Index: src/gpu/gl/GrGLProgramEffects.cpp |
diff --git a/src/gpu/gl/GrGLProgramEffects.cpp b/src/gpu/gl/GrGLProgramEffects.cpp |
index 3bcf759b7f058a95451fb005c53ba33f7cebe1ea..1695a8e3cf50bcb65058fe5c73a4cff199147ee6 100644 |
--- a/src/gpu/gl/GrGLProgramEffects.cpp |
+++ b/src/gpu/gl/GrGLProgramEffects.cpp |
@@ -469,7 +469,7 @@ void GrGLVertexProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, |
//////////////////////////////////////////////////////////////////////////////// |
-void GrGLTexGenProgramEffects::emitEffect(GrGLFragmentOnlyShaderBuilder* builder, |
+void GrGLPathTexGenProgramEffects::emitEffect(GrGLFragmentOnlyShaderBuilder* builder, |
const GrEffectStage& stage, |
EffectKey key, |
const char* outColor, |
@@ -481,7 +481,7 @@ void GrGLTexGenProgramEffects::emitEffect(GrGLFragmentOnlyShaderBuilder* builder |
SkSTArray<4, TextureSampler> samplers(effect->numTextures()); |
SkASSERT(0 == stage.getVertexAttribIndexCount()); |
- this->setupTexGen(builder, effect, key, &coords); |
+ this->setupPathTexGen(builder, effect, key, &coords); |
this->emitSamplers(builder, effect, &samplers); |
GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); |
@@ -498,7 +498,7 @@ void GrGLTexGenProgramEffects::emitEffect(GrGLFragmentOnlyShaderBuilder* builder |
builder->fsCodeAppend("\t}\n"); |
} |
-void GrGLTexGenProgramEffects::setupTexGen(GrGLFragmentOnlyShaderBuilder* builder, |
+void GrGLPathTexGenProgramEffects::setupPathTexGen(GrGLFragmentOnlyShaderBuilder* builder, |
const GrEffectRef& effect, |
EffectKey effectKey, |
TransformedCoordsArray* outCoords) { |
@@ -516,7 +516,7 @@ void GrGLTexGenProgramEffects::setupTexGen(GrGLFragmentOnlyShaderBuilder* builde |
} |
} |
-void GrGLTexGenProgramEffects::setData(GrGpuGL* gpu, |
+void GrGLPathTexGenProgramEffects::setData(GrGpuGL* gpu, |
const GrGLUniformManager& uniformManager, |
const GrEffectStage* effectStages[]) { |
int numEffects = fGLEffects.count(); |
@@ -525,12 +525,12 @@ void GrGLTexGenProgramEffects::setData(GrGpuGL* gpu, |
for (int e = 0; e < numEffects; ++e) { |
GrDrawEffect drawEffect(*effectStages[e], false); |
fGLEffects[e]->setData(uniformManager, drawEffect); |
- this->setTexGenState(gpu, drawEffect, e); |
+ this->setPathTexGenState(gpu, drawEffect, e); |
this->bindTextures(gpu, *drawEffect.effect(), e); |
} |
} |
-void GrGLTexGenProgramEffects::setTexGenState(GrGpuGL* gpu, |
+void GrGLPathTexGenProgramEffects::setPathTexGenState(GrGpuGL* gpu, |
const GrDrawEffect& drawEffect, |
int effectIdx) { |
EffectKey totalKey = fTransforms[effectIdx].fTransformKey; |
@@ -542,7 +542,9 @@ void GrGLTexGenProgramEffects::setTexGenState(GrGpuGL* gpu, |
SkASSERT(get_transform_matrix(drawEffect, t).isIdentity()); |
GrGLfloat identity[] = {1, 0, 0, |
0, 1, 0}; |
- gpu->enableTexGen(texCoordIndex++, GrGpuGL::kST_TexGenComponents, identity); |
+ gpu->enablePathTexGen(texCoordIndex++, |
+ GrGpuGL::kST_PathTexGenComponents, |
+ identity); |
break; |
} |
case kTrans_MatrixType: { |
@@ -550,17 +552,23 @@ void GrGLTexGenProgramEffects::setTexGenState(GrGpuGL* gpu, |
get_transform_translation(drawEffect, t, &tx, &ty); |
GrGLfloat translate[] = {1, 0, tx, |
0, 1, ty}; |
- gpu->enableTexGen(texCoordIndex++, GrGpuGL::kST_TexGenComponents, translate); |
+ gpu->enablePathTexGen(texCoordIndex++, |
+ GrGpuGL::kST_PathTexGenComponents, |
+ translate); |
break; |
} |
case kNoPersp_MatrixType: { |
const SkMatrix& transform = get_transform_matrix(drawEffect, t); |
- gpu->enableTexGen(texCoordIndex++, GrGpuGL::kST_TexGenComponents, transform); |
+ gpu->enablePathTexGen(texCoordIndex++, |
+ GrGpuGL::kST_PathTexGenComponents, |
+ transform); |
break; |
} |
case kGeneral_MatrixType: { |
const SkMatrix& transform = get_transform_matrix(drawEffect, t); |
- gpu->enableTexGen(texCoordIndex++, GrGpuGL::kSTR_TexGenComponents, transform); |
+ gpu->enablePathTexGen(texCoordIndex++, |
+ GrGpuGL::kSTR_PathTexGenComponents, |
+ transform); |
break; |
} |
default: |
@@ -569,18 +577,18 @@ void GrGLTexGenProgramEffects::setTexGenState(GrGpuGL* gpu, |
} |
} |
-GrGLTexGenProgramEffectsBuilder::GrGLTexGenProgramEffectsBuilder( |
+GrGLPathTexGenProgramEffectsBuilder::GrGLPathTexGenProgramEffectsBuilder( |
GrGLFragmentOnlyShaderBuilder* builder, |
int reserveCount) |
: fBuilder(builder) |
- , fProgramEffects(SkNEW_ARGS(GrGLTexGenProgramEffects, (reserveCount))) { |
+ , fProgramEffects(SkNEW_ARGS(GrGLPathTexGenProgramEffects, (reserveCount))) { |
} |
-void GrGLTexGenProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, |
- GrGLProgramEffects::EffectKey key, |
- const char* outColor, |
- const char* inColor, |
- int stageIndex) { |
+void GrGLPathTexGenProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, |
+ GrGLProgramEffects::EffectKey key, |
+ const char* outColor, |
+ const char* inColor, |
+ int stageIndex) { |
SkASSERT(NULL != fProgramEffects.get()); |
fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIndex); |
} |