Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(159)

Unified Diff: styleguide/c++/c++.md

Issue 2127713004: Add C++ style guide to repo. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Comments fixed Created 4 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « no previous file | styleguide/styleguide.md » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: styleguide/c++/c++.md
diff --git a/styleguide/c++/c++.md b/styleguide/c++/c++.md
new file mode 100644
index 0000000000000000000000000000000000000000..1b8e307bbdc580dd201e8d3fa8f485bd87b4f33e
--- /dev/null
+++ b/styleguide/c++/c++.md
@@ -0,0 +1,358 @@
+# Chromium C++ style guide
+
+_For other languages, please see the [Chromium style guides](https://chromium.googlesource.com/chromium/src/+/master/styleguide/styleguide.md)._
+
+Chromium follows the [Google C++ Style
+Guide](https://google.github.io/styleguide/cppguide.html) unless an exception
+is listed below.
+
+A checkout should give you
+[clang-format](https://chromium.googlesource.com/chromium/src/+/master/docs/clang_format.md)
+to automatically format C++ code. By policy, Clang's formatting of code should
+always be accepted in code reviews.
+
+You can propose changes to the style guide by sending an email to
+`cxx@chromium.org`. Ideally, the list will arrive at some consensus and the
+wiki page will be updated to mention that consensus. If there's no consensus,
+`src/styleguide/c++/OWNERS` get to decide.
+
+Blink code in `third_party/WebKit` uses [Blink
+style](https://sites.google.com/a/chromium.org/dev/blink/coding-style).
+
+## C++11 features
+
+Google style has adopted most C++11 features, but Chromium has a more
+restricted set. The status of C++11 features in Chromium is tracked in the
+separate [C++11 use in Chromium](https://chromium-cpp.appspot.com/) page.
+
+## Naming
+
+ * "Chromium" is the name of the project, not the product, and should never
+ appear in code, variable names, API names etc. Use "Chrome" instead.
+
+ * Though the Google C++ Style Guide now says to use `kConstantNaming` for
+ enums, Chromium was written using `MACRO_STYLE` naming. In enums that are
+ actually enumerations (i.e. have multiple values), continue to use this
+ style for consistency. Use `kConstantNaming` when using the "enum hack" to
+ define a single constant, as you would for a const int or the like.
+
+ * Functions used only for testing should be restricted to test-only scenarios
+ either by `#ifdefing` them appropriately (e.g. `#if defined(UNIT_TEST)`) or
+ by naming them with a `ForTesting` suffix. The latter will be checked at
+ presubmit time to ensure they're only called by test files.
+
+## Code formatting
+
+ * Put `*` and `&` by the type rather than the variable name.
+
+ * When you derive from a base class, group any overriding functions in your
+ header file in one labeled section. Use the override specifier on all these
+ functions.
+
+ * Prefer `(foo == 0)` to `(0 == foo)`.
+
+ * Function declaration order should match function definition order.
+
+ * Prefer putting delegate classes in their own header files. Implementors of
+ the delegate interface will often be included elsewhere, which will often
+ cause more coupling with the header of the main class.
+
+ * Don't use else after return. So use:
+ ```c++
+ if (foo)
+ return 1;
+ return 2;
+ ```
+ instead of:
+ ```c++
+ if (foo)
+ return 1;
+ else
+ return 2;
+ ```
+
+## Unnamed namespaces
+
+Items local to a .cc file should be wrapped in an unnamed namespace. While some
+such items are already file-scope by default in C++, not all are; also, shared
+objects on Linux builds export all symbols, so unnamed namespaces (which
+restrict these symbols to the compilation unit) improve function call cost and
+reduce the size of entry point tables.
+
+## Exporting symbols
+
+When building shared libraries and DLLs, we need to indicate which functions
+and classes should be visible outside of the library, and which should only be
+visible inside the library.
+
+Symbols can be exported by annotating with a `<COMPONENT>_EXPORT` macro name
+(where `<COMPONENT>` is the name of the component being built, e.g. BASE, NET,
+CONTENT, etc.). Class annotations should precede the class name:
+```c++
+class FOO_EXPORT Foo {
+ void Bar();
+ void Baz();
+ // ...
+};
+```
+
+Function annotations should precede the return type:
+```c++
+class FooSingleton {
+ FOO_EXPORT Foo& GetFoo();
+ FOO_EXPORT Foo& SetFooForTesting(Foo& foo);
+ void SetFoo(Foo& foo);
+};
+```
+
+These examples result in `Foo::Bar()`, `Foo::Baz()`, `FooSingleton::GetFoo()`,
+and `FooSingleton::SetFooForTesting()` all being available outside of the DLL,
+but not `FooSingleton::SetFoo()`.
+
+Whether something is exported is distinct from whether it is public or private,
+or even whether it would normally be considered part of the external API. For
+example, if part of the external API is an inlined function that calls a
+private function, that private function must be exported as well.
+
+## Multiple inheritance
+
+Multiple inheritance and virtual inheritance are permitted in Chromium code,
+but discouraged (beyond the "interface" style of inheritance allowed by the
+Google style guide, for which we do not require classes to have the "Interface"
+suffix). Consider whether composition could solve the problem instead.
