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| 1 /* | 1 /* | 
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. | 
| 3 * | 3 * | 
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be | 
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. | 
| 6 */ | 6 */ | 
| 7 #include "SkIntersections.h" | 7 #include "SkIntersections.h" | 
| 8 #include "SkPathOpsCubic.h" | 8 #include "SkPathOpsCubic.h" | 
| 9 #include "SkPathOpsCurve.h" | |
| 9 #include "SkPathOpsLine.h" | 10 #include "SkPathOpsLine.h" | 
| 10 | 11 | 
| 11 /* | 12 /* | 
| 12 Find the interection of a line and cubic by solving for valid t values. | 13 Find the interection of a line and cubic by solving for valid t values. | 
| 13 | 14 | 
| 14 Analogous to line-quadratic intersection, solve line-cubic intersection by | 15 Analogous to line-quadratic intersection, solve line-cubic intersection by | 
| 15 representing the cubic as: | 16 representing the cubic as: | 
| 16 x = a(1-t)^3 + 2b(1-t)^2t + c(1-t)t^2 + dt^3 | 17 x = a(1-t)^3 + 2b(1-t)^2t + c(1-t)t^2 + dt^3 | 
| 17 y = e(1-t)^3 + 2f(1-t)^2t + g(1-t)t^2 + ht^3 | 18 y = e(1-t)^3 + 2f(1-t)^2t + g(1-t)t^2 + ht^3 | 
| 18 and the line as: | 19 and the line as: | 
| (...skipping 265 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 284 double cubicT = (double) (cIndex >> 1); | 285 double cubicT = (double) (cIndex >> 1); | 
| 285 if (fIntersections->hasT(cubicT)) { | 286 if (fIntersections->hasT(cubicT)) { | 
| 286 continue; | 287 continue; | 
| 287 } | 288 } | 
| 288 double lineT = fLine.nearPoint(fCubic[cIndex], nullptr); | 289 double lineT = fLine.nearPoint(fCubic[cIndex], nullptr); | 
| 289 if (lineT < 0) { | 290 if (lineT < 0) { | 
| 290 continue; | 291 continue; | 
| 291 } | 292 } | 
| 292 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); | 293 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); | 
| 293 } | 294 } | 
| 295 addLineNearEndPoints(); | |
| 296 } | |
| 297 | |
| 298 void addLineNearEndPoints() { | |
| 299 for (int lIndex = 0; lIndex < 2; ++lIndex) { | |
| 300 double lineT = (double) lIndex; | |
| 301 if (fIntersections->hasOppT(lineT)) { | |
| 302 continue; | |
| 303 } | |
| 304 double cubicT = ((SkDCurve*) &fCubic)->nearPoint(SkPath::kCubic_Verb , | |
| 305 fLine[lIndex], fLine[!lIndex]); | |
| 306 if (cubicT < 0) { | |
| 307 continue; | |
| 308 } | |
| 309 fIntersections->insert(cubicT, lineT, fLine[lIndex]); | |
| 310 } | |
| 294 } | 311 } | 
| 295 | 312 | 
| 296 void addExactHorizontalEndPoints(double left, double right, double y) { | 313 void addExactHorizontalEndPoints(double left, double right, double y) { | 
| 297 for (int cIndex = 0; cIndex < 4; cIndex += 3) { | 314 for (int cIndex = 0; cIndex < 4; cIndex += 3) { | 
| 298 double lineT = SkDLine::ExactPointH(fCubic[cIndex], left, right, y); | 315 double lineT = SkDLine::ExactPointH(fCubic[cIndex], left, right, y); | 
| 299 if (lineT < 0) { | 316 if (lineT < 0) { | 
| 300 continue; | 317 continue; | 
| 301 } | 318 } | 
| 302 double cubicT = (double) (cIndex >> 1); | 319 double cubicT = (double) (cIndex >> 1); | 
| 303 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); | 320 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); | 
| 304 } | 321 } | 
| 305 } | 322 } | 
| 306 | 323 | 
| 307 void addNearHorizontalEndPoints(double left, double right, double y) { | 324 void addNearHorizontalEndPoints(double left, double right, double y) { | 
| 308 for (int cIndex = 0; cIndex < 4; cIndex += 3) { | 325 for (int cIndex = 0; cIndex < 4; cIndex += 3) { | 
| 309 double cubicT = (double) (cIndex >> 1); | 326 double cubicT = (double) (cIndex >> 1); | 
| 310 if (fIntersections->hasT(cubicT)) { | 327 if (fIntersections->hasT(cubicT)) { | 
| 311 continue; | 328 continue; | 
| 312 } | 329 } | 
| 313 double lineT = SkDLine::NearPointH(fCubic[cIndex], left, right, y); | 330 double lineT = SkDLine::NearPointH(fCubic[cIndex], left, right, y); | 
| 314 if (lineT < 0) { | 331 if (lineT < 0) { | 
| 315 continue; | 332 continue; | 
| 316 } | 333 } | 
| 317 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); | 334 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); | 
| 318 } | 335 } | 
| 319 // FIXME: see if line end is nearly on cubic | 336 addLineNearEndPoints(); | 
| 
 
herb_g
2016/07/18 15:13:39
this->
 
caryclark
2016/07/18 15:55:49
Done.
 
