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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/accelerators/accelerator_controller.h" | 5 #include "ash/accelerators/accelerator_controller.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 #include <iostream> | 9 #include <iostream> |
| 10 #include <string> | 10 #include <string> |
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| 64 #include "ui/oak/oak.h" | 64 #include "ui/oak/oak.h" |
| 65 #include "ui/views/controls/webview/webview.h" | 65 #include "ui/views/controls/webview/webview.h" |
| 66 #include "ui/views/debug_utils.h" | 66 #include "ui/views/debug_utils.h" |
| 67 #include "ui/views/widget/widget.h" | 67 #include "ui/views/widget/widget.h" |
| 68 | 68 |
| 69 #if defined(OS_CHROMEOS) | 69 #if defined(OS_CHROMEOS) |
| 70 #include "ash/system/chromeos/keyboard_brightness_controller.h" | 70 #include "ash/system/chromeos/keyboard_brightness_controller.h" |
| 71 #include "base/chromeos/chromeos_version.h" | 71 #include "base/chromeos/chromeos_version.h" |
| 72 #endif // defined(OS_CHROMEOS) | 72 #endif // defined(OS_CHROMEOS) |
| 73 | 73 |
| 74 #include "ash/display/display_info.h" | |
|
oshima
2013/07/31 16:39:11
Changes in this file is just for my testing and I'
Daniel Erat
2013/07/31 17:34:05
am i misunderstanding? the change in e.g. HandleSc
oshima
2013/07/31 21:59:49
Sorry if it wasn't clear enough.
It was for me to
| |
| 75 | |
| 74 namespace ash { | 76 namespace ash { |
| 75 namespace { | 77 namespace { |
| 76 | 78 |
| 77 using internal::DisplayInfo; | 79 using internal::DisplayInfo; |
| 78 | 80 |
| 79 bool DebugShortcutsEnabled() { | 81 bool DebugShortcutsEnabled() { |
| 80 #if defined(NDEBUG) | 82 #if defined(NDEBUG) |
| 81 return CommandLine::ForCurrentProcess()->HasSwitch( | 83 return CommandLine::ForCurrentProcess()->HasSwitch( |
| 82 switches::kAshDebugShortcuts); | 84 switches::kAshDebugShortcuts); |
| 83 #else | 85 #else |
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| 186 switch (current) { | 188 switch (current) { |
| 187 case gfx::Display::ROTATE_0: | 189 case gfx::Display::ROTATE_0: |
| 188 return gfx::Display::ROTATE_90; | 190 return gfx::Display::ROTATE_90; |
| 189 case gfx::Display::ROTATE_90: | 191 case gfx::Display::ROTATE_90: |
| 190 return gfx::Display::ROTATE_180; | 192 return gfx::Display::ROTATE_180; |
| 191 case gfx::Display::ROTATE_180: | 193 case gfx::Display::ROTATE_180: |
| 192 return gfx::Display::ROTATE_270; | 194 return gfx::Display::ROTATE_270; |
| 193 case gfx::Display::ROTATE_270: | 195 case gfx::Display::ROTATE_270: |
| 194 return gfx::Display::ROTATE_0; | 196 return gfx::Display::ROTATE_0; |
| 195 } | 197 } |
| 196 NOTREACHED() << "Unknown rotation:" << current; | 198 NOTREACHED() << "Unknown rotatgion:" << current; |
|
Daniel Erat
2013/07/31 17:34:05
nit: s/rotatgion/rotation/
| |
| 197 return gfx::Display::ROTATE_0; | 199 return gfx::Display::ROTATE_0; |
| 198 } | 200 } |
| 199 | 201 |
| 202 const gfx::Size& FindNextResolution( | |
| 203 const std::vector<internal::Resolution>& resolutions, | |
| 204 const gfx::Size& current_resolution) { | |
| 205 std::vector<internal::Resolution>::const_iterator iter = | |
| 206 resolutions.begin(); | |
| 207 for (; iter != resolutions.end(); ++iter) { | |
| 208 if (iter->size == current_resolution) { | |
| 209 ++iter; | |
| 210 break; | |
| 211 } | |
| 212 } | |
| 213 if (iter == resolutions.end()) | |
| 214 return resolutions[0].size; | |
| 215 else | |
| 216 return iter->size; | |
| 217 } | |
| 218 | |
| 200 bool HandleScaleUI(bool up) { | 219 bool HandleScaleUI(bool up) { |
| 201 internal::DisplayManager* display_manager = | 220 internal::DisplayManager* display_manager = |
| 202 Shell::GetInstance()->display_manager(); | 221 Shell::GetInstance()->display_manager(); |
| 222 | |
| 223 gfx::Point point = Shell::GetScreen()->GetCursorScreenPoint(); | |
| 224 gfx::Display display = Shell::GetScreen()->GetDisplayNearestPoint(point); | |
| 225 if (!display.IsInternal()) { | |
| 226 const DisplayInfo& info = display_manager->GetDisplayInfo(display.id()); | |
| 227 if (info.resolutions().empty()) { | |
| 228 LOG(ERROR) << "No resolution found:"; | |
| 229 return false; | |
| 230 } | |
| 231 const gfx::Size& next_resolution = | |
| 232 FindNextResolution(info.resolutions(), info.bounds_in_pixel().size()); | |
| 233 display_manager->SetDisplayResolution(display.id(), next_resolution); | |
| 234 return true; | |
| 235 } | |
| 236 | |
| 203 int64 display_id = display_manager->GetDisplayIdForUIScaling(); | 237 int64 display_id = display_manager->GetDisplayIdForUIScaling(); |
| 204 if (display_id == gfx::Display::kInvalidDisplayID) | 238 if (display_id == gfx::Display::kInvalidDisplayID) |
| 205 return false; | 239 return false; |
| 206 const DisplayInfo& display_info = display_manager->GetDisplayInfo(display_id); | 240 const DisplayInfo& display_info = display_manager->GetDisplayInfo(display_id); |
| 207 float next_scale = | 241 float next_scale = |
| 208 internal::DisplayManager::GetNextUIScale(display_info, up); | 242 internal::DisplayManager::GetNextUIScale(display_info, up); |
| 209 display_manager->SetDisplayUIScale(display_id, next_scale); | 243 display_manager->SetDisplayUIScale(display_id, next_scale); |
| 210 return true; | 244 return true; |
| 211 } | 245 } |
| 212 | 246 |
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| 968 keyboard_brightness_control_delegate) { | 1002 keyboard_brightness_control_delegate) { |
| 969 keyboard_brightness_control_delegate_ = | 1003 keyboard_brightness_control_delegate_ = |
| 970 keyboard_brightness_control_delegate.Pass(); | 1004 keyboard_brightness_control_delegate.Pass(); |
| 971 } | 1005 } |
| 972 | 1006 |
| 973 bool AcceleratorController::CanHandleAccelerators() const { | 1007 bool AcceleratorController::CanHandleAccelerators() const { |
| 974 return true; | 1008 return true; |
| 975 } | 1009 } |
| 976 | 1010 |
| 977 } // namespace ash | 1011 } // namespace ash |
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