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1 /* | 1 /* |
2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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385 // In order to do a DFS cross-frame walk of the RenderLayer tree, we need to kno w which | 385 // In order to do a DFS cross-frame walk of the RenderLayer tree, we need to kno w which |
386 // RenderLayers have child frames inside of them. This computes a mapping for th e | 386 // RenderLayers have child frames inside of them. This computes a mapping for th e |
387 // current frame which we can consult while walking the layers of that frame. | 387 // current frame which we can consult while walking the layers of that frame. |
388 // Whenever we descend into a new frame, a new map will be created. | 388 // Whenever we descend into a new frame, a new map will be created. |
389 typedef HashMap<const RenderLayer*, Vector<const LocalFrame*> > LayerFrameMap; | 389 typedef HashMap<const RenderLayer*, Vector<const LocalFrame*> > LayerFrameMap; |
390 static void makeLayerChildFrameMap(const LocalFrame* currentFrame, LayerFrameMap * map) | 390 static void makeLayerChildFrameMap(const LocalFrame* currentFrame, LayerFrameMap * map) |
391 { | 391 { |
392 map->clear(); | 392 map->clear(); |
393 const FrameTree& tree = currentFrame->tree(); | 393 const FrameTree& tree = currentFrame->tree(); |
394 for (const LocalFrame* child = tree.firstChild(); child; child = child->tree ().nextSibling()) { | 394 for (const LocalFrame* child = tree.firstChild(); child; child = child->tree ().nextSibling()) { |
395 const RenderLayer* containingLayer = child->ownerRenderer()->enclosingLa yer(); | 395 if (const RenderLayer* containingLayer = child->ownerRenderer()->enclosi ngLayer()) { |
396 LayerFrameMap::iterator iter = map->find(containingLayer); | 396 LayerFrameMap::iterator iter = map->find(containingLayer); |
397 if (iter == map->end()) | 397 if (iter == map->end()) |
398 map->add(containingLayer, Vector<const LocalFrame*>()).storedValue-> value.append(child); | 398 map->add(containingLayer, Vector<const LocalFrame*>()).storedVal ue->value.append(child); |
Nico
2014/03/26 15:48:15
Should add() ASSERT that the key is non-NULL then?
| |
399 else | 399 else |
400 iter->value.append(child); | 400 iter->value.append(child); |
401 } | |
401 } | 402 } |
402 } | 403 } |
403 | 404 |
404 static void convertLayerRectsToEnclosingCompositedLayerRecursive( | 405 static void convertLayerRectsToEnclosingCompositedLayerRecursive( |
405 const RenderLayer* curLayer, | 406 const RenderLayer* curLayer, |
406 const LayerHitTestRects& layerRects, | 407 const LayerHitTestRects& layerRects, |
407 LayerHitTestRects& compositorRects, | 408 LayerHitTestRects& compositorRects, |
408 RenderGeometryMap& geometryMap, | 409 RenderGeometryMap& geometryMap, |
409 HashSet<const RenderLayer*>& layersWithRects, | 410 HashSet<const RenderLayer*>& layersWithRects, |
410 LayerFrameMap& layerChildFrameMap) | 411 LayerFrameMap& layerChildFrameMap) |
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951 bool frameIsScrollable = frameView && frameView->isScrollable(); | 952 bool frameIsScrollable = frameView && frameView->isScrollable(); |
952 if (frameIsScrollable != m_wasFrameScrollable) | 953 if (frameIsScrollable != m_wasFrameScrollable) |
953 return true; | 954 return true; |
954 | 955 |
955 if (WebLayer* scrollLayer = frameView ? toWebLayer(frameView->layerForScroll ing()) : 0) | 956 if (WebLayer* scrollLayer = frameView ? toWebLayer(frameView->layerForScroll ing()) : 0) |
956 return blink::WebSize(frameView->contentsSize()) != scrollLayer->bounds( ); | 957 return blink::WebSize(frameView->contentsSize()) != scrollLayer->bounds( ); |
957 return false; | 958 return false; |
958 } | 959 } |
959 | 960 |
960 } // namespace WebCore | 961 } // namespace WebCore |
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