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Unified Diff: src/gpu/vk/GrVkProgramDesc.cpp

Issue 2129523002: Compile Vulkan when building for the Android framework. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Compile Vulkan when building for the Android framework. Created 4 years, 5 months ago
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Index: src/gpu/vk/GrVkProgramDesc.cpp
diff --git a/src/gpu/vk/GrVkProgramDesc.cpp b/src/gpu/vk/GrVkProgramDesc.cpp
index 4619bcfdedb320aa30cfc4bb4cf6e1d4a9ecb358..2154af652c7e7de3bc80854ee59b37ad9e999770 100644
--- a/src/gpu/vk/GrVkProgramDesc.cpp
+++ b/src/gpu/vk/GrVkProgramDesc.cpp
@@ -17,8 +17,6 @@
#include "glsl/GrGLSLFragmentShaderBuilder.h"
#include "glsl/GrGLSLCaps.h"
-#include "shaderc/shaderc.h"
-
static void add_texture_key(GrProcessorKeyBuilder* b, const GrProcessor& proc,
const GrGLSLCaps& caps) {
int numTextures = proc.numTextures();
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