OLD | NEW |
(Empty) | |
| 1 Basic test for 'gamepadconnected' and 'gamepaddisconnected' events. |
| 2 |
| 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". |
| 4 |
| 5 |
| 6 Gamepad connected |
| 7 PASS event.__proto__ is GamepadEvent.prototype |
| 8 PASS event.__proto__.__proto__ is Event.prototype |
| 9 PASS event.gamepad.id is "MockStick 3000" |
| 10 PASS event.gamepad.buttons.length is 2 |
| 11 PASS event.gamepad.axes.length is 2 |
| 12 PASS event.gamepad.buttons[0].value is 1.0 |
| 13 PASS event.gamepad.buttons[0].pressed is true |
| 14 PASS event.gamepad.buttons[1].value is 0.0 |
| 15 PASS event.gamepad.buttons[1].pressed is false |
| 16 PASS event.gamepad.axes.length is 2 |
| 17 PASS event.gamepad.axes[0] is 0.5 |
| 18 PASS event.gamepad.axes[1] is -1.0 |
| 19 Gamepad disconnected |
| 20 PASS event.__proto__ is GamepadEvent.prototype |
| 21 PASS event.__proto__.__proto__ is Event.prototype |
| 22 PASS event.gamepad.id is "MockStick 3000" |
| 23 PASS event.gamepad.buttons.length is 2 |
| 24 PASS event.gamepad.axes.length is 2 |
| 25 PASS successfullyParsed is true |
| 26 |
| 27 TEST COMPLETE |
| 28 |
OLD | NEW |