+
+## Inline functions
+
+Simple accessors should generally be the only inline functions. These should be
+named `unix_hacker_style()`. Virtual functions should never be declared this way.
+For more detail, consult the [C++ Dos and
+Don'ts](https://www.chromium.org/developers/coding-style/cpp-dos-and-donts)
+section on inlining.
+
+## Logging
brettw 2016/07/12 20:19:45 Nico: This is what you're referring to I think. Th
+
+Remove most logging calls before checking in. Unless you're adding temporary
+logging to track down a specific bug, and you have a plan for how to collect
+the logged data from user machines, you should generally not add logging
+statements.
+
+For the rare case when logging needs to stay in the codebase for a while,
+prefer `DVLOG(1)` to other logging methods. This avoids bloating the release
+executable and in debug can be selectively enabled at runtime by command-line
+arguments:
+
+ * `--v=n` sets the global log level to n (default 0). All log statements with a
+ log level less than or equal to the global level will be printed.
+
+ * `--vmodule=mod=n[,mod=n,...]` overrides the global log level for the module
+ mod. Supplying the string foo for mod will affect all files named foo.cc,
+ while supplying a wildcard like `*bar/baz*` will affect all files with
+ `bar/baz` in their full pathnames.
+
+## Platform-specific code
+
+To `#ifdef` code for specific platforms, use the macros defined in
+`build/build_config.h` and in the Chromium build config files, not other macros
+set by specific compilers or build environments (e.g. `WIN32`).
+
+Place platform-specific #includes in their own section below the "normal"
+`#includes`. Repeat the standard `#include` order within this section:
+
+```c++
+ #include "foo/foo.h"
+
+ #include <stdint.h>
+ #include <algorithm>
+
+ #include "base/strings/utf_string_conversions.h"
+ #include "chrome/common/render_messages.h"
+
+ #if defined(OS_WIN)
+ #include <windows.h>
+ #include "base/win/scoped_comptr.h"
+ #elif defined(OS_POSIX)
+ #include "base/posix/global_descriptors.h"
+ #endif
+```
+
+## Types
+
+ * Use `size_t` for object and allocation sizes, object counts, array and
+ pointer offsets, vector indices, and so on. The signed types are incorrect
+ and unsafe for these purposes (e.g. integer overflow behavior for signed
+ types is undefined in the C and C++ standards, while the behavior is
+ defined for unsigned types.) The C++ STL is a guide here: they use `size_t`
+ and `foo::size_type` for very good reasons.
+
+ * Use `size_t` directly in preference to `std::string::size_type` and similar.
+
+ * Occasionally classes may have a good reason to use a type other than `size_t`
+ for one of these concepts, e.g. as a storage space optimization. In these
+ cases, continue to use `size_t` in public-facing function declarations.
+
+ * Be aware that `size_t` (object sizes and indices), `off_t` (file offsets),
+ `ptrdiff_t` (the difference between two pointer values), `intptr_t` (an
+ integer type large enough to hold the value of a pointer), `uint32_t`,
+ `uint64_t`, and so on are not necessarily the same. Use the right type for
+ your purpose.
+
+ * When casting to and from different types, use `static_cast<>()` when you know
+ the conversion is safe. Use `checked_cast<>()` (from
+ `base/numerics/safe_conversions.h`) when you need to enforce via `CHECK()` that
+ the source value is in-range for the destination type. Use
+ `saturated_cast<>()` (from the same file) if you instead wish to clamp
+ out-of-range values.
+
+ * Do not use unsigned types to mean "this value should never be < 0". For
+ that, use assertions or run-time checks (as appropriate).
+
+ * In cases where the exact size of the type matters (e.g. a 32-bit pixel
+ value, a bitmask, or a counter that has to be a particular width), use one
+ of the sized types from `<stdint.h>`, e.g. `uint32_t`.
+
+ * When passing values across network or process boundaries, use
+ explicitly-sized types for safety, since the sending and receiving ends may
+ not have been compiled with the same sizes for things like int and
+ `size_t`. However, to the greatest degree possible, avoid letting these
+ sized types bleed through the APIs of the layers in question.
+
+ * Don't use `std::wstring`. Use `base::string16` or `base::FilePath` instead.
+ (Windows-specific code interfacing with system APIs using `wstring` and
+ `wchar_t` can still use `string16` and `char16`; it is safe to assume that
+ these are equivalent to the "wide" types.)
+
+## Object ownership and calling conventions
+
+When functions need to take raw or smart pointers as parameters, use the
+following conventions. Here we refer to the parameter type as `T` and name as
+`t`.
+
+ * If the function does not modify `t`'s ownership, declare the param as `T*`. The
+ caller is expected to ensure `t` stays alive as long as necessary, generally
+ through the duration of the call. Exception: In rare cases (e.g. using
+ lambdas with STL algorithms over containers of `uniuqe_ptr<>`s), you may be
+ forced to declare the param as `const std::unique_ptr<T>&`. Do this only when
+ required.
