| Index: device/gamepad/gamepad_platform_data_fetcher.h
|
| diff --git a/device/gamepad/gamepad_platform_data_fetcher.h b/device/gamepad/gamepad_platform_data_fetcher.h
|
| index 32ef34ffd3e42d7ff65ad9e9769e336acab30768..9dcdd0e6bb85495b651c71150851d34031bcac92 100644
|
| --- a/device/gamepad/gamepad_platform_data_fetcher.h
|
| +++ b/device/gamepad/gamepad_platform_data_fetcher.h
|
| @@ -8,54 +8,49 @@
|
| #ifndef DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_
|
| #define DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_
|
|
|
| +#include <memory>
|
| +
|
| #include "base/compiler_specific.h"
|
| #include "base/macros.h"
|
| #include "build/build_config.h"
|
| #include "device/gamepad/gamepad_data_fetcher.h"
|
| +#include "device/gamepad/gamepad_data_fetcher_manager.h"
|
|
|
| #if defined(OS_ANDROID)
|
| #include "device/gamepad/gamepad_platform_data_fetcher_android.h"
|
| #elif defined(OS_WIN)
|
| #include "device/gamepad/gamepad_platform_data_fetcher_win.h"
|
| +#include "device/gamepad/raw_input_data_fetcher_win.h"
|
| #elif defined(OS_MACOSX)
|
| #include "device/gamepad/gamepad_platform_data_fetcher_mac.h"
|
| +#include "device/gamepad/xbox_data_fetcher_mac.h"
|
| #elif defined(OS_LINUX)
|
| #include "device/gamepad/gamepad_platform_data_fetcher_linux.h"
|
| #endif
|
|
|
| namespace device {
|
|
|
| +void AddGamepadPlatformDataFetchers(GamepadDataFetcherManager* manager) {
|
| #if defined(OS_ANDROID)
|
|
|
| -typedef GamepadPlatformDataFetcherAndroid GamepadPlatformDataFetcher;
|
| + manager->AddFactory(new GamepadPlatformDataFetcherAndroid::Factory());
|
|
|
| #elif defined(OS_WIN)
|
|
|
| -typedef GamepadPlatformDataFetcherWin GamepadPlatformDataFetcher;
|
| + manager->AddFactory(new GamepadPlatformDataFetcherWin::Factory());
|
| + manager->AddFactory(new RawInputDataFetcher::Factory());
|
|
|
| #elif defined(OS_MACOSX)
|
|
|
| -typedef GamepadPlatformDataFetcherMac GamepadPlatformDataFetcher;
|
| + manager->AddFactory(new GamepadPlatformDataFetcherMac::Factory());
|
| + manager->AddFactory(new XboxDataFetcher::Factory());
|
|
|
| #elif defined(OS_LINUX) && defined(USE_UDEV)
|
|
|
| -typedef GamepadPlatformDataFetcherLinux GamepadPlatformDataFetcher;
|
| -
|
| -#else
|
| -
|
| -class GamepadDataFetcherEmpty : public GamepadDataFetcher {
|
| - public:
|
| - GamepadDataFetcherEmpty();
|
| -
|
| - void GetGamepadData(blink::WebGamepads* pads,
|
| - bool devices_changed_hint) override;
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(GamepadDataFetcherEmpty);
|
| -};
|
| -typedef GamepadDataFetcherEmpty GamepadPlatformDataFetcher;
|
| + manager->AddFactory(new GamepadPlatformDataFetcherLinux::Factory());
|
|
|
| #endif
|
| +}
|
|
|
| } // namespace device
|
|
|
|
|