
| 71 return true; | |
| 72 } | |
| 73 return false; | |
| 74 } | |
| 75 | |
| 76 aura::Window* original_window_; | |
| 77 ui::LayerDelegate* original_delegate_; | |
| 78 | |
| 79 DISALLOW_COPY_AND_ASSIGN(DragWindowLayerDelegate); | |
| 80 }; | |
| 81 | |
| 82 } // namespace | |
| 83 | |
| 84 // This keeps tack of the drag window's state. It creates/destory/updates bounds | |
| 85 // and opacity based on the current bounds. | |
| 86 class DragWindowController::DragWindowDetails | 36 class DragWindowController::DragWindowDetails |
| 87 : public aura::WindowDelegate, | 37 : public aura::WindowDelegate, |
| 88 public ::wm::LayerDelegateFactory { | 38 public ::wm::LayerDelegateFactory { |
| 89 public: | 39 public: |
| 90 DragWindowDetails(const display::Display& display, | 40 DragWindowDetails(const display::Display& display, |
| 91 aura::Window* original_window) | 41 aura::Window* original_window) |
| 92 : root_window_(Shell::GetInstance() | 42 : root_window_(Shell::GetInstance() |
| 93 ->window_tree_host_manager() | 43 ->window_tree_host_manager() |
| 94 ->GetRootWindowForDisplayId(display.id())) {} | 44 ->GetRootWindowForDisplayId(display.id())) {} |
| 95 | 45 |
| (...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 179 ui::Layer* layer = drag_window_->layer(); | 129 ui::Layer* layer = drag_window_->layer(); |
| 180 ui::ScopedLayerAnimationSettings scoped_setter(layer->GetAnimator()); | 130 ui::ScopedLayerAnimationSettings scoped_setter(layer->GetAnimator()); |
| 181 layer->SetOpacity(opacity); | 131 layer->SetOpacity(opacity); |
| 182 layer_owner_->root()->SetOpacity(1.0f); | 132 layer_owner_->root()->SetOpacity(1.0f); |
| 183 } | 133 } |
| 184 | 134 |
| 185 // aura::WindowDelegate: | 135 // aura::WindowDelegate: |
| 186 ui::LayerDelegate* CreateDelegate(ui::LayerDelegate* delegate) override { | 136 ui::LayerDelegate* CreateDelegate(ui::LayerDelegate* delegate) override { |
| 187 if (!delegate) | 137 if (!delegate) |
| 188 return nullptr; | 138 return nullptr; |
| 189 DragWindowLayerDelegate* new_delegate = | 139 wm::ForwardingLayerDelegate* new_delegate = new wm::ForwardingLayerDelegate( |
| 190 new DragWindowLayerDelegate(original_window_, delegate); | 140 WmWindowAura::Get(original_window_), delegate); |
| 191 delegates_.push_back(base::WrapUnique(new_delegate)); | 141 delegates_.push_back(base::WrapUnique(new_delegate)); |
| 192 return new_delegate; | 142 return new_delegate; |
| 193 } | 143 } |
| 194 | 144 |
| 195 // aura::WindowDelegate: | 145 // aura::WindowDelegate: |
| 196 gfx::Size GetMinimumSize() const override { return gfx::Size(); } | 146 gfx::Size GetMinimumSize() const override { return gfx::Size(); } |
| 197 gfx::Size GetMaximumSize() const override { return gfx::Size(); } | 147 gfx::Size GetMaximumSize() const override { return gfx::Size(); } |
| 198 void OnBoundsChanged(const gfx::Rect& old_bounds, | 148 void OnBoundsChanged(const gfx::Rect& old_bounds, |
| 199 const gfx::Rect& new_bounds) override {} | 149 const gfx::Rect& new_bounds) override {} |
| 200 gfx::NativeCursor GetCursor(const gfx::Point& point) override { | 150 gfx::NativeCursor GetCursor(const gfx::Point& point) override { |
| (...skipping 19 matching lines...) Expand all Loading... |
| 220 DCHECK_EQ(drag_window_, window); | 170 DCHECK_EQ(drag_window_, window); |
| 221 drag_window_ = nullptr; | 171 drag_window_ = nullptr; |
| 222 } | 172 } |
| 223 | 173 |
| 224 aura::Window* root_window_; | 174 aura::Window* root_window_; |
| 225 | 175 |
| 226 aura::Window* drag_window_ = nullptr; // Owned by the container. | 176 aura::Window* drag_window_ = nullptr; // Owned by the container. |
| 227 | 177 |
| 228 aura::Window* original_window_ = nullptr; | 178 aura::Window* original_window_ = nullptr; |
| 229 | 179 |
| 230 std::vector<std::unique_ptr<DragWindowLayerDelegate>> delegates_; | 180 std::vector<std::unique_ptr<wm::ForwardingLayerDelegate>> delegates_; |
| 231 | 181 |
| 232 // The copy of window_->layer() and its descendants. | 182 // The copy of window_->layer() and its descendants. |
| 233 std::unique_ptr<ui::LayerTreeOwner> layer_owner_; | 183 std::unique_ptr<ui::LayerTreeOwner> layer_owner_; |
| 234 | 184 |
| 235 DISALLOW_COPY_AND_ASSIGN(DragWindowDetails); | 185 DISALLOW_COPY_AND_ASSIGN(DragWindowDetails); |
| 236 }; | 186 }; |
| 237 | 187 |
| 238 // static | 188 // static |
| 239 float DragWindowController::GetDragWindowOpacity( | 189 float DragWindowController::GetDragWindowOpacity( |
| 240 const gfx::Rect& window_bounds, | 190 const gfx::Rect& window_bounds, |
| (...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 311 layers.pop_back(); | 261 layers.pop_back(); |
| 312 if (layer->delegate()) | 262 if (layer->delegate()) |
| 313 layer->delegate()->OnPaintLayer(context); | 263 layer->delegate()->OnPaintLayer(context); |
| 314 for (auto* child : layer->children()) | 264 for (auto* child : layer->children()) |
| 315 layers.push_back(child); | 265 layers.push_back(child); |
| 316 } | 266 } |
| 317 } | 267 } |
| 318 } | 268 } |
| 319 | 269 |
| 320 } // namespace ash | 270 } // namespace ash |
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