+
+ * If the function takes ownership of a non-refcounted object, declare the
+ param as `std::unique_ptr<T>`.
+
+ * If the function (at least sometimes) takes a ref on a refcounted object,
+ declare the param as `scoped_refptr<T>`. The caller can decide
+ whether it wishes to transfer ownership (by calling `std::move(t)` when
+ passing `t`) or retain its ref (by simply passing t directly).
+
+ * In short, functions should never take ownership of parameters passed as raw
+ pointers, and there should rarely be a need to pass smart pointers by const
+ ref.
+
+Conventions for return values are similar: return raw pointers when the caller
+does not take ownership, and return smart pointers by value otherwise,
+potentially in conjunction with `std::move()`.
+
+A great deal of Chromium code predates the above rules. In particular, some
+functions take ownership of params passed as `T*`, or take `const
+scoped_refptr<T>&` instead of `T*`, or return `T*` instead of
+`scoped_refptr<T>` (to avoid refcount churn pre-C++11). Try to clean up such
+code when you find it, or at least not make such usage any more widespread.
+
+## Forward declarations vs. #includes
+
+Unlike the Google style guide, Chromium style prefers forward declarations to
+`#includes` where possible. This can reduce compile times and result in fewer
+files needing recompilation when a header changes.
+
+You can and should use forward declarations for most types passed or returned
+by value, reference, or pointer, or types stored as pointer members or in most
+STL containers. However, if it would otherwise make sense to use a type as a
+member by-value, don't convert it to a pointer just to be able to
+forward-declare the type.
+
+## File headers
+
+All files in Chromium start with a common license header. That header should look like this:
+
+```c++
+// Copyright $YEAR The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+```
+
+Some important notes about this header:
+
+ * There is no `(c)` after `Copyright`.
+
+ * `$YEAR` should be set to the current year at the time a file is created, and not changed thereafter.
+
+ * For files specific to Chromium OS, replace the word Chromium with the phrase Chromium OS.
+
+ * If the style changes, don't bother to update existing files to comply with
+ the new style. For the same reason, don't just blindly copy an existing
+ file's header when creating a new file, since the existing file may use an
+ outdated style.
+
+ * The Chromium project hosts mirrors of some upstream open-source projects.
+ When contributing to these portions of the repository, retain the existing
+ file headers.
+
+Use standard `#include` guards in all header files (see the Google style guide
+sections on these for the naming convention). Do not use `#pragma once`;
+historically it was not supported on all platforms, and it does not seem to
+outperform #include guards even on platforms which do support it.
+
+## CHECK(), DCHECK(), and NOTREACHED()
+
+The `CHECK()` macro will cause an immediate crash if its condition is not met.
+`DCHECK()` is like `CHECK()` but is only compiled in when `DCHECK_IS_ON` is true
+(debug builds and some bot configurations, but not end-user builds).
+`NOTREACHED()` is equivalent to `DCHECK(false)`. Here are some rules for using
+these:
+
+ * Use `DCHECK()` or `NOTREACHED()` as assertions, e.g. to document pre- and
+ post-conditions. A `DCHECK()` means "this condition must always be true",
+ not "this condition is normally true, but perhaps not in exceptional
+ cases." Things like disk corruption or strange network errors are examples
+ of exceptional circumstances that nevertheless should not result in
+ `DCHECK()` failure.
+
+ * A consequence of this is that you should not handle DCHECK() failures, even
+ if failure would result in a crash. Attempting to handle a `DCHECK()` failure
+ is a statement that the `DCHECK()` can fail, which contradicts the point of
+ writing the `DCHECK()`. In particular, do not write code like the following:
+ ```c++
+ DCHECK(foo);
+ if (!foo) ... // Can't succeed!
+
+ if (!bar) {
+ NOTREACHED();
+ return; // Replace this whole conditional with "DCHECK(bar);" and keep going instead.
+ }
+ ```
+
+ * Use `CHECK()` if the consequence of a failed assertion would be a security
+ vulnerability, where crashing the browser is preferable. Because this takes
+ down the whole browser, sometimes there are better options than `CHECK()`.
+ For example, if a renderer sends the browser process a malformed IPC, an
+ attacker may control the renderer, but we can simply kill the offending
+ renderer instead of crashing the whole browser.
+
+ * You can temporarily use `CHECK()` instead of `DCHECK()` when trying to
+ force crashes in release builds to sniff out which of your assertions is
+ failing. Don't leave these in the codebase forever; remove them or change
+ them back once you've solved the problem.
+
+ * Don't use these macros in tests, as they crash the test binary and leave
+ bots in a bad state. Use the `ASSERT_xx()` and `EXPECT_xx()` family of
+ macros, which report failures gracefully and can continue running other
+ tests.
+
+## Miscellany
+
+ * Use UTF-8 file encodings and LF line endings.
+
+ * Unit tests and performance tests should be placed in the same directory as
+ the functionality they're testing.
+
+ * The [C++ do's and
+ don'ts](https://sites.google.com/a/chromium.org/dev/developers/coding-style/cpp-dos-and-donts)
+ page has more helpful information.
« no previous file with comments | « no previous file | styleguide/styleguide.md » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698