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Issue 2129003002: Refactored gamepad polling to support dynamic sources (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fixed unit test issue and Mac XBoxDataFetcher constructor Created 4 years, 5 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "device/gamepad/xbox_data_fetcher_mac.h"
6
7 #include <algorithm>
8 #include <cmath>
9 #include <limits>
10
11 #include <CoreFoundation/CoreFoundation.h>
12 #include <IOKit/IOCFPlugIn.h>
13 #include <IOKit/IOKitLib.h>
14 #include <IOKit/usb/IOUSBLib.h>
15 #include <IOKit/usb/USB.h>
16
17 #include "base/logging.h"
18 #include "base/mac/foundation_util.h"
19
20 namespace {
21 const int kVendorMicrosoft = 0x045e;
22 const int kProductXbox360Controller = 0x028e;
23 const int kProductXboxOneController = 0x02d1;
24
25 const int kXbox360ReadEndpoint = 1;
26 const int kXbox360ControlEndpoint = 2;
27
28 const int kXboxOneReadEndpoint = 2;
29 const int kXboxOneControlEndpoint = 1;
30
31 enum {
32 STATUS_MESSAGE_BUTTONS = 0,
33 STATUS_MESSAGE_LED = 1,
34
35 // Apparently this message tells you if the rumble pack is disabled in the
36 // controller. If the rumble pack is disabled, vibration control messages
37 // have no effect.
38 STATUS_MESSAGE_RUMBLE = 3,
39 };
40
41 enum {
42 XBOX_ONE_STATUS_MESSAGE_BUTTONS = 0x20,
43 };
44
45 enum {
46 CONTROL_MESSAGE_SET_RUMBLE = 0,
47 CONTROL_MESSAGE_SET_LED = 1,
48 };
49
50 #pragma pack(push, 1)
51 struct Xbox360ButtonData {
52 bool dpad_up : 1;
53 bool dpad_down : 1;
54 bool dpad_left : 1;
55 bool dpad_right : 1;
56
57 bool start : 1;
58 bool back : 1;
59 bool stick_left_click : 1;
60 bool stick_right_click : 1;
61
62 bool bumper_left : 1;
63 bool bumper_right : 1;
64 bool guide : 1;
65 bool dummy1 : 1; // Always 0.
66
67 bool a : 1;
68 bool b : 1;
69 bool x : 1;
70 bool y : 1;
71
72 uint8_t trigger_left;
73 uint8_t trigger_right;
74
75 int16_t stick_left_x;
76 int16_t stick_left_y;
77 int16_t stick_right_x;
78 int16_t stick_right_y;
79
80 // Always 0.
81 uint32_t dummy2;
82 uint16_t dummy3;
83 };
84
85 struct XboxOneButtonData {
86 bool sync : 1;
87 bool dummy1 : 1; // Always 0.
88 bool start : 1;
89 bool back : 1;
90
91 bool a : 1;
92 bool b : 1;
93 bool x : 1;
94 bool y : 1;
95
96 bool dpad_up : 1;
97 bool dpad_down : 1;
98 bool dpad_left : 1;
99 bool dpad_right : 1;
100
101 bool bumper_left : 1;
102 bool bumper_right : 1;
103 bool stick_left_click : 1;
104 bool stick_right_click : 1;
105
106 uint16_t trigger_left;
107 uint16_t trigger_right;
108
109 int16_t stick_left_x;
110 int16_t stick_left_y;
111 int16_t stick_right_x;
112 int16_t stick_right_y;
113 };
114 #pragma pack(pop)
115
116 static_assert(sizeof(Xbox360ButtonData) == 18, "xbox button data wrong size");
117 static_assert(sizeof(XboxOneButtonData) == 14, "xbox button data wrong size");
118
119 // From MSDN:
120 // http://msdn.microsoft.com/en-us/library/windows/desktop/ee417001(v=vs.85).asp x#dead_zone
121 const int16_t kLeftThumbDeadzone = 7849;
122 const int16_t kRightThumbDeadzone = 8689;
123 const uint8_t kXbox360TriggerDeadzone = 30;
124 const uint16_t kXboxOneTriggerMax = 1023;
125 const uint16_t kXboxOneTriggerDeadzone = 120;
126
127 void NormalizeAxis(int16_t x,
128 int16_t y,
129 int16_t deadzone,
130 float* x_out,
131 float* y_out) {
132 float x_val = x;
133 float y_val = y;
134
135 // Determine how far the stick is pushed.