 | |
| 320 } | 337 } | 
| 321 | 338 | 
| 322 void addExactVerticalEndPoints(double top, double bottom, double x) { | 339 void addExactVerticalEndPoints(double top, double bottom, double x) { | 
| 323 for (int cIndex = 0; cIndex < 4; cIndex += 3) { | 340 for (int cIndex = 0; cIndex < 4; cIndex += 3) { | 
| 324 double lineT = SkDLine::ExactPointV(fCubic[cIndex], top, bottom, x); | 341 double lineT = SkDLine::ExactPointV(fCubic[cIndex], top, bottom, x); | 
| 325 if (lineT < 0) { | 342 if (lineT < 0) { | 
| 326 continue; | 343 continue; | 
| 327 } | 344 } | 
| 328 double cubicT = (double) (cIndex >> 1); | 345 double cubicT = (double) (cIndex >> 1); | 
| 329 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); | 346 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); | 
| 330 } | 347 } | 
| 331 } | 348 } | 
| 332 | 349 | 
| 333 void addNearVerticalEndPoints(double top, double bottom, double x) { | 350 void addNearVerticalEndPoints(double top, double bottom, double x) { | 
| 334 for (int cIndex = 0; cIndex < 4; cIndex += 3) { | 351 for (int cIndex = 0; cIndex < 4; cIndex += 3) { | 
| 335 double cubicT = (double) (cIndex >> 1); | 352 double cubicT = (double) (cIndex >> 1); | 
| 336 if (fIntersections->hasT(cubicT)) { | 353 if (fIntersections->hasT(cubicT)) { | 
| 337 continue; | 354 continue; | 
| 338 } | 355 } | 
| 339 double lineT = SkDLine::NearPointV(fCubic[cIndex], top, bottom, x); | 356 double lineT = SkDLine::NearPointV(fCubic[cIndex], top, bottom, x); | 
| 340 if (lineT < 0) { | 357 if (lineT < 0) { | 
| 341 continue; | 358 continue; | 
| 342 } | 359 } | 
| 343 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); | 360 fIntersections->insert(cubicT, lineT, fCubic[cIndex]); | 
| 344 } | 361 } | 
| 345 // FIXME: see if line end is nearly on cubic | 362 addLineNearEndPoints(); | 
| 346 } | 363 } | 
| 347 | 364 | 
| 348 double findLineT(double t) { | 365 double findLineT(double t) { | 
| 349 SkDPoint xy = fCubic.ptAtT(t); | 366 SkDPoint xy = fCubic.ptAtT(t); | 
| 350 double dx = fLine[1].fX - fLine[0].fX; | 367 double dx = fLine[1].fX - fLine[0].fX; | 
| 351 double dy = fLine[1].fY - fLine[0].fY; | 368 double dy = fLine[1].fY - fLine[0].fY; | 
| 352 if (fabs(dx) > fabs(dy)) { | 369 if (fabs(dx) > fabs(dy)) { | 
| 353 return (xy.fX - fLine[0].fX) / dx; | 370 return (xy.fX - fLine[0].fX) / dx; | 
| 354 } | 371 } | 
| 355 return (xy.fY - fLine[0].fY) / dy; | 372 return (xy.fY - fLine[0].fY) / dy; | 
| (...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 428 | 445 | 
| 429 // SkDCubic accessors to Intersection utilities | 446 // SkDCubic accessors to Intersection utilities | 
| 430 | 447 | 
| 431 int SkDCubic::horizontalIntersect(double yIntercept, double roots[3]) const { | 448 int SkDCubic::horizontalIntersect(double yIntercept, double roots[3]) const { | 
| 432 return LineCubicIntersections::HorizontalIntersect(*this, yIntercept, roots) ; | 449 return LineCubicIntersections::HorizontalIntersect(*this, yIntercept, roots) ; | 
| 433 } | 450 } | 
| 434 | 451 | 
| 435 int SkDCubic::verticalIntersect(double xIntercept, double roots[3]) const { | 452 int SkDCubic::verticalIntersect(double xIntercept, double roots[3]) const { | 
| 436 return LineCubicIntersections::VerticalIntersect(*this, xIntercept, roots); | 453 return LineCubicIntersections::VerticalIntersect(*this, xIntercept, roots); | 
| 437 } | 454 } | 
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