| Index: src/gpu/vk/GrVkProgramDesc.cpp
|
| diff --git a/src/gpu/vk/GrVkProgramDesc.cpp b/src/gpu/vk/GrVkProgramDesc.cpp
|
| index 4619bcfdedb320aa30cfc4bb4cf6e1d4a9ecb358..2154af652c7e7de3bc80854ee59b37ad9e999770 100644
|
| --- a/src/gpu/vk/GrVkProgramDesc.cpp
|
| +++ b/src/gpu/vk/GrVkProgramDesc.cpp
|
| @@ -17,8 +17,6 @@
|
| #include "glsl/GrGLSLFragmentShaderBuilder.h"
|
| #include "glsl/GrGLSLCaps.h"
|
|
|
| -#include "shaderc/shaderc.h"
|
| -
|
| static void add_texture_key(GrProcessorKeyBuilder* b, const GrProcessor& proc,
|
| const GrGLSLCaps& caps) {
|
| int numTextures = proc.numTextures();
|
|
|