136 float real_magnitude = std::sqrt(x_val * x_val + y_val * y_val);
137
138 // Check if the controller is outside a circular dead zone.
139 if (real_magnitude > deadzone) {
140 // Clip the magnitude at its expected maximum value.
141 float magnitude = std::min(32767.0f, real_magnitude);
142
143 // Adjust magnitude relative to the end of the dead zone.
144 magnitude -= deadzone;
145
146 // Normalize the magnitude with respect to its expected range giving a
147 // magnitude value of 0.0 to 1.0
148 float ratio = (magnitude / (32767 - deadzone)) / real_magnitude;
149
150 // Y is negated because xbox controllers have an opposite sign from
151 // the 'standard controller' recommendations.
152 *x_out = x_val * ratio;
153 *y_out = -y_val * ratio;
154 } else {
155 // If the controller is in the deadzone zero out the magnitude.
156 *x_out = *y_out = 0.0f;
157 }
158 }
159
160 float NormalizeTrigger(uint8_t value) {
161 return value < kXbox360TriggerDeadzone
162 ? 0
163 : static_cast<float>(value - kXbox360TriggerDeadzone) /
164 (std::numeric_limits<uint8_t>::max() -
165 kXbox360TriggerDeadzone);
166 }
167
168 float NormalizeXboxOneTrigger(uint16_t value) {
169 return value < kXboxOneTriggerDeadzone
170 ? 0
171 : static_cast<float>(value - kXboxOneTriggerDeadzone) /
172 (kXboxOneTriggerMax - kXboxOneTriggerDeadzone);
173 }
174
175 void NormalizeXbox360ButtonData(const Xbox360ButtonData& data,
176 XboxController::Data* normalized_data) {
177 normalized_data->buttons[0] = data.a;
178 normalized_data->buttons[1] = data.b;
179 normalized_data->buttons[2] = data.x;
180 normalized_data->buttons[3] = data.y;
181 normalized_data->buttons[4] = data.bumper_left;
182 normalized_data->buttons[5] = data.bumper_right;
183 normalized_data->buttons[6] = data.back;
184 normalized_data->buttons[7] = data.start;
185 normalized_data->buttons[8] = data.stick_left_click;
186 normalized_data->buttons[9] = data.stick_right_click;
187 normalized_data->buttons[10] = data.dpad_up;
188 normalized_data->buttons[11] = data.dpad_down;
189 normalized_data->buttons[12] = data.dpad_left;
190 normalized_data->buttons[13] = data.dpad_right;
191 normalized_data->buttons[14] = data.guide;
192 normalized_data->triggers[0] = NormalizeTrigger(data.trigger_left);
193 normalized_data->triggers[1] = NormalizeTrigger(data.trigger_right);
194 NormalizeAxis(data.stick_left_x, data.stick_left_y, kLeftThumbDeadzone,
195 &normalized_data->axes[0], &normalized_data->axes[1]);
196 NormalizeAxis(data.stick_right_x, data.stick_right_y, kRightThumbDeadzone,
197 &normalized_data->axes[2], &normalized_data->axes[3]);
198 }
199
200 void NormalizeXboxOneButtonData(const XboxOneButtonData& data,
201 XboxController::Data* normalized_data) {
202 normalized_data->buttons[0] = data.a;
203 normalized_data->buttons[1] = data.b;
204 normalized_data->buttons[2] = data.x;
205 normalized_data->buttons[3] = data.y;
206 normalized_data->buttons[4] = data.bumper_left;
207 normalized_data->buttons[5] = data.bumper_right;
208 normalized_data->buttons[6] = data.back;
209 normalized_data->buttons[7] = data.start;
210 normalized_data->buttons[8] = data.stick_left_click;
211 normalized_data->buttons[9] = data.stick_right_click;
212 normalized_data->buttons[10] = data.dpad_up;
213 normalized_data->buttons[11] = data.dpad_down;
214 normalized_data->buttons[12] = data.dpad_left;
215 normalized_data->buttons[13] = data.dpad_right;
216 normalized_data->buttons[14] = data.sync;
217 normalized_data->triggers[0] = NormalizeXboxOneTrigger(data.trigger_left);
