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1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
2 <body> | 2 <body> |
3 <script src="../resources/js-test.js"></script> | 3 <script src="../resources/js-test.js"></script> |
4 <script> | 4 <script> |
| 5 description("Validates the exposed Gamepad API.") |
| 6 |
5 shouldBeDefined("navigator.webkitGetGamepads"); | 7 shouldBeDefined("navigator.webkitGetGamepads"); |
6 shouldBeDefined("navigator.getGamepads"); | 8 shouldBeDefined("navigator.getGamepads"); |
| 9 shouldBeDefined("GamepadEvent"); |
| 10 |
| 11 webkitGamepads = navigator.webkitGetGamepads(); |
| 12 shouldBe("webkitGamepads.length", "4"); |
| 13 shouldBeUndefined("webkitGamepads[0]"); |
| 14 shouldBe("webkitGamepads.item.__proto__", "Function.prototype") |
| 15 shouldBeNull("webkitGamepads.item(0)"); |
| 16 |
| 17 gamepads = navigator.getGamepads(); |
| 18 shouldBe("gamepads.length", "4"); |
| 19 shouldBeUndefined("gamepads[0]"); |
| 20 shouldBe("gamepads.item.__proto__", "Function.prototype") |
| 21 shouldBeNull("gamepads.item(0)"); |
| 22 |
| 23 if (window.gamepadController) |
| 24 { |
| 25 gamepadController.connect(0); |
| 26 gamepadController.setId(0, "MockStick 3000"); |
| 27 gamepadController.setButtonCount(0, 1); |
| 28 gamepadController.setAxisCount(0, 1); |
| 29 |
| 30 function checkProperties(isPrefixed) { |
| 31 shouldBe("gamepad.id.__proto__", "String.prototype"); |
| 32 shouldBe("gamepad.connected.__proto__", "Boolean.prototype"); |
| 33 shouldBe("gamepad.index.__proto__", "Number.prototype"); |
| 34 shouldBe("gamepad.timestamp.__proto__", "Number.prototype"); |
| 35 shouldBe("gamepad.axes.__proto__", "Array.prototype"); |
| 36 shouldBe("gamepad.axes[0].__proto__", "Number.prototype"); |
| 37 |
| 38 shouldBe("gamepad.buttons.__proto__", "Array.prototype"); |
| 39 if (isPrefixed) { |
| 40 shouldBe("gamepad.buttons[0].__proto__", "Number.prototype"); |
| 41 } else { |
| 42 shouldBe("gamepad.buttons[0].pressed.__proto__", "Boolean.protot
ype"); |
| 43 shouldBe("gamepad.buttons[0].value.__proto__", "Number.prototype
"); |
| 44 } |
| 45 |
| 46 if (!isPrefixed) |
| 47 shouldBe("gamepad.mapping.__proto__", "String.prototype"); |
| 48 } |
| 49 |
| 50 gamepad = navigator.webkitGetGamepads()[0]; |
| 51 shouldBeNonNull("gamepad"); |
| 52 shouldBeTrue("gamepad.connected"); |
| 53 shouldBe("gamepad.__proto__", "WebKitGamepad.prototype"); |
| 54 checkProperties(true); |
| 55 |
| 56 gamepad = navigator.getGamepads()[0]; |
| 57 shouldBeNonNull("gamepad"); |
| 58 shouldBeTrue("gamepad.connected"); |
| 59 shouldBe("gamepad.__proto__", "Gamepad.prototype"); |
| 60 checkProperties(false); |
| 61 } |
| 62 else |
| 63 { |
| 64 testFailed("no gamepadController available."); |
| 65 } |
7 </script> | 66 </script> |
8 <p>Make sure the main polling access point exists on navigator.</p> | |
9 </body> | 67 </body> |
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