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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SURFACES_SURFACE_FACTORY_H_ | 5 #ifndef CC_SURFACES_SURFACE_FACTORY_H_ |
6 #define CC_SURFACES_SURFACE_FACTORY_H_ | 6 #define CC_SURFACES_SURFACE_FACTORY_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <set> | 9 #include <set> |
10 #include <unordered_map> | 10 #include <unordered_map> |
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46 ~SurfaceFactory(); | 46 ~SurfaceFactory(); |
47 | 47 |
48 void Create(SurfaceId surface_id); | 48 void Create(SurfaceId surface_id); |
49 void Destroy(SurfaceId surface_id); | 49 void Destroy(SurfaceId surface_id); |
50 void DestroyAll(); | 50 void DestroyAll(); |
51 | 51 |
52 // Set that the current frame on new_id is to be treated as the successor to | 52 // Set that the current frame on new_id is to be treated as the successor to |
53 // the current frame on old_id for the purposes of calculating damage. | 53 // the current frame on old_id for the purposes of calculating damage. |
54 void SetPreviousFrameSurface(SurfaceId new_id, SurfaceId old_id); | 54 void SetPreviousFrameSurface(SurfaceId new_id, SurfaceId old_id); |
55 | 55 |
56 // Set the GpuMemoryBuffer client id for resources coming from a surface. | |
57 void SetSurfaceGpuMemoryBufferClientId(SurfaceId surface_id, | |
58 int gpu_memory_buffer_client_id); | |
59 | |
60 // A frame can only be submitted to a surface created by this factory, | 56 // A frame can only be submitted to a surface created by this factory, |
61 // although the frame may reference surfaces created by other factories. | 57 // although the frame may reference surfaces created by other factories. |
62 // The callback is called the first time this frame is used to draw, or if | 58 // The callback is called the first time this frame is used to draw, or if |
63 // the frame is discarded. | 59 // the frame is discarded. |
64 void SubmitCompositorFrame(SurfaceId surface_id, | 60 void SubmitCompositorFrame(SurfaceId surface_id, |
65 CompositorFrame frame, | 61 CompositorFrame frame, |
66 const DrawCallback& callback); | 62 const DrawCallback& callback); |
67 void RequestCopyOfSurface(SurfaceId surface_id, | 63 void RequestCopyOfSurface(SurfaceId surface_id, |
68 std::unique_ptr<CopyOutputRequest> copy_request); | 64 std::unique_ptr<CopyOutputRequest> copy_request); |
69 | 65 |
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97 using OwningSurfaceMap = | 93 using OwningSurfaceMap = |
98 std::unordered_map<SurfaceId, std::unique_ptr<Surface>, SurfaceIdHash>; | 94 std::unordered_map<SurfaceId, std::unique_ptr<Surface>, SurfaceIdHash>; |
99 OwningSurfaceMap surface_map_; | 95 OwningSurfaceMap surface_map_; |
100 | 96 |
101 DISALLOW_COPY_AND_ASSIGN(SurfaceFactory); | 97 DISALLOW_COPY_AND_ASSIGN(SurfaceFactory); |
102 }; | 98 }; |
103 | 99 |
104 } // namespace cc | 100 } // namespace cc |
105 | 101 |
106 #endif // CC_SURFACES_SURFACE_FACTORY_H_ | 102 #endif // CC_SURFACES_SURFACE_FACTORY_H_ |
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