218 normalized_data->triggers[1] = NormalizeXboxOneTrigger(data.trigger_right);
219 NormalizeAxis(data.stick_left_x, data.stick_left_y, kLeftThumbDeadzone,
220 &normalized_data->axes[0], &normalized_data->axes[1]);
221 NormalizeAxis(data.stick_right_x, data.stick_right_y, kRightThumbDeadzone,
222 &normalized_data->axes[2], &normalized_data->axes[3]);
223 }
224
225 } // namespace
226
227 XboxController::XboxController(Delegate* delegate)
228 : device_(NULL),
229 interface_(NULL),
230 device_is_open_(false),
231 interface_is_open_(false),
232 read_buffer_size_(0),
233 led_pattern_(LED_NUM_PATTERNS),
234 location_id_(0),
235 delegate_(delegate),
236 controller_type_(UNKNOWN_CONTROLLER),
237 read_endpoint_(0),
238 control_endpoint_(0) {}
239
240 XboxController::~XboxController() {
241 if (source_)
242 CFRunLoopSourceInvalidate(source_);
243 if (interface_ && interface_is_open_)
244 (*interface_)->USBInterfaceClose(interface_);
245 if (device_ && device_is_open_)
246 (*device_)->USBDeviceClose(device_);
247 }
248
249 bool XboxController::OpenDevice(io_service_t service) {
250 IOCFPlugInInterface** plugin;
251 SInt32 score; // Unused, but required for IOCreatePlugInInterfaceForService.
252 kern_return_t kr = IOCreatePlugInInterfaceForService(
253 service, kIOUSBDeviceUserClientTypeID, kIOCFPlugInInterfaceID, &plugin,
254 &score);
255 if (kr != KERN_SUCCESS)
256 return false;
257 base::mac::ScopedIOPluginInterface<IOCFPlugInInterface> plugin_ref(plugin);
258
259 HRESULT res = (*plugin)->QueryInterface(
260 plugin, CFUUIDGetUUIDBytes(kIOUSBDeviceInterfaceID320),
261 (LPVOID*)&device_);
262 if (!SUCCEEDED(res) || !device_)
263 return false;
264
265 UInt16 vendor_id;
266 kr = (*device_)->GetDeviceVendor(device_, &vendor_id);
267 if (kr != KERN_SUCCESS || vendor_id != kVendorMicrosoft)
268 return false;
269
270 UInt16 product_id;
271 kr = (*device_)->GetDeviceProduct(device_, &product_id);
272 if (kr != KERN_SUCCESS)
273 return false;
274
275 IOUSBFindInterfaceRequest request;
276 switch (product_id) {
277 case kProductXbox360Controller:
278 controller_type_ = XBOX_360_CONTROLLER;
279 read_endpoint_ = kXbox360ReadEndpoint;
280 control_endpoint_ = kXbox360ControlEndpoint;
281 request.bInterfaceClass = 255;
282 request.bInterfaceSubClass = 93;
283 request.bInterfaceProtocol = 1;
284 request.bAlternateSetting = kIOUSBFindInterfaceDontCare;
285 break;
286 case kProductXboxOneController:
287 controller_type_ = XBOX_ONE_CONTROLLER;
288 read_endpoint_ = kXboxOneReadEndpoint;
289 control_endpoint_ = kXboxOneControlEndpoint;
290 request.bInterfaceClass = 255;
291 request.bInterfaceSubClass = 71;
292 request.bInterfaceProtocol = 208;
293 request.bAlternateSetting = kIOUSBFindInterfaceDontCare;
294 break;
295 default:
296 return false;
297 }
298
299 // Open the device and configure it.
300 kr = (*device_)->USBDeviceOpen(device_);
301 if (kr != KERN_SUCCESS)
302 return false;
303 device_is_open_ = true;
304
305 // Xbox controllers have one configuration option which has configuration
306 // value 1. Try to set it and fail if it couldn't be configured.
307 IOUSBConfigurationDescriptorPtr config_desc;
308 kr = (*device_)->GetConfigurationDescriptorPtr(device_, 0, &config_desc);
309 if (kr != KERN_SUCCESS)
310 return false;
311 kr = (*device_)->SetConfiguration(device_, config_desc->bConfigurationValue);
312 if (kr != KERN_SUCCESS)
313 return false;
314
315 // The device has 4 interfaces. They are as follows:
316 // Protocol 1:
317 // - Endpoint 1 (in) : Controller events, including button presses.
