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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
10 | 10 |
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35 | 35 |
36 const GrGLInterface* glInterface() const { return fGLContext.interface(); } | 36 const GrGLInterface* glInterface() const { return fGLContext.interface(); } |
37 const GrGLContextInfo& ctxInfo() const { return fGLContext; } | 37 const GrGLContextInfo& ctxInfo() const { return fGLContext; } |
38 GrGLStandard glStandard() const { return fGLContext.standard(); } | 38 GrGLStandard glStandard() const { return fGLContext.standard(); } |
39 GrGLVersion glVersion() const { return fGLContext.version(); } | 39 GrGLVersion glVersion() const { return fGLContext.version(); } |
40 GrGLSLGeneration glslGeneration() const { return fGLContext.glslGeneration()
; } | 40 GrGLSLGeneration glslGeneration() const { return fGLContext.glslGeneration()
; } |
41 const GrGLCaps& glCaps() const { return *fGLContext.caps(); } | 41 const GrGLCaps& glCaps() const { return *fGLContext.caps(); } |
42 | 42 |
43 virtual void discard(GrRenderTarget*) SK_OVERRIDE; | 43 virtual void discard(GrRenderTarget*) SK_OVERRIDE; |
44 | 44 |
45 // Used by GrGLProgram and GrGLTexGenProgramEffects to configure OpenGL stat
e. | 45 // Used by GrGLProgram and GrGLPathTexGenProgramEffects to configure OpenGL |
| 46 // state. |
46 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te
xture); | 47 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te
xture); |
47 void setProjectionMatrix(const SkMatrix& matrix, | 48 void setProjectionMatrix(const SkMatrix& matrix, |
48 const SkISize& renderTargetSize, | 49 const SkISize& renderTargetSize, |
49 GrSurfaceOrigin renderTargetOrigin); | 50 GrSurfaceOrigin renderTargetOrigin); |
50 enum TexGenComponents { | 51 enum PathTexGenComponents { |
51 kS_TexGenComponents = 1, | 52 kS_PathTexGenComponents = 1, |
52 kST_TexGenComponents = 2, | 53 kST_PathTexGenComponents = 2, |
53 kSTR_TexGenComponents = 3 | 54 kSTR_PathTexGenComponents = 3 |
54 }; | 55 }; |
55 void enableTexGen(int unitIdx, TexGenComponents, const GrGLfloat* coefficien
ts); | 56 void enablePathTexGen(int unitIdx, PathTexGenComponents, const GrGLfloat* co
efficients); |
56 void enableTexGen(int unitIdx, TexGenComponents, const SkMatrix& matrix); | 57 void enablePathTexGen(int unitIdx, PathTexGenComponents, const SkMatrix& mat
rix); |
57 void flushTexGenSettings(int numUsedTexCoordSets); | 58 void flushPathTexGenSettings(int numUsedTexCoordSets); |
58 bool shouldUseFixedFunctionTexturing() const { | 59 bool shouldUseFixedFunctionTexturing() const { |
59 return this->glCaps().fixedFunctionSupport() && | 60 return this->glCaps().pathRenderingSupport(); |
60 this->glCaps().pathRenderingSupport(); | |
61 } | 61 } |
62 | 62 |
63 bool programUnitTest(int maxStages); | 63 bool programUnitTest(int maxStages); |
64 | 64 |
65 // GrGpu overrides | 65 // GrGpu overrides |
66 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig readConfig, | 66 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig readConfig, |
67 GrPixelConfig surfaceConfig)
const SK_OVERRIDE; | 67 GrPixelConfig surfaceConfig)
const SK_OVERRIDE; |
68 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig writeConfig, | 68 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig writeConfig, |
69 GrPixelConfig surfaceConfig
) const SK_OVERRIDE; | 69 GrPixelConfig surfaceConfig
) const SK_OVERRIDE; |
70 virtual bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig
) const SK_OVERRIDE; | 70 virtual bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig
) const SK_OVERRIDE; |
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439 GrStencilSettings fHWStencilSettings; | 439 GrStencilSettings fHWStencilSettings; |
440 TriState fHWStencilTestEnabled; | 440 TriState fHWStencilTestEnabled; |
441 GrStencilSettings fHWPathStencilSettings; | 441 GrStencilSettings fHWPathStencilSettings; |
442 | 442 |
443 GrDrawState::DrawFace fHWDrawFace; | 443 GrDrawState::DrawFace fHWDrawFace; |
444 TriState fHWWriteToColor; | 444 TriState fHWWriteToColor; |
445 TriState fHWDitherEnabled; | 445 TriState fHWDitherEnabled; |
446 GrRenderTarget* fHWBoundRenderTarget; | 446 GrRenderTarget* fHWBoundRenderTarget; |
447 SkTArray<GrTexture*, true> fHWBoundTextures; | 447 SkTArray<GrTexture*, true> fHWBoundTextures; |
448 | 448 |
449 struct TexGenData { | 449 struct PