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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 #include "SkIntersections.h" | 7 #include "SkIntersections.h" |
| 8 #include "SkPathOpsCubic.h" | 8 #include "SkPathOpsCubic.h" |
| 9 #include "SkPathOpsCurve.h" | |
| 9 #include "SkPathOpsLine.h" | 10 #include "SkPathOpsLine.h" |
| 10 | 11 |
| 11 /* | 12 /* |
| 12 Find the interection of a line and cubic by solving for valid t values. | 13 Find the interection of a line and cubic by solving for valid t values. |
| 13 | 14 |
| 14 Analogous to line-quadratic intersection, solve line-cubic intersection by | 15 Analogous to line-quadratic intersection, solve line-cubic intersection by |
| 15 representing the cubic as: | 16 representing the cubic as: |
| 16 x = a(1-t)^3 + 2b(1-t)^2t + c(1-t)t^2 + dt^3 | 17 x = a(1-t)^3 + 2b(1-t)^2t + c(1-t)t^2 + dt^3 |
| 17 y = e(1-t)^3 + 2f(1-t)^2t + g(1-t)t^2 + ht^3 | 18 y = e(1-t)^3 + 2f(1-t)^2t + g(1-t)t^2 + ht^3 |
| 18 and the line as: | 19 and the line as: |
| (...skipping 265 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 284 double cubicT = (double) (cIndex >> 1); | 285 double cubicT = (double) (cIndex >> 1); |
| 285 if (fIntersections->hasT(cubicT)) { | 286 if (fIntersections->hasT(cubicT)) { |
| 286 continue; | 287 continue; |
| 287 } | 288 } |
| 288 double lineT = fLine.nearPoint(fCubic[cIndex], nullptr); | 289 double lineT = fLine.nearPoint(fCubic[cIndex], nullptr); |
| 289 if (lineT < 0) { | 290 if (lineT < 0) { |
| 290 continue; | 291 continue; |
| 291 } | 292 } |
| 292 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); | 293 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); |
| 293 } | 294 } |
| 295 addLineNearEndPoints(); | |
| 296 } | |
| 297 | |
| 298 void addLineNearEndPoints() { | |
| 299 for (int lIndex = 0; lIndex < 2; ++lIndex) { | |
| 300 double lineT = (double) lIndex; | |
| 301 if (fIntersections->hasOppT(lineT)) { | |
| 302 continue; | |
| 303 } | |
| 304 double cubicT = ((SkDCurve*) &fCubic)->nearPoint(SkPath::kCubic_Verb , | |
| 305 fLine[lIndex], fLine[!lIndex]); | |
| 306 if (cubicT < 0) { | |
| 307 continue; | |
| 308 } | |
| 309 fIntersections->insert(cubicT, lineT, fLine[lIndex]); | |
| 310 } | |
| 294 } | 311 } |
| 295 | 312 |
| 296 void addExactHorizontalEndPoints(double left, double right, double y) { | 313 void addExactHorizontalEndPoints(double left, double right, double y) { |
| 297 for (int cIndex = 0; cIndex < 4; cIndex += 3) { | 314 for (int cIndex = 0; cIndex < 4; cIndex += 3) { |
| 298 double lineT = SkDLine::ExactPointH(fCubic[cIndex], left, right, y); | 315 double lineT = SkDLine::ExactPointH(fCubic[cIndex], left, right, y); |
| 299 if (lineT < 0) { | 316 if (lineT < 0) { |
| 300 continue; | 317 continue; |
| 301 } | 318 } |
| 302 double cubicT = (double) (cIndex >> 1); | 319 double cubicT = (double) (cIndex >> 1); |
| 303 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); | 320 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); |
| 304 } | 321 } |
| 305 } | 322 } |
| 306 | 323 |
| 307 void addNearHorizontalEndPoints(double left, double right, double y) { | 324 void addNearHorizontalEndPoints(double left, double right, double y) { |
| 308 for (int cIndex = 0; cIndex < 4; cIndex += 3) { | 325 for (int cIndex = 0; cIndex < 4; cIndex += 3) { |
| 309 double cubicT = (double) (cIndex >> 1); | 326 double cubicT = (double) (cIndex >> 1); |
| 310 if (fIntersections->hasT(cubicT)) { | 327 if (fIntersections->hasT(cubicT)) { |
| 311 continue; | 328 continue; |
| 312 } | 329 } |
| 313 double lineT = SkDLine::NearPointH(fCubic[cIndex], left, right, y); | 330 double lineT = SkDLine::NearPointH(fCubic[cIndex], left, right, y); |
| 314 if (lineT < 0) { | 331 if (lineT < 0) { |
| 315 continue; | 332 continue; |
| 316 } | 333 } |
| 317 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); | 334 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); |
| 318 } | 335 } |
| 319 // FIXME: see if line end is nearly on cubic | 336 addLineNearEndPoints(); |
|
herb_g
2016/07/18 15:13:39
this->
caryclark
2016/07/18 15:55:49
Done.