318 // - Endpoint 2 (out): Rumble pack and LED control
319 // Protocol 2 has a single endpoint to read from a connected ChatPad device.
320 // Protocol 3 is used by a connected headset device.
321 // The device also has an interface on subclass 253, protocol 10 with no
322 // endpoints. It is unused.
323 //
324 // We don't currently support the ChatPad or headset, so protocol 1 is the
325 // only protocol we care about.
326 //
327 // For more detail, see
328 // https://github.com/Grumbel/xboxdrv/blob/master/PROTOCOL
329 io_iterator_t iter;
330 kr = (*device_)->CreateInterfaceIterator(device_, &request, &iter);
331 if (kr != KERN_SUCCESS)
332 return false;
333 base::mac::ScopedIOObject<io_iterator_t> iter_ref(iter);
334
335 // There should be exactly one USB interface which matches the requested
336 // settings.
337 io_service_t usb_interface = IOIteratorNext(iter);
338 if (!usb_interface)
339 return false;
340
341 // We need to make an InterfaceInterface to communicate with the device
342 // endpoint. This is the same process as earlier: first make a
343 // PluginInterface from the io_service then make the InterfaceInterface from
344 // that.
345 IOCFPlugInInterface** plugin_interface;
346 kr = IOCreatePlugInInterfaceForService(
347 usb_interface, kIOUSBInterfaceUserClientTypeID, kIOCFPlugInInterfaceID,
348 &plugin_interface, &score);
349 if (kr != KERN_SUCCESS || !plugin_interface)
350 return false;
351 base::mac::ScopedIOPluginInterface<IOCFPlugInInterface> interface_ref(
352 plugin_interface);
353
354 // Release the USB interface, and any subsequent interfaces returned by the
355 // iterator. (There shouldn't be any, but in case a future device does
356 // contain more interfaces, this will serve to avoid memory leaks.)
357 do {
358 IOObjectRelease(usb_interface);
359 } while ((usb_interface = IOIteratorNext(iter)));
360
361 // Actually create the interface.
362 res = (*plugin_interface)
363 ->QueryInterface(plugin_interface,
364 CFUUIDGetUUIDBytes(kIOUSBInterfaceInterfaceID300),
365 (LPVOID*)&interface_);
366
367 if (!SUCCEEDED(res) || !interface_)
368 return false;
369
370 // Actually open the interface.
371 kr = (*interface_)->USBInterfaceOpen(interface_);
372 if (kr != KERN_SUCCESS)
373 return false;
374 interface_is_open_ = true;
375
376 CFRunLoopSourceRef source_ref;
377 kr = (*interface_)->CreateInterfaceAsyncEventSource(interface_, &source_ref);
378 if (kr != KERN_SUCCESS || !source_ref)
379 return false;
380 source_.reset(source_ref);
381 CFRunLoopAddSource(CFRunLoopGetCurrent(), source_, kCFRunLoopDefaultMode);
382
383 // The interface should have two pipes. Pipe 1 with direction kUSBIn and pipe
384 // 2 with direction kUSBOut. Both pipes should have type kUSBInterrupt.
385 uint8_t num_endpoints;
386 kr = (*interface_)->GetNumEndpoints(interface_, &num_endpoints);
387 if (kr != KERN_SUCCESS || num_endpoints < 2)
388 return false;
389
390 for (int i = 1; i <= 2; i++) {
391 uint8_t direction;
392 uint8_t number;
393 uint8_t transfer_type;
394 uint16_t max_packet_size;
395 uint8_t interval;
396
397 kr = (*interface_)
398 ->GetPipeProperties(interface_, i, &direction, &number,
399 &transfer_type, &max_packet_size, &interval);
400 if (kr != KERN_SUCCESS || transfer_type != kUSBInterrupt) {
401 return false;
402 }
403 if (i == read_endpoint_) {
404 if (direction != kUSBIn)
405 return false;
406 read_buffer_.reset(new uint8_t[max_packet_size]);
407 read_buffer_size_ = max_packet_size;
408 QueueRead();
409 } else if (i == control_endpoint_) {
410 if (direction != kUSBOut)
411 return false;
412 if (controller_type_ == XBOX_ONE_CONTROLLER)
413 WriteXboxOneInit();
414 }
415 }
416
417 // The location ID is unique per controller, and can be used to track
418 // controllers through reconnections (though if a controller is detached from
419 // one USB hub and attached to another, the location ID will change).
