Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkColorXform_opts_DEFINED | 8 #ifndef SkColorXform_opts_DEFINED |
| 9 #define SkColorXform_opts_DEFINED | 9 #define SkColorXform_opts_DEFINED |
| 10 | 10 |
| 11 #include "SkNx.h" | 11 #include "SkNx.h" |
| 12 #include "SkColorPriv.h" | 12 #include "SkColorPriv.h" |
| 13 #include "SkSRGB.h" | |
| 13 | 14 |
| 14 extern const float sk_linear_from_srgb[256]; | |
| 15 extern const float sk_linear_from_2dot2[256]; | 15 extern const float sk_linear_from_2dot2[256]; |
| 16 | 16 |
| 17 namespace SK_OPTS_NS { | 17 namespace SK_OPTS_NS { |
| 18 | 18 |
| 19 static Sk4f linear_to_2dot2(const Sk4f& x) { | 19 static Sk4f linear_to_2dot2(const Sk4f& x) { |
| 20 // x^(29/64) is a very good approximation of the true value, x^(1/2.2). | 20 // x^(29/64) is a very good approximation of the true value, x^(1/2.2). |
| 21 auto x2 = x.rsqrt(), // x^(-1/2) | 21 auto x2 = x.rsqrt(), // x^(-1/2) |
| 22 x32 = x2.rsqrt().rsqrt().rsqrt().rsqrt(), // x^(-1/32) | 22 x32 = x2.rsqrt().rsqrt().rsqrt().rsqrt(), // x^(-1/32) |
| 23 x64 = x32.rsqrt(); // x^(+1/64) | 23 x64 = x32.rsqrt(); // x^(+1/64) |
| 24 | 24 |
| 25 // 29 = 32 - 2 - 1 | 25 // 29 = 32 - 2 - 1 |
| 26 return 255.0f * x2.invert() * x32 * x64.invert(); | 26 return 255.0f * x2.invert() * x32 * x64.invert(); |
| 27 } | 27 } |
| 28 | 28 |
| 29 static Sk4f linear_to_srgb(const Sk4f& x) { | |
|
msarett
2016/07/07 17:05:34
FWIW, I'm thinking about/working on refactoring th
| |
| 30 // Approximation of the sRGB gamma curve (within 1 when scaled to 8-bit pixe ls). | |
| 31 // For 0.00000f <= x < 0.00349f, 12.92 * x | |
| 32 // For 0.00349f <= x <= 1.00000f, 0.679*(x.^0.5) + 0.423*x.^(0.25) - 0.10 1 | |
| 33 // Note that 0.00349 was selected because it is a point where both functions produce the | |
| 34 // same pixel value when rounded. | |
| 35 auto rsqrt = x.rsqrt(), | |
| 36 sqrt = rsqrt.invert(), | |
| 37 ftrt = rsqrt.rsqrt(); | |
| 38 | |
| 39 auto hi = (-0.101115084998961f * 255.0f) + | |
| 40 (+0.678513029959381f * 255.0f) * sqrt + | |
| 41 (+0.422602055039580f * 255.0f) * ftrt; | |
| 42 | |
| 43 auto lo = (12.92f * 255.0f) * x; | |
| 44 | |
| 45 auto mask = (x < 0.00349f); | |
| 46 return mask.thenElse(lo, hi); | |
| 47 } | |
| 48 | |
| 49 static Sk4f clamp_0_to_255(const Sk4f& x) { | 29 static Sk4f clamp_0_to_255(const Sk4f& x) { |
| 50 // The order of the arguments is important here. We want to make sure that NaN | 30 // The order of the arguments is important here. We want to make sure that NaN |
| 51 // clamps to zero. Note that max(NaN, 0) = 0, while max(0, NaN) = NaN. | 31 // clamps to zero. Note that max(NaN, 0) = 0, while max(0, NaN) = NaN. |
| 52 return Sk4f::Min(Sk4f::Max(x, 0.0f), 255.0f); | 32 return Sk4f::Min(Sk4f::Max(x, 0.0f), 255.0f); |
| 53 } | 33 } |
| 54 | 34 |
| 55 template <const float (&linear_from_curve)[256], Sk4f (*linear_to_curve)(const S k4f&)> | 35 template <const float (&linear_from_curve)[256], Sk4f (*linear_to_curve)(const S k4f&)> |
| 56 static void color_xform_RGB1(uint32_t* dst, const uint32_t* src, int len, | 36 static void color_xform_RGB1(uint32_t* dst, const uint32_t* src, int len, |
| 57 const float matrix[16]) { | 37 const float matrix[16]) { |
| 58 Sk4f rXgXbX = Sk4f::Load(matrix + 0), | 38 Sk4f rXgXbX = Sk4f::Load(matrix + 0), |
| (...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 147 color_xform_RGB1<sk_linear_from_srgb, linear_to_2dot2>(dst, src, len, matrix ); | 127 color_xform_RGB1<sk_linear_from_srgb, linear_to_2dot2>(dst, src, len, matrix ); |
| 148 } | 128 } |
| 149 | 129 |
| 150 static void color_xform_RGB1_2dot2_to_2dot2(uint32_t* dst, const uint32_t* src, int len, | 130 static void color_xform_RGB1_2dot2_to_2dot2(uint32_t* dst, const uint32_t* src, int len, |
| 151 const float matrix[16]) { | 131 const float matrix[16]) { |
| 152 color_xform_RGB1<sk_linear_from_2dot2, linear_to_2dot2>(dst, src, len, matri x); | 132 color_xform_RGB1<sk_linear_from_2dot2, linear_to_2dot2>(dst, src, len, matri x); |
| 153 } | 133 } |
| 154 | 134 |
| 155 static void color_xform_RGB1_srgb_to_srgb(uint32_t* dst, const uint32_t* src, in t len, | 135 static void color_xform_RGB1_srgb_to_srgb(uint32_t* dst, const uint32_t* src, in t len, |
| 156 const float matrix[16]) { | 136 const float matrix[16]) { |
| 157 color_xform_RGB1<sk_linear_from_srgb, linear_to_srgb>(dst, src, len, matrix) ; | 137 color_xform_RGB1<sk_linear_from_srgb, sk_linear_to_srgb>(dst, src, len, matr ix); |
| 158 } | 138 } |
| 159 | 139 |
| 160 static void color_xform_RGB1_2dot2_to_srgb(uint32_t* dst, const uint32_t* src, i nt len, | 140 static void color_xform_RGB1_2dot2_to_srgb(uint32_t* dst, const uint32_t* src, i nt len, |
| 161 const float matrix[16]) { | 141 const float matrix[16]) { |
| 162 color_xform_RGB1<sk_linear_from_2dot2, linear_to_srgb>(dst, src, len, matrix ); | 142 color_xform_RGB1<sk_linear_from_2dot2, sk_linear_to_srgb>(dst, src, len, mat rix); |
| 163 } | 143 } |
| 164 | 144 |
| 165 } // namespace SK_OPTS_NS | 145 } // namespace SK_OPTS_NS |
| 166 | 146 |
| 167 #endif // SkColorXform_opts_DEFINED | 147 #endif // SkColorXform_opts_DEFINED |
| OLD | NEW |