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Side by Side Diff: Source/platform/scroll/ScrollAnimator.cpp

Issue 212913002: Prevent ctrl+wheel from scrolling in more places (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (c) 2010, Google Inc. All rights reserved. 2 * Copyright (c) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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69 void ScrollAnimator::scrollToOffsetWithoutAnimation(const FloatPoint& offset) 69 void ScrollAnimator::scrollToOffsetWithoutAnimation(const FloatPoint& offset)
70 { 70 {
71 FloatSize delta = FloatSize(offset.x() - m_currentPosX, offset.y() - m_curre ntPosY); 71 FloatSize delta = FloatSize(offset.x() - m_currentPosX, offset.y() - m_curre ntPosY);
72 m_currentPosX = offset.x(); 72 m_currentPosX = offset.x();
73 m_currentPosY = offset.y(); 73 m_currentPosY = offset.y();
74 notifyPositionChanged(delta); 74 notifyPositionChanged(delta);
75 } 75 }
76 76
77 bool ScrollAnimator::handleWheelEvent(const PlatformWheelEvent& e) 77 bool ScrollAnimator::handleWheelEvent(const PlatformWheelEvent& e)
78 { 78 {
79 // ctrl+wheel events are used to trigger zooming, not scrolling.
rjkroege 2014/03/26 20:03:25 i am not convinced that this is the right place to
80 if (e.modifiers() & PlatformEvent::CtrlKey)
81 return false;
82
79 bool canScrollX = m_scrollableArea->userInputScrollable(HorizontalScrollbar) ; 83 bool canScrollX = m_scrollableArea->userInputScrollable(HorizontalScrollbar) ;
80 bool canScrollY = m_scrollableArea->userInputScrollable(VerticalScrollbar); 84 bool canScrollY = m_scrollableArea->userInputScrollable(VerticalScrollbar);
81 85
82 // Accept the event if we are scrollable in that direction and can still 86 // Accept the event if we are scrollable in that direction and can still
83 // scroll any further. 87 // scroll any further.
84 float deltaX = canScrollX ? e.deltaX() : 0; 88 float deltaX = canScrollX ? e.deltaX() : 0;
85 float deltaY = canScrollY ? e.deltaY() : 0; 89 float deltaY = canScrollY ? e.deltaY() : 0;
86 90
87 bool handled = false; 91 bool handled = false;
88 92
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142 } 146 }
143 147
144 float ScrollAnimator::clampScrollPosition(ScrollbarOrientation orientation, floa t pos) 148 float ScrollAnimator::clampScrollPosition(ScrollbarOrientation orientation, floa t pos)
145 { 149 {
146 float maxScrollPos = m_scrollableArea->maximumScrollPosition(orientation); 150 float maxScrollPos = m_scrollableArea->maximumScrollPosition(orientation);
147 float minScrollPos = m_scrollableArea->minimumScrollPosition(orientation); 151 float minScrollPos = m_scrollableArea->minimumScrollPosition(orientation);
148 return std::max(std::min(pos, maxScrollPos), minScrollPos); 152 return std::max(std::min(pos, maxScrollPos), minScrollPos);
149 } 153 }
150 154
151 } // namespace WebCore 155 } // namespace WebCore
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