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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
10 #include "GrGLContext.h" | 10 #include "GrGLContext.h" |
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40 fTextureRedSupport = false; | 40 fTextureRedSupport = false; |
41 fImagingSupport = false; | 41 fImagingSupport = false; |
42 fTwoFormatLimit = false; | 42 fTwoFormatLimit = false; |
43 fFragCoordsConventionSupport = false; | 43 fFragCoordsConventionSupport = false; |
44 fVertexArrayObjectSupport = false; | 44 fVertexArrayObjectSupport = false; |
45 fUseNonVBOVertexAndIndexDynamicData = false; | 45 fUseNonVBOVertexAndIndexDynamicData = false; |
46 fIsCoreProfile = false; | 46 fIsCoreProfile = false; |
47 fFixedFunctionSupport = false; | 47 fFixedFunctionSupport = false; |
48 fDiscardFBSupport = false; | 48 fDiscardFBSupport = false; |
49 fFullClearIsFree = false; | 49 fFullClearIsFree = false; |
50 fDropsTileOnZeroDivide = false; | |
51 } | 50 } |
52 | 51 |
53 GrGLCaps::GrGLCaps(const GrGLCaps& caps) : GrDrawTargetCaps() { | 52 GrGLCaps::GrGLCaps(const GrGLCaps& caps) : GrDrawTargetCaps() { |
54 *this = caps; | 53 *this = caps; |
55 } | 54 } |
56 | 55 |
57 GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) { | 56 GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) { |
58 INHERITED::operator=(caps); | 57 INHERITED::operator=(caps); |
59 fVerifiedColorConfigs = caps.fVerifiedColorConfigs; | 58 fVerifiedColorConfigs = caps.fVerifiedColorConfigs; |
60 fStencilFormats = caps.fStencilFormats; | 59 fStencilFormats = caps.fStencilFormats; |
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78 fTextureRedSupport = caps.fTextureRedSupport; | 77 fTextureRedSupport = caps.fTextureRedSupport; |
79 fImagingSupport = caps.fImagingSupport; | 78 fImagingSupport = caps.fImagingSupport; |
80 fTwoFormatLimit = caps.fTwoFormatLimit; | 79 fTwoFormatLimit = caps.fTwoFormatLimit; |
81 fFragCoordsConventionSupport = caps.fFragCoordsConventionSupport; | 80 fFragCoordsConventionSupport = caps.fFragCoordsConventionSupport; |
82 fVertexArrayObjectSupport = caps.fVertexArrayObjectSupport; | 81 fVertexArrayObjectSupport = caps.fVertexArrayObjectSupport; |
83 fUseNonVBOVertexAndIndexDynamicData = caps.fUseNonVBOVertexAndIndexDynamicDa
ta; | 82 fUseNonVBOVertexAndIndexDynamicData = caps.fUseNonVBOVertexAndIndexDynamicDa
ta; |
84 fIsCoreProfile = caps.fIsCoreProfile; | 83 fIsCoreProfile = caps.fIsCoreProfile; |
85 fFixedFunctionSupport = caps.fFixedFunctionSupport; | 84 fFixedFunctionSupport = caps.fFixedFunctionSupport; |
86 fDiscardFBSupport = caps.fDiscardFBSupport; | 85 fDiscardFBSupport = caps.fDiscardFBSupport; |
87 fFullClearIsFree = caps.fFullClearIsFree; | 86 fFullClearIsFree = caps.fFullClearIsFree; |
88 fDropsTileOnZeroDivide = caps.fDropsTileOnZeroDivide; | |
89 | 87 |
90 return *this; | 88 return *this; |
91 } | 89 } |
92 | 90 |
93 void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { | 91 void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { |
94 | 92 |
95 this->reset(); | 93 this->reset(); |
96 if (!ctxInfo.isInitialized()) { | 94 if (!ctxInfo.isInitialized()) { |
97 return; | 95 return; |
98 } | 96 } |
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239 } | 237 } |
240 | 238 |
241 if (kGLES_GrGLStandard == standard) { | 239 if (kGLES_GrGLStandard == standard) { |
242 if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) { | 240 if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) { |
243 fFBFetchType = kEXT_FBFetchType; | 241 fFBFetchType = kEXT_FBFetchType; |
244 } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) { | 242 } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) { |
245 fFBFetchType = kNV_FBFetchType; | 243 fFBFetchType = kNV_FBFetchType; |
246 } | 244 } |
247 } | 245 } |
248 | 246 |
249 // Adreno GPUs have a tendency to drop tiles when there is a divide-by-zero
in a shader | |
250 fDropsTileOnZeroDivide = kQualcomm_GrGLVendor == ctxInfo.vendor(); | |
251 | |
252 this->initFSAASupport(ctxInfo, gli); | 247 this->initFSAASupport(ctxInfo, gli); |
253 this->initStencilFormats(ctxInfo); | 248 this->initStencilFormats(ctxInfo); |
254 | 249 |
255 /************************************************************************** | 250 /************************************************************************** |
256 * GrDrawTargetCaps fields | 251 * GrDrawTargetCaps fields |
257 **************************************************************************/ | 252 **************************************************************************/ |
258 GrGLint numFormats; | 253 GrGLint numFormats; |
259 GR_GL_GetIntegerv(gli, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats); | 254 GR_GL_GetIntegerv(gli, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats); |
260 if (numFormats) { | 255 if (numFormats) { |
261 SkAutoSTMalloc<10, GrGLint> formats(numFormats); | 256 SkAutoSTMalloc<10, GrGLint> formats(numFormats); |
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659 r.appendf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO")); | 654 r.appendf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO")); |
660 r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO")); | 655 r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO")); |
661 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); | 656 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); |
662 r.appendf("Fragment coord conventions support: %s\n", | 657 r.appendf("Fragment coord conventions support: %s\n", |
663 (fFragCoordsConventionSupport ? "YES": "NO")); | 658 (fFragCoordsConventionSupport ? "YES": "NO")); |
664 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); | 659 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); |
665 r.appendf("Use non-VBO for dynamic data: %s\n", | 660 r.appendf("Use non-VBO for dynamic data: %s\n", |
666 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); | 661 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); |
667 r.appendf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" :
"NO")); | 662 r.appendf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" :
"NO")); |
668 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO
")); | 663 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO
")); |
669 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES"
: "NO")); | |
670 return r; | 664 return r; |
671 } | 665 } |
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