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Issue 2128113002: Use a cc::Display for WebView resourceless software draws. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: displaywebview: mojom Created 4 years, 5 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/direct_renderer.h" 5 #include "cc/output/direct_renderer.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <unordered_map> 9 #include <unordered_map>
10 #include <utility> 10 #include <utility>
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193 auto& resource = render_pass_textures_[pass->id]; 193 auto& resource = render_pass_textures_[pass->id];
194 if (!resource) 194 if (!resource)
195 resource = ScopedResource::Create(resource_provider_); 195 resource = ScopedResource::Create(resource_provider_);
196 } 196 }
197 } 197 }
198 198
199 void DirectRenderer::DrawFrame(RenderPassList* render_passes_in_draw_order, 199 void DirectRenderer::DrawFrame(RenderPassList* render_passes_in_draw_order,
200 float device_scale_factor, 200 float device_scale_factor,
201 const gfx::ColorSpace& device_color_space, 201 const gfx::ColorSpace& device_color_space,
202 const gfx::Rect& device_viewport_rect, 202 const gfx::Rect& device_viewport_rect,
203 const gfx::Rect& device_clip_rect, 203 const gfx::Rect& device_clip_rect) {
204 bool disable_picture_quad_image_filtering) {
205 TRACE_EVENT0("cc", "DirectRenderer::DrawFrame"); 204 TRACE_EVENT0("cc", "DirectRenderer::DrawFrame");
206 UMA_HISTOGRAM_COUNTS( 205 UMA_HISTOGRAM_COUNTS(
207 "Renderer4.renderPassCount", 206 "Renderer4.renderPassCount",
208 base::saturated_cast<int>(render_passes_in_draw_order->size())); 207 base::saturated_cast<int>(render_passes_in_draw_order->size()));
209 208
210 RenderPass* root_render_pass = render_passes_in_draw_order->back().get(); 209 RenderPass* root_render_pass = render_passes_in_draw_order->back().get();
211 DCHECK(root_render_pass); 210 DCHECK(root_render_pass);
212 211
213 DrawingFrame frame; 212 DrawingFrame frame;
214 frame.render_passes_in_draw_order = render_passes_in_draw_order; 213 frame.render_passes_in_draw_order = render_passes_in_draw_order;
215 frame.root_render_pass = root_render_pass; 214 frame.root_render_pass = root_render_pass;
216 frame.root_damage_rect = root_render_pass->damage_rect; 215 frame.root_damage_rect = root_render_pass->damage_rect;
217 frame.root_damage_rect.Union(overlay_processor_->GetAndResetOverlayDamage()); 216 frame.root_damage_rect.Union(overlay_processor_->GetAndResetOverlayDamage());
218 frame.root_damage_rect.Intersect(gfx::Rect(device_viewport_rect.size())); 217 frame.root_damage_rect.Intersect(gfx::Rect(device_viewport_rect.size()));
219 frame.device_viewport_rect = device_viewport_rect; 218 frame.device_viewport_rect = device_viewport_rect;
220 frame.device_clip_rect = device_clip_rect; 219 frame.device_clip_rect = device_clip_rect;
221 frame.disable_picture_quad_image_filtering =
222 disable_picture_quad_image_filtering;
223 220
224 EnsureBackbuffer(); 221 EnsureBackbuffer();
225 222
226 // Only reshape when we know we are going to draw. Otherwise, the reshape 223 // Only reshape when we know we are going to draw. Otherwise, the reshape
227 // can leave the window at the wrong size if we never draw and the proper 224 // can leave the window at the wrong size if we never draw and the proper
228 // viewport size is never set. 225 // viewport size is never set.
229 output_surface_->Reshape(device_viewport_rect.size(), device_scale_factor, 226 output_surface_->Reshape(device_viewport_rect.size(), device_scale_factor,
230 device_color_space, 227 device_color_space,
231 frame.root_render_pass->has_transparent_background); 228 frame.root_render_pass->has_transparent_background);
232 229
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573 auto iter = render_pass_textures_.find(id); 570 auto iter = render_pass_textures_.find(id);
574 return iter != render_pass_textures_.end() && iter->second->id(); 571 return iter != render_pass_textures_.end() && iter->second->id();
575 } 572 }
576 573
577 // static 574 // static
578 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { 575 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) {
579 return render_pass->output_rect.size(); 576 return render_pass->output_rect.size();
580 } 577 }
581 578
582 } // namespace cc 579 } // namespace cc
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