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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef DEVICE_GAMEPAD_RAW_INPUT_DATA_FETCHER_WIN_H_ | 5 #ifndef DEVICE_GAMEPAD_RAW_INPUT_DATA_FETCHER_WIN_H_ |
6 #define DEVICE_GAMEPAD_RAW_INPUT_DATA_FETCHER_WIN_H_ | 6 #define DEVICE_GAMEPAD_RAW_INPUT_DATA_FETCHER_WIN_H_ |
7 | 7 |
8 #include <Unknwn.h> | 8 #include <Unknwn.h> |
9 #include <WinDef.h> | 9 #include <WinDef.h> |
10 #include <hidsdi.h> | 10 #include <hidsdi.h> |
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32 HIDP_VALUE_CAPS caps; | 32 HIDP_VALUE_CAPS caps; |
33 float value; | 33 float value; |
34 bool active; | 34 bool active; |
35 unsigned long bitmask; | 35 unsigned long bitmask; |
36 }; | 36 }; |
37 | 37 |
38 struct RawGamepadInfo { | 38 struct RawGamepadInfo { |
39 RawGamepadInfo(); | 39 RawGamepadInfo(); |
40 ~RawGamepadInfo(); | 40 ~RawGamepadInfo(); |
41 | 41 |
| 42 int source_id; |
| 43 int enumeration_id; |
42 HANDLE handle; | 44 HANDLE handle; |
43 std::unique_ptr<uint8_t[]> ppd_buffer; | 45 std::unique_ptr<uint8_t[]> ppd_buffer; |
44 PHIDP_PREPARSED_DATA preparsed_data; | 46 PHIDP_PREPARSED_DATA preparsed_data; |
45 | 47 |
46 uint32_t report_id; | 48 uint32_t report_id; |
47 uint32_t vendor_id; | 49 uint32_t vendor_id; |
48 uint32_t product_id; | 50 uint32_t product_id; |
49 | 51 |
50 wchar_t id[blink::WebGamepad::idLengthCap]; | 52 wchar_t id[blink::WebGamepad::idLengthCap]; |
51 | 53 |
52 uint32_t buttons_length; | 54 uint32_t buttons_length; |
53 bool buttons[blink::WebGamepad::buttonsLengthCap]; | 55 bool buttons[blink::WebGamepad::buttonsLengthCap]; |
54 | 56 |
55 uint32_t axes_length; | 57 uint32_t axes_length; |
56 RawGamepadAxis axes[blink::WebGamepad::axesLengthCap]; | 58 RawGamepadAxis axes[blink::WebGamepad::axesLengthCap]; |
57 }; | 59 }; |
58 | 60 |
59 class RawInputDataFetcher : public base::SupportsWeakPtr<RawInputDataFetcher>, | 61 class RawInputDataFetcher : public GamepadDataFetcher, |
| 62 public base::SupportsWeakPtr<RawInputDataFetcher>, |
60 public base::MessageLoop::DestructionObserver { | 63 public base::MessageLoop::DestructionObserver { |
61 public: | 64 public: |
| 65 typedef GamepadDataFetcherFactoryImpl<RawInputDataFetcher, |
| 66 GAMEPAD_SOURCE_WIN_RAW> |
| 67 Factory; |
| 68 |
62 explicit RawInputDataFetcher(); | 69 explicit RawInputDataFetcher(); |
63 ~RawInputDataFetcher() override; | 70 ~RawInputDataFetcher() override; |
64 | 71 |
| 72 GamepadSource source() override; |
| 73 |
65 // DestructionObserver overrides. | 74 // DestructionObserver overrides. |
66 void WillDestroyCurrentMessageLoop() override; | 75 void WillDestroyCurrentMessageLoop() override; |
67 | 76 |
68 bool Available() { return rawinput_available_; } | 77 void GetGamepadData(bool devices_changed_hint) override; |
| 78 void PauseHint(bool paused) override; |
| 79 |
| 80 private: |
| 81 void OnAddedToProvider() override; |
| 82 |
69 void StartMonitor(); | 83 void StartMonitor(); |
70 void StopMonitor(); | 84 void StopMonitor(); |
71 | 85 void EnumerateDevices(); |
72 std::vector<RawGamepadInfo*> EnumerateDevices(); | |
