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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGpuGL.h" | 8 #include "GrGpuGL.h" |
9 | 9 |
10 #include "GrEffect.h" | 10 #include "GrEffect.h" |
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226 GrBlendCoeff dstCoeff; | 226 GrBlendCoeff dstCoeff; |
227 GrDrawState::BlendOptFlags blendOpts = drawState.getBlendOpts(false, &sr
cCoeff, &dstCoeff); | 227 GrDrawState::BlendOptFlags blendOpts = drawState.getBlendOpts(false, &sr
cCoeff, &dstCoeff); |
228 if (GrDrawState::kSkipDraw_BlendOptFlag & blendOpts) { | 228 if (GrDrawState::kSkipDraw_BlendOptFlag & blendOpts) { |
229 return false; | 229 return false; |
230 } | 230 } |
231 | 231 |
232 SkSTArray<8, const GrEffectStage*, true> colorStages; | 232 SkSTArray<8, const GrEffectStage*, true> colorStages; |
233 SkSTArray<8, const GrEffectStage*, true> coverageStages; | 233 SkSTArray<8, const GrEffectStage*, true> coverageStages; |
234 GrGLProgramDesc desc; | 234 GrGLProgramDesc desc; |
235 GrGLProgramDesc::Build(this->getDrawState(), | 235 GrGLProgramDesc::Build(this->getDrawState(), |
236 kDrawPoints_DrawType == type, | 236 type, |
237 blendOpts, | 237 blendOpts, |
238 srcCoeff, | 238 srcCoeff, |
239 dstCoeff, | 239 dstCoeff, |
240 this, | 240 this, |
241 dstCopy, | 241 dstCopy, |
242 &colorStages, | 242 &colorStages, |
243 &coverageStages, | 243 &coverageStages, |
244 &desc); | 244 &desc); |
245 | 245 |
246 fCurrentProgram.reset(fProgramCache->getProgram(desc, | 246 fCurrentProgram.reset(fProgramCache->getProgram(desc, |
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336 GrCrash("Unknown geometry src type!"); | 336 GrCrash("Unknown geometry src type!"); |
337 } | 337 } |
338 | 338 |
339 SkASSERT(NULL != ibuf); | 339 SkASSERT(NULL != ibuf); |
340 SkASSERT(!ibuf->isLocked()); | 340 SkASSERT(!ibuf->isLocked()); |
341 *indexOffsetInBytes += ibuf->baseOffset(); | 341 *indexOffsetInBytes += ibuf->baseOffset(); |
342 } | 342 } |
343 GrGLAttribArrayState* attribState = | 343 GrGLAttribArrayState* attribState = |
344 fHWGeometryState.bindArrayAndBuffersToDraw(this, vbuf, ibuf); | 344 fHWGeometryState.bindArrayAndBuffersToDraw(this, vbuf, ibuf); |
345 | 345 |
346 if (!fCurrentProgram->hasVertexShader()) { | 346 if (fCurrentProgram->hasVertexShader()) { |
347 int posIdx = this->getDrawState().positionAttributeIndex(); | |
348 const GrVertexAttrib* vertexAttrib = this->getDrawState().getVertexAttri
bs() + posIdx; | |
349 GrVertexAttribType attribType = vertexAttrib->fType; | |
350 SkASSERT(!GrGLAttribTypeToLayout(attribType).fNormalized); | |
351 SkASSERT(GrGLAttribTypeToLayout(attribType).fCount == 2); | |
352 | |
353 // Attrib at location 0 is defined to be bound to vertex in fixed-functi
on pipe. Asserts | |
354 // above should make sure position attribute goes to location 0 when bel
ow code is executed. | |
355 | |
356 attribState->set(this, | |
357 0, | |
358 vbuf, | |
359 GrGLAttribTypeToLayout(attribType).fCount, | |
360 GrGLAttribTypeToLayout(attribType).fType, | |
361 GrGLAttribTypeToLayout(attribType).fNormalized, | |
362 stride, | |
363 reinterpret_cast<GrGLvoid*>( | |
364 vertexOffsetInBytes + vertexAttrib->fOffset)); | |
365 attribState->disableUnusedArrays(this, 1); | |
366 } else { | |
367 int vertexAttribCount = this->getDrawState().getVertexAttribCount(); | 347 int vertexAttribCount = this->getDrawState().getVertexAttribCount(); |
368 uint32_t usedAttribArraysMask = 0; | 348 uint32_t usedAttribArraysMask = 0; |
369 const GrVertexAttrib* vertexAttrib = this->getDrawState().getVertexAttri
bs(); | 349 const GrVertexAttrib* vertexAttrib = this->getDrawState().getVertexAttri
bs(); |
370 | 350 |
371 for (int vertexAttribIndex = 0; vertexAttribIndex < vertexAttribCount; | 351 for (int vertexAttribIndex = 0; vertexAttribIndex < vertexAttribCount; |
372 ++vertexAttribIndex, ++vertexAttrib) { | 352 ++vertexAttribIndex, ++vertexAttrib) { |
373 | 353 |
374 usedAttribArraysMask |= (1 << vertexAttribIndex); | 354 usedAttribArraysMask |= (1 << vertexAttribIndex); |
375 GrVertexAttribType attribType = vertexAttrib->fType; | 355 GrVertexAttribType attribType = vertexAttrib->fType; |
376 attribState->set(this, | 356 attribState->set(this, |
377 vertexAttribIndex, | 357 vertexAttribIndex, |
378 vbuf, | 358 vbuf, |
379 GrGLAttribTypeToLayout(attribType).fCount, | 359 GrGLAttribTypeToLayout(attribType).fCount, |
380 GrGLAttribTypeToLayout(attribType).fType, | 360 GrGLAttribTypeToLayout(attribType).fType, |
381 GrGLAttribTypeToLayout(attribType).fNormalized, | 361 GrGLAttribTypeToLayout(attribType).fNormalized, |
382 stride, | 362 stride, |
383 reinterpret_cast<GrGLvoid*>( | 363 reinterpret_cast<GrGLvoid*>( |
384 vertexOffsetInBytes + vertexAttrib->fOffset)); | 364 vertexOffsetInBytes + vertexAttrib->fOffset)); |
385 } | 365 } |
386 attribState->disableUnusedArrays(this, usedAttribArraysMask); | 366 attribState->disableUnusedArrays(this, usedAttribArraysMask); |
387 } | 367 } |
388 } | 368 } |
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