420 kr = (*device_)->GetLocationID(device_, &location_id_);
421 if (kr != KERN_SUCCESS)
422 return false;
423
424 return true;
425 }
426
427 void XboxController::SetLEDPattern(LEDPattern pattern) {
428 led_pattern_ = pattern;
429 const UInt8 length = 3;
430
431 // This buffer will be released in WriteComplete when WritePipeAsync
432 // finishes.
433 UInt8* buffer = new UInt8[length];
434 buffer[0] = static_cast<UInt8>(CONTROL_MESSAGE_SET_LED);
435 buffer[1] = length;
436 buffer[2] = static_cast<UInt8>(pattern);
437 kern_return_t kr =
438 (*interface_)
439 ->WritePipeAsync(interface_, control_endpoint_, buffer,
440 (UInt32)length, WriteComplete, buffer);
441 if (kr != KERN_SUCCESS) {
442 delete[] buffer;
443 IOError();
444 return;
445 }
446 }
447
448 int XboxController::GetVendorId() const {
449 return kVendorMicrosoft;
450 }
451
452 int XboxController::GetProductId() const {
453 if (controller_type_ == XBOX_360_CONTROLLER)
454 return kProductXbox360Controller;
455 else
456 return kProductXboxOneController;
457 }
458
459 XboxController::ControllerType XboxController::GetControllerType() const {
460 return controller_type_;
461 }
462
463 void XboxController::WriteComplete(void* context, IOReturn result, void* arg0) {
464 UInt8* buffer = static_cast<UInt8*>(context);
465 delete[] buffer;
466
467 // Ignoring any errors sending data, because they will usually only occur
468 // when the device is disconnected, in which case it really doesn't matter if
469 // the data got to the controller or not.
470 if (result != kIOReturnSuccess)
471 return;
472 }
473
474 void XboxController::GotData(void* context, IOReturn result, void* arg0) {
475 size_t bytes_read = reinterpret_cast<size_t>(arg0);
476 XboxController* controller = static_cast<XboxController*>(context);
477
478 if (result != kIOReturnSuccess) {
479 // This will happen if the device was disconnected. The gamepad has
480 // probably been destroyed by a meteorite.
481 controller->IOError();
482 return;
483 }
484
485 if (controller->GetControllerType() == XBOX_360_CONTROLLER)
486 controller->ProcessXbox360Packet(bytes_read);
487 else
488 controller->ProcessXboxOnePacket(bytes_read);
489
490 // Queue up another read.
491 controller->QueueRead();
492 }
493
494 void XboxController::ProcessXbox360Packet(size_t length) {
495 if (length < 2)
496 return;
497 DCHECK(length <= read_buffer_size_);
498 if (length > read_buffer_size_) {
499 IOError();
500 return;
501 }
502 uint8_t* buffer = read_buffer_.get();
503
504 if (buffer[1] != length)
505 // Length in packet doesn't match length reported by USB.
506 return;
507
508 uint8_t type = buffer[0];
509 buffer += 2;
510 length -= 2;
511 switch (type) {
512 case STATUS_MESSAGE_BUTTONS: {
513 if (length != sizeof(Xbox360ButtonData))
514 return;
515 Xbox360ButtonData* data = reinterpret_cast<Xbox360ButtonData*>(buffer);
516 Data normalized_data;
517 NormalizeXbox360ButtonData(*data, &normalized_data);
518 delegate_->XboxControllerGotData(this, normalized_data);
519 break;
520 }
521 case STATUS_MESSAGE_LED:
522 if (length != 3)
523 return;
524 // The controller sends one of these messages every time the LED pattern
525 // is set, as well as once when it is plugged in.
526 if (led_pattern_ == LED_NUM_PATTERNS && buffer[0] < LED_NUM_PATTERNS)
527 led_pattern_ = static_cast<LEDPattern>(buffer[0]);
528 break;
529 default:
530 // Unknown packet: ignore!
