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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ | 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ |
| 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ | 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ |
| 7 | 7 |
| 8 #include <unordered_map> | 8 #include <unordered_map> |
| 9 | 9 |
| 10 #include "base/callback.h" | 10 #include "base/callback.h" |
| (...skipping 20 matching lines...) Expand all Loading... |
| 31 public: | 31 public: |
| 32 ~DirectRenderer() override; | 32 ~DirectRenderer() override; |
| 33 | 33 |
| 34 void DecideRenderPassAllocationsForFrame( | 34 void DecideRenderPassAllocationsForFrame( |
| 35 const RenderPassList& render_passes_in_draw_order) override; | 35 const RenderPassList& render_passes_in_draw_order) override; |
| 36 bool HasAllocatedResourcesForTesting(RenderPassId id) const override; | 36 bool HasAllocatedResourcesForTesting(RenderPassId id) const override; |
| 37 void DrawFrame(RenderPassList* render_passes_in_draw_order, | 37 void DrawFrame(RenderPassList* render_passes_in_draw_order, |
| 38 float device_scale_factor, | 38 float device_scale_factor, |
| 39 const gfx::ColorSpace& device_color_space, | 39 const gfx::ColorSpace& device_color_space, |
| 40 const gfx::Rect& device_viewport_rect, | 40 const gfx::Rect& device_viewport_rect, |
| 41 const gfx::Rect& device_clip_rect, | 41 const gfx::Rect& device_clip_rect) override; |
| 42 bool disable_picture_quad_image_filtering) override; | |
| 43 virtual void SwapBuffersComplete() {} | 42 virtual void SwapBuffersComplete() {} |
| 44 virtual void DidReceiveTextureInUseResponses( | 43 virtual void DidReceiveTextureInUseResponses( |
| 45 const gpu::TextureInUseResponses& responses) {} | 44 const gpu::TextureInUseResponses& responses) {} |
| 46 | 45 |
| 47 // If a pass contains a single tile draw quad and can be drawn without | 46 // If a pass contains a single tile draw quad and can be drawn without |
| 48 // a render pass (e.g. applying a filter directly to the tile quad) | 47 // a render pass (e.g. applying a filter directly to the tile quad) |
| 49 // return that quad, otherwise return null. | 48 // return that quad, otherwise return null. |
| 50 virtual const TileDrawQuad* CanPassBeDrawnDirectly(const RenderPass* pass); | 49 virtual const TileDrawQuad* CanPassBeDrawnDirectly(const RenderPass* pass); |
| 51 | 50 |
| 52 struct CC_EXPORT DrawingFrame { | 51 struct CC_EXPORT DrawingFrame { |
| 53 DrawingFrame(); | 52 DrawingFrame(); |
| 54 ~DrawingFrame(); | 53 ~DrawingFrame(); |
| 55 | 54 |
| 56 const RenderPassList* render_passes_in_draw_order; | 55 const RenderPassList* render_passes_in_draw_order; |
| 57 const RenderPass* root_render_pass; | 56 const RenderPass* root_render_pass; |
| 58 const RenderPass* current_render_pass; | 57 const RenderPass* current_render_pass; |
| 59 const ScopedResource* current_texture; | 58 const ScopedResource* current_texture; |
| 60 | 59 |
| 61 gfx::Rect root_damage_rect; | 60 gfx::Rect root_damage_rect; |
| 62 gfx::Rect device_viewport_rect; | 61 gfx::Rect device_viewport_rect; |
| 63 gfx::Rect device_clip_rect; | 62 gfx::Rect device_clip_rect; |
| 64 | 63 |
| 65 gfx::Transform projection_matrix; | 64 gfx::Transform projection_matrix; |
| 66 gfx::Transform window_matrix; | 65 gfx::Transform window_matrix; |
| 67 | 66 |
| 68 bool disable_picture_quad_image_filtering; | |
| 69 | |
| 70 OverlayCandidateList overlay_list; | 67 OverlayCandidateList overlay_list; |
| 71 CALayerOverlayList ca_layer_overlay_list; | 68 CALayerOverlayList ca_layer_overlay_list; |
| 72 }; | 69 }; |
| 73 | 70 |
| 74 // Allow tests to enlarge the texture size of non-root render passes to | 71 // Allow tests to enlarge the texture size of non-root render passes to |
| 75 // verify cases where the texture doesn't match the render pass size. | 72 // verify cases where the texture doesn't match the render pass size. |
| 76 void SetEnlargePassTextureAmount(const gfx::Size& amount) { | 73 void SetEnlargePassTextureAmount(const gfx::Size& amount) { |
| 77 enlarge_pass_texture_amount_ = amount; | 74 enlarge_pass_texture_amount_ = amount; |
| 78 } | 75 } |
| 79 | 76 |
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| 180 | 177 |
| 181 private: | 178 private: |
| 182 gfx::Size enlarge_pass_texture_amount_; | 179 gfx::Size enlarge_pass_texture_amount_; |
| 183 | 180 |
| 184 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); | 181 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); |
| 185 }; | 182 }; |
| 186 | 183 |
| 187 } // namespace cc | 184 } // namespace cc |
| 188 | 185 |
| 189 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ | 186 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ |
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