| Index: services/ui/display/platform_screen.h
|
| diff --git a/services/ui/ws/platform_screen.h b/services/ui/display/platform_screen.h
|
| similarity index 83%
|
| rename from services/ui/ws/platform_screen.h
|
| rename to services/ui/display/platform_screen.h
|
| index 075dc2596a77cfa9b84fbd317679ba3af45a0242..e8a3f158139468e5668e0befa9cddcb3b54c1e8b 100644
|
| --- a/services/ui/ws/platform_screen.h
|
| +++ b/services/ui/display/platform_screen.h
|
| @@ -2,8 +2,8 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef SERVICES_UI_WS_PLATFORM_SCREEN_H_
|
| -#define SERVICES_UI_WS_PLATFORM_SCREEN_H_
|
| +#ifndef SERVICES_UI_DISPLAY_PLATFORM_SCREEN_H_
|
| +#define SERVICES_UI_DISPLAY_PLATFORM_SCREEN_H_
|
|
|
| #include <stdint.h>
|
|
|
| @@ -14,7 +14,7 @@ class Rect;
|
| }
|
|
|
| namespace ui {
|
| -namespace ws {
|
| +namespace display {
|
|
|
| // PlatformScreen provides the necessary functionality to configure all
|
| // attached physical displays.
|
| @@ -37,7 +37,7 @@ class PlatformScreen {
|
| const ConfiguredDisplayCallback& callback) = 0;
|
| };
|
|
|
| -} // namespace ws
|
| +} // namespace display
|
| } // namespace ui
|
|
|
| -#endif // SERVICES_UI_WS_PLATFORM_SCREEN_H_
|
| +#endif // SERVICES_UI_DISPLAY_PLATFORM_SCREEN_H_
|
|
|