| Index: src/gpu/gl/GrGLProgram.cpp
|
| diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
|
| index 6e9878a91949873a0b69bb113d65888c9ce0f2d7..9b997c85ec6587c909887c9e9c67131ace90f490 100644
|
| --- a/src/gpu/gl/GrGLProgram.cpp
|
| +++ b/src/gpu/gl/GrGLProgram.cpp
|
| @@ -229,10 +229,11 @@ void GrGLProgram::setData(GrDrawState::BlendOptFlags blendOpts,
|
| fCoverageEffects->setData(fGpu, fUniformManager, coverageStages);
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|
|
|
|
| - // TexGen state applies to the the fixed function vertex shader. For custom shaders, it's
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| - // ignored, so we don't need to change the texgen settings in that case.
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| + // PathTexGen state applies to the the fixed function vertex shader. For
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| + // custom shaders, it's ignored, so we don't need to change the texgen
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| + // settings in that case.
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| if (!fHasVertexShader) {
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| - fGpu->flushTexGenSettings(fNumTexCoordSets);
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| + fGpu->flushPathTexGenSettings(fNumTexCoordSets);
|
| }
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| }
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|
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|
|