531 break;
532 }
533 }
534
535 void XboxController::ProcessXboxOnePacket(size_t length) {
536 if (length < 2)
537 return;
538 DCHECK(length <= read_buffer_size_);
539 if (length > read_buffer_size_) {
540 IOError();
541 return;
542 }
543 uint8_t* buffer = read_buffer_.get();
544
545 uint8_t type = buffer[0];
546 buffer += 4;
547 length -= 4;
548 switch (type) {
549 case XBOX_ONE_STATUS_MESSAGE_BUTTONS: {
550 if (length != sizeof(XboxOneButtonData))
551 return;
552 XboxOneButtonData* data = reinterpret_cast<XboxOneButtonData*>(buffer);
553 Data normalized_data;
554 NormalizeXboxOneButtonData(*data, &normalized_data);
555 delegate_->XboxControllerGotData(this, normalized_data);
556 break;
557 }
558 default:
559 // Unknown packet: ignore!
560 break;
561 }
562 }
563
564 void XboxController::QueueRead() {
565 kern_return_t kr =
566 (*interface_)
567 ->ReadPipeAsync(interface_, read_endpoint_, read_buffer_.get(),
568 read_buffer_size_, GotData, this);
569 if (kr != KERN_SUCCESS)
570 IOError();
571 }
572
573 void XboxController::IOError() {
574 delegate_->XboxControllerError(this);
575 }
576
577 void XboxController::WriteXboxOneInit() {
578 const UInt8 length = 2;
579
580 // This buffer will be released in WriteComplete when WritePipeAsync
581 // finishes.
582 UInt8* buffer = new UInt8[length];
583 buffer[0] = 0x05;
584 buffer[1] = 0x20;
585 kern_return_t kr =
586 (*interface_)
587 ->WritePipeAsync(interface_, control_endpoint_, buffer,
588 (UInt32)length, WriteComplete, buffer);
589 if (kr != KERN_SUCCESS) {
590 delete[] buffer;
591 IOError();
592 return;
593 }
594 }
595
596 //-----------------------------------------------------------------------------
597
598 XboxDataFetcher::XboxDataFetcher(Delegate* delegate)
599 : delegate_(delegate), listening_(false), source_(NULL), port_(NULL) {}
600
601 XboxDataFetcher::~XboxDataFetcher() {
602 while (!controllers_.empty()) {
603 RemoveController(*controllers_.begin());
604 }
605 UnregisterFromNotifications();
606 }
607
608 void XboxDataFetcher::DeviceAdded(void* context, io_iterator_t iterator) {
609 DCHECK(context);
610 XboxDataFetcher* fetcher = static_cast<XboxDataFetcher*>(context);
611 io_service_t ref;
612 while ((ref = IOIteratorNext(iterator))) {
613 base::mac::ScopedIOObject<io_service_t> scoped_ref(ref);
614 XboxController* controller = new XboxController(fetcher);
615 if (controller->OpenDevice(ref)) {
616 fetcher->AddController(controller);
617 } else {
618 delete controller;
619 }
620 }
621 }
622
623 void XboxDataFetcher::DeviceRemoved(void* context, io_iterator_t iterator) {
624 DCHECK(context);
625 XboxDataFetcher* fetcher = static_cast<XboxDataFetcher*>(context);
626 io_service_t ref;
627 while ((ref = IOIteratorNext(iterator))) {
628 base::mac::ScopedIOObject<io_service_t> scoped_ref(ref);
629 base::ScopedCFTypeRef<CFNumberRef> number(
630 base::mac::CFCastStrict<CFNumberRef>(IORegistryEntryCreateCFProperty(
631 ref, CFSTR(kUSBDevicePropertyLocationID), kCFAllocatorDefault,
632 kNilOptions)));
633 UInt32 location_id = 0;
634 CFNumberGetValue(number, kCFNumberSInt32Type, &location_id);
635 fetcher->RemoveControllerByLocationID(location_id);
636 }
637 }
638
639 bool XboxDataFetcher::RegisterForNotifications() {
640 if (listening_)
641 return true;
642 port_ = IONotificationPortCreate(kIOMasterPortDefault);
643 if (!port_)
644 return false;
645 source_ = IONotificationPortGetRunLoopSource(port_);
646 if (!source_)
647 return false;
648 CFRunLoopAddSource(CFRunLoopGetCurrent(), source_, kCFRunLoopDefaultMode);
649
650 listening_ = true;
651
652 if (!RegisterForDeviceNotifications(
653 kVendorMicrosoft, kProductXboxOneController,
654 &xbox_one_device_added_iter_, &xbox_one_device_removed_iter_))
655 return false;
656
657 if (!RegisterForDeviceNotifications(
658 kVendorMicrosoft, kProductXbox360Controller,
659 &xbox_360_device_added_iter_, &xbox_360_device_removed_iter_))
660 return false;
661
662 return true;
663 }
664
665 bool XboxDataFetcher::RegisterForDeviceNotifications(
666 int vendor_id,
667 int product_id,
668 base::mac::ScopedIOObject<io_iterator_t>* added_iter,
669 base::mac::ScopedIOObject<io_iterator_t>* removed_iter) {
670 base::ScopedCFTypeRef<CFNumberRef> vendor_cf(
671 CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &vendor_id));
672 base::ScopedCFTypeRef<CFNumberRef> product_cf(
673 CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &product_id));
674 base::ScopedCFTypeRef<CFMutableDictionaryRef> matching_dict(
675 IOServiceMatching(kIOUSBDeviceClassName));
676 if (!matching_dict)
677 return false;
678 CFDictionarySetValue(matching_dict, CFSTR(kUSBVendorID), vendor_cf);
679 CFDictionarySetValue(matching_dict, CFSTR(kUSBProductID), product_cf);
680
681 // IOServiceAddMatchingNotification() releases the dictionary when it's done.