73 RawGamepadInfo* GetGamepadInfo(HANDLE handle); | |
74 | |
75 private: | |
76 RawGamepadInfo* ParseGamepadInfo(HANDLE hDevice); | 86 RawGamepadInfo* ParseGamepadInfo(HANDLE hDevice); |
77 void UpdateGamepad(RAWINPUT* input, RawGamepadInfo* gamepad_info); | 87 void UpdateGamepad(RAWINPUT* input, RawGamepadInfo* gamepad_info); |
78 // Handles WM_INPUT messages. | 88 // Handles WM_INPUT messages. |
79 LRESULT OnInput(HRAWINPUT input_handle); | 89 LRESULT OnInput(HRAWINPUT input_handle); |
80 // Handles messages received by |window_|. | 90 // Handles messages received by |window_|. |
81 bool HandleMessage(UINT message, | 91 bool HandleMessage(UINT message, |
82 WPARAM wparam, | 92 WPARAM wparam, |
83 LPARAM lparam, | 93 LPARAM lparam, |
84 LRESULT* result); | 94 LRESULT* result); |
85 RAWINPUTDEVICE* GetRawInputDevices(DWORD flags); | 95 RAWINPUTDEVICE* GetRawInputDevices(DWORD flags); |
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131 | 141 |
132 // Get functions from dynamically loaded hid.dll. Returns true if loading was | 142 // Get functions from dynamically loaded hid.dll. Returns true if loading was |
133 // successful. | 143 // successful. |
134 bool GetHidDllFunctions(); | 144 bool GetHidDllFunctions(); |
135 | 145 |
136 base::ScopedNativeLibrary hid_dll_; | 146 base::ScopedNativeLibrary hid_dll_; |
137 std::unique_ptr<base::win::MessageWindow> window_; | 147 std::unique_ptr<base::win::MessageWindow> window_; |
138 bool rawinput_available_; | 148 bool rawinput_available_; |
139 bool filter_xinput_; | 149 bool filter_xinput_; |
140 bool events_monitored_; | 150 bool events_monitored_; |
| 151 int last_source_id_; |
| 152 int last_enumeration_id_; |
141 | 153 |
142 std::map<HANDLE, RawGamepadInfo*> controllers_; | 154 typedef std::map<HANDLE, RawGamepadInfo*> ControllerMap; |
| 155 ControllerMap controllers_; |
143 | 156 |
144 // Function pointers to HID functionality, retrieved in | 157 // Function pointers to HID functionality, retrieved in |
145 // |GetHidDllFunctions|. | 158 // |GetHidDllFunctions|. |
146 HidPGetCapsFunc hidp_get_caps_; | 159 HidPGetCapsFunc hidp_get_caps_; |
147 HidPGetButtonCapsFunc hidp_get_button_caps_; | 160 HidPGetButtonCapsFunc hidp_get_button_caps_; |
148 HidPGetValueCapsFunc hidp_get_value_caps_; | 161 HidPGetValueCapsFunc hidp_get_value_caps_; |
149 HidPGetUsagesExFunc hidp_get_usages_ex_; | 162 HidPGetUsagesExFunc hidp_get_usages_ex_; |
150 HidPGetUsageValueFunc hidp_get_usage_value_; | 163 HidPGetUsageValueFunc hidp_get_usage_value_; |
151 HidPGetScaledUsageValueFunc hidp_get_scaled_usage_value_; | 164 HidPGetScaledUsageValueFunc hidp_get_scaled_usage_value_; |
152 HidDGetStringFunc hidd_get_product_string_; | 165 HidDGetStringFunc hidd_get_product_string_; |
153 | 166 |
154 DISALLOW_COPY_AND_ASSIGN(RawInputDataFetcher); | 167 DISALLOW_COPY_AND_ASSIGN(RawInputDataFetcher); |
155 }; | 168 }; |
156 | 169 |
157 } // namespace device | 170 } // namespace device |
158 | 171 |
159 #endif // DEVICE_GAMEPAD_RAW_INPUT_DATA_FETCHER_WIN_H_ | 172 #endif // DEVICE_GAMEPAD_RAW_INPUT_DATA_FETCHER_WIN_H_ |
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