| |
| 320 } | 337 } |
| 321 | 338 |
| 322 void addExactVerticalEndPoints(double top, double bottom, double x) { | 339 void addExactVerticalEndPoints(double top, double bottom, double x) { |
| 323 for (int cIndex = 0; cIndex < 4; cIndex += 3) { | 340 for (int cIndex = 0; cIndex < 4; cIndex += 3) { |
| 324 double lineT = SkDLine::ExactPointV(fCubic[cIndex], top, bottom, x); | 341 double lineT = SkDLine::ExactPointV(fCubic[cIndex], top, bottom, x); |
| 325 if (lineT < 0) { | 342 if (lineT < 0) { |
| 326 continue; | 343 continue; |
| 327 } | 344 } |
| 328 double cubicT = (double) (cIndex >> 1); | 345 double cubicT = (double) (cIndex >> 1); |
| 329 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); | 346 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); |
| 330 } | 347 } |
| 331 } | 348 } |
| 332 | 349 |
| 333 void addNearVerticalEndPoints(double top, double bottom, double x) { | 350 void addNearVerticalEndPoints(double top, double bottom, double x) { |
| 334 for (int cIndex = 0; cIndex < 4; cIndex += 3) { | 351 for (int cIndex = 0; cIndex < 4; cIndex += 3) { |
| 335 double cubicT = (double) (cIndex >> 1); | 352 double cubicT = (double) (cIndex >> 1); |
| 336 if (fIntersections->hasT(cubicT)) { | 353 if (fIntersections->hasT(cubicT)) { |
| 337 continue; | 354 continue; |
| 338 } | 355 } |
| 339 double lineT = SkDLine::NearPointV(fCubic[cIndex], top, bottom, x); | 356 double lineT = SkDLine::NearPointV(fCubic[cIndex], top, bottom, x); |
| 340 if (lineT < 0) { | 357 if (lineT < 0) { |
| 341 continue; | 358 continue; |
| 342 } | 359 } |
| 343 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); | 360 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); |
| 344 } | 361 } |
| 345 // FIXME: see if line end is nearly on cubic | 362 addLineNearEndPoints(); |
| 346 } | 363 } |
| 347 | 364 |
| 348 double findLineT(double t) { | 365 double findLineT(double t) { |
| 349 SkDPoint xy = fCubic.ptAtT(t); | 366 SkDPoint xy = fCubic.ptAtT(t); |
| 350 double dx = fLine[1].fX - fLine[0].fX; | 367 double dx = fLine[1].fX - fLine[0].fX; |
| 351 double dy = fLine[1].fY - fLine[0].fY; | 368 double dy = fLine[1].fY - fLine[0].fY; |
| 352 if (fabs(dx) > fabs(dy)) { | 369 if (fabs(dx) > fabs(dy)) { |
| 353 return (xy.fX - fLine[0].fX) / dx; | 370 return (xy.fX - fLine[0].fX) / dx; |
| 354 } | 371 } |
| 355 return (xy.fY - fLine[0].fY) / dy; | 372 return (xy.fY - fLine[0].fY) / dy; |
| (...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 428 | 445 |
| 429 // SkDCubic accessors to Intersection utilities | 446 // SkDCubic accessors to Intersection utilities |
| 430 | 447 |
| 431 int SkDCubic::horizontalIntersect(double yIntercept, double roots[3]) const { | 448 int SkDCubic::horizontalIntersect(double yIntercept, double roots[3]) const { |
| 432 return LineCubicIntersections::HorizontalIntersect(*this, yIntercept, roots) ; | 449 return LineCubicIntersections::HorizontalIntersect(*this, yIntercept, roots) ; |
| 433 } | 450 } |
| 434 | 451 |
| 435 int SkDCubic::verticalIntersect(double xIntercept, double roots[3]) const { | 452 int SkDCubic::verticalIntersect(double xIntercept, double roots[3]) const { |
| 436 return LineCubicIntersections::VerticalIntersect(*this, xIntercept, roots); | 453 return LineCubicIntersections::VerticalIntersect(*this, xIntercept, roots); |
| 437 } | 454 } |
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