Index: src/gpu/GrPictureUtils.h |
=================================================================== |
--- src/gpu/GrPictureUtils.h (revision 0) |
+++ src/gpu/GrPictureUtils.h (revision 0) |
@@ -0,0 +1,55 @@ |
+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#ifndef GrPictureUtils_DEFINED |
+#define GrPictureUtils_DEFINED |
+ |
+#include "SkPicture.h" |
+#include "SkTDArray.h" |
+ |
+// This class encapsulates the GPU-backend-specific acceleration data |
+// for a single SkPicture |
+class GPUAccelData : public SkPicture::AccelData { |
+public: |
+ // Information about a given saveLayer in an SkPicture |
+ struct SaveLayerInfo { |
+ // The size of the saveLayer |
+ SkISize fSize; |
+ // The ID of this saveLayer in the picture. 0 is an invalid ID. |
+ size_t fSaveLayerOpID; |
+ // The ID of the matching restore in the picture. 0 is an invalid ID. |
+ size_t fRestoreOpID; |
+ // True if this saveLayer has at least one other saveLayer nested within it. |
+ // False otherwise. |
+ bool fHasNestedLayers; |
+ }; |
+ |
+ GPUAccelData(Key key) : INHERITED(key) { } |
+ |
+ void addSaveLayerInfo(const SaveLayerInfo& info) { |
+ SkASSERT(info.fSaveLayerOpID < info.fRestoreOpID); |
+ *fSaveLayerInfo.push() = info; |
+ } |
+ |
+ int numSaveLayers() const { return fSaveLayerInfo.count(); } |
+ |
+ const SaveLayerInfo& saveLayerInfo(int index) const { |
+ SkASSERT(index < fSaveLayerInfo.count()); |
+ |
+ return fSaveLayerInfo[index]; |
+ } |
+ |
+protected: |
+ SkTDArray<SaveLayerInfo> fSaveLayerInfo; |
+ |
+private: |
+ typedef SkPicture::AccelData INHERITED; |
+}; |
+ |
+void GatherGPUInfo(SkPicture* pict, GPUAccelData* accelData); |
+ |
+#endif // GrPictureUtils_DEFINED |
Property changes on: src\gpu\GrPictureUtils.h |
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Added: svn:eol-style |
+ LF |