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Side by Side Diff: src/gpu/gl/GrGLCaps.cpp

Issue 212953008: Revert of Distance field fixes for Android (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLCaps.h" 9 #include "GrGLCaps.h"
10 #include "GrGLContext.h" 10 #include "GrGLContext.h"
(...skipping 29 matching lines...) Expand all
40 fTextureRedSupport = false; 40 fTextureRedSupport = false;
41 fImagingSupport = false; 41 fImagingSupport = false;
42 fTwoFormatLimit = false; 42 fTwoFormatLimit = false;
43 fFragCoordsConventionSupport = false; 43 fFragCoordsConventionSupport = false;
44 fVertexArrayObjectSupport = false; 44 fVertexArrayObjectSupport = false;
45 fUseNonVBOVertexAndIndexDynamicData = false; 45 fUseNonVBOVertexAndIndexDynamicData = false;
46 fIsCoreProfile = false; 46 fIsCoreProfile = false;
47 fFixedFunctionSupport = false; 47 fFixedFunctionSupport = false;
48 fDiscardFBSupport = false; 48 fDiscardFBSupport = false;
49 fFullClearIsFree = false; 49 fFullClearIsFree = false;
50 fDropsTileOnZeroDivide = false;
51 } 50 }
52 51
53 GrGLCaps::GrGLCaps(const GrGLCaps& caps) : GrDrawTargetCaps() { 52 GrGLCaps::GrGLCaps(const GrGLCaps& caps) : GrDrawTargetCaps() {
54 *this = caps; 53 *this = caps;
55 } 54 }
56 55
57 GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) { 56 GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) {
58 INHERITED::operator=(caps); 57 INHERITED::operator=(caps);
59 fVerifiedColorConfigs = caps.fVerifiedColorConfigs; 58 fVerifiedColorConfigs = caps.fVerifiedColorConfigs;
60 fStencilFormats = caps.fStencilFormats; 59 fStencilFormats = caps.fStencilFormats;
(...skipping 17 matching lines...) Expand all
78 fTextureRedSupport = caps.fTextureRedSupport; 77 fTextureRedSupport = caps.fTextureRedSupport;
79 fImagingSupport = caps.fImagingSupport; 78 fImagingSupport = caps.fImagingSupport;
80 fTwoFormatLimit = caps.fTwoFormatLimit; 79 fTwoFormatLimit = caps.fTwoFormatLimit;
81 fFragCoordsConventionSupport = caps.fFragCoordsConventionSupport; 80 fFragCoordsConventionSupport = caps.fFragCoordsConventionSupport;
82 fVertexArrayObjectSupport = caps.fVertexArrayObjectSupport; 81 fVertexArrayObjectSupport = caps.fVertexArrayObjectSupport;
83 fUseNonVBOVertexAndIndexDynamicData = caps.fUseNonVBOVertexAndIndexDynamicDa ta; 82 fUseNonVBOVertexAndIndexDynamicData = caps.fUseNonVBOVertexAndIndexDynamicDa ta;
84 fIsCoreProfile = caps.fIsCoreProfile; 83 fIsCoreProfile = caps.fIsCoreProfile;
85 fFixedFunctionSupport = caps.fFixedFunctionSupport; 84 fFixedFunctionSupport = caps.fFixedFunctionSupport;
86 fDiscardFBSupport = caps.fDiscardFBSupport; 85 fDiscardFBSupport = caps.fDiscardFBSupport;
87 fFullClearIsFree = caps.fFullClearIsFree; 86 fFullClearIsFree = caps.fFullClearIsFree;
88 fDropsTileOnZeroDivide = caps.fDropsTileOnZeroDivide;
89 87
90 return *this; 88 return *this;
91 } 89 }
92 90
93 void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { 91 void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
94 92
95 this->reset(); 93 this->reset();
96 if (!ctxInfo.isInitialized()) { 94 if (!ctxInfo.isInitialized()) {
97 return; 95 return;
98 } 96 }
(...skipping 140 matching lines...) Expand 10 before | Expand all | Expand 10 after
239 } 237 }
240 238
241 if (kGLES_GrGLStandard == standard) { 239 if (kGLES_GrGLStandard == standard) {
242 if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) { 240 if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) {
243 fFBFetchType = kEXT_FBFetchType; 241 fFBFetchType = kEXT_FBFetchType;
244 } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) { 242 } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) {
245 fFBFetchType = kNV_FBFetchType; 243 fFBFetchType = kNV_FBFetchType;
246 } 244 }
247 } 245 }
248 246
249 // Adreno GPUs have a tendency to drop tiles when there is a divide-by-zero in a shader
250 fDropsTileOnZeroDivide = kQualcomm_GrGLVendor == ctxInfo.vendor();
251
252 this->initFSAASupport(ctxInfo, gli); 247 this->initFSAASupport(ctxInfo, gli);
253 this->initStencilFormats(ctxInfo); 248 this->initStencilFormats(ctxInfo);
254 249
255 /************************************************************************** 250 /**************************************************************************
256 * GrDrawTargetCaps fields 251 * GrDrawTargetCaps fields
257 **************************************************************************/ 252 **************************************************************************/
258 GrGLint numFormats; 253 GrGLint numFormats;
259 GR_GL_GetIntegerv(gli, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats); 254 GR_GL_GetIntegerv(gli, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
260 if (numFormats) { 255 if (numFormats) {
261 SkAutoSTMalloc<10, GrGLint> formats(numFormats); 256 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
(...skipping 397 matching lines...) Expand 10 before | Expand all | Expand 10 after
659 r.appendf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO")); 654 r.appendf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO"));
660 r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO")); 655 r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO"));
661 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); 656 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO"));
662 r.appendf("Fragment coord conventions support: %s\n", 657 r.appendf("Fragment coord conventions support: %s\n",
663 (fFragCoordsConventionSupport ? "YES": "NO")); 658 (fFragCoordsConventionSupport ? "YES": "NO"));
664 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO")); 659 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO"));
665 r.appendf("Use non-VBO for dynamic data: %s\n", 660 r.appendf("Use non-VBO for dynamic data: %s\n",
666 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); 661 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO"));
667 r.appendf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" : "NO")); 662 r.appendf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" : "NO"));
668 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO ")); 663 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO "));
669 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES" : "NO"));
670 return r; 664 return r;
671 } 665 }
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