682 // Retain it before each call to IOServiceAddMatchingNotification to keep
683 // things balanced.
684 CFRetain(matching_dict);
685 io_iterator_t device_added_iter;
686 IOReturn ret;
687 ret = IOServiceAddMatchingNotification(port_, kIOFirstMatchNotification,
688 matching_dict, DeviceAdded, this,
689 &device_added_iter);
690 added_iter->reset(device_added_iter);
691 if (ret != kIOReturnSuccess) {
692 LOG(ERROR) << "Error listening for Xbox controller add events: " << ret;
693 return false;
694 }
695 DeviceAdded(this, added_iter->get());
696
697 CFRetain(matching_dict);
698 io_iterator_t device_removed_iter;
699 ret = IOServiceAddMatchingNotification(port_, kIOTerminatedNotification,
700 matching_dict, DeviceRemoved, this,
701 &device_removed_iter);
702 removed_iter->reset(device_removed_iter);
703 if (ret != kIOReturnSuccess) {
704 LOG(ERROR) << "Error listening for Xbox controller remove events: " << ret;
705 return false;
706 }
707 DeviceRemoved(this, removed_iter->get());
708 return true;
709 }
710
711 void XboxDataFetcher::UnregisterFromNotifications() {
712 if (!listening_)
713 return;
714 listening_ = false;
715 if (source_)
716 CFRunLoopSourceInvalidate(source_);
717 if (port_)
718 IONotificationPortDestroy(port_);
719 port_ = NULL;
720 }
721
722 XboxController* XboxDataFetcher::ControllerForLocation(UInt32 location_id) {
723 for (std::set<XboxController*>::iterator i = controllers_.begin();
724 i != controllers_.end(); ++i) {
725 if ((*i)->location_id() == location_id)
726 return *i;
727 }
728 return NULL;
729 }
730
731 void XboxDataFetcher::AddController(XboxController* controller) {
732 DCHECK(!ControllerForLocation(controller->location_id()))
733 << "Controller with location ID " << controller->location_id()
734 << " already exists in the set of controllers.";
735 controllers_.insert(controller);
736 delegate_->XboxDeviceAdd(controller);
737 }
738
739 void XboxDataFetcher::RemoveController(XboxController* controller) {
740 delegate_->XboxDeviceRemove(controller);
741 controllers_.erase(controller);
742 delete controller;
743 }
744
745 void XboxDataFetcher::RemoveControllerByLocationID(uint32_t location_id) {
746 XboxController* controller = NULL;
747 for (std::set<XboxController*>::iterator i = controllers_.begin();
748 i != controllers_.end(); ++i) {
749 if ((*i)->location_id() == location_id) {
750 controller = *i;
751 break;
752 }
753 }
754 if (controller)
755 RemoveController(controller);
756 }
757
758 void XboxDataFetcher::XboxControllerGotData(XboxController* controller,
759 const XboxController::Data& data) {
760 delegate_->XboxValueChanged(controller, data);
761 }
762
763 void XboxDataFetcher::XboxControllerError(XboxController* controller) {
764 RemoveController(controller);
765 }
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