| Index: tools/viewer/Viewer.cpp
|
| diff --git a/tools/viewer/Viewer.cpp b/tools/viewer/Viewer.cpp
|
| index 0ed7e26f0a940e635d455b6a4ed19d0ccf2e1110..ff77cc444ef569d5c7864e61fcbdf8bd69b4da21 100644
|
| --- a/tools/viewer/Viewer.cpp
|
| +++ b/tools/viewer/Viewer.cpp
|
| @@ -20,6 +20,7 @@
|
| #include "SkRandom.h"
|
| #include "SkStream.h"
|
| #include "SkSurface.h"
|
| +#include "SkTime.h"
|
|
|
| using namespace sk_app;
|
|
|
| @@ -86,10 +87,12 @@ const char* kFpsStateName = "FPS";
|
| const char* kSplitScreenStateName = "Split screen";
|
| const char* kON = "ON";
|
| const char* kOFF = "OFF";
|
| +const char* kRefreshStateName = "Refresh";
|
|
|
| Viewer::Viewer(int argc, char** argv, void* platformData)
|
| : fCurrentMeasurement(0)
|
| , fDisplayStats(false)
|
| + , fRefresh(false)
|
| , fSplitScreen(false)
|
| , fBackendType(sk_app::Window::kNativeGL_BackendType)
|
| , fZoomCenterX(0.0f)
|
| @@ -400,6 +403,9 @@ void Viewer::drawSlide(SkCanvas* canvas, bool inSplitScreen) {
|
| }
|
|
|
| void Viewer::onPaint(SkCanvas* canvas) {
|
| + // Record measurements
|
| + double startTime = SkTime::GetMSecs();
|
| +
|
| drawSlide(canvas, false);
|
| if (fSplitScreen && fWindow->supportsContentRect()) {
|
| drawSlide(canvas, true);
|
| @@ -409,6 +415,11 @@ void Viewer::onPaint(SkCanvas* canvas) {
|
| drawStats(canvas);
|
| }
|
| fCommands.drawHelp(canvas);
|
| +
|
| + fMeasurements[fCurrentMeasurement++] = SkTime::GetMSecs() - startTime;
|
| + fCurrentMeasurement &= (kMeasurementCount - 1); // fast mod
|
| + SkASSERT(fCurrentMeasurement < kMeasurementCount);
|
| + updateUIState(); // Update the FPS
|
| }
|
|
|
| bool Viewer::onTouch(intptr_t owner, Window::InputState state, float x, float y) {
|
| @@ -480,16 +491,10 @@ void Viewer::drawStats(SkCanvas* canvas) {
|
| canvas->restore();
|
| }
|
|
|
| -void Viewer::onIdle(double ms) {
|
| - // Record measurements
|
| - fMeasurements[fCurrentMeasurement++] = ms;
|
| - fCurrentMeasurement &= (kMeasurementCount - 1); // fast mod
|
| - SkASSERT(fCurrentMeasurement < kMeasurementCount);
|
| -
|
| +void Viewer::onIdle() {
|
| fAnimTimer.updateTime();
|
| - if (fSlides[fCurrentSlide]->animate(fAnimTimer) || fDisplayStats) {
|
| + if (fSlides[fCurrentSlide]->animate(fAnimTimer) || fDisplayStats || fRefresh) {
|
| fWindow->inval();
|
| - updateUIState(); // Update the FPS
|
| }
|
| }
|
|
|
| @@ -596,6 +601,10 @@ void Viewer::onUIStateChanged(const SkString& stateName, const SkString& stateVa
|
| fWindow->inval();
|
| updateUIState();
|
| }
|
| + } else if (stateName.equals(kRefreshStateName)) {
|
| + // This state is actually NOT in the UI state.
|
| + // We use this to allow Android to quickly set bool fRefresh.
|
| + fRefresh = stateValue.equals(kON);
|
| } else {
|
| SkDebugf("Unknown stateName: %s", stateName.c_str());
|
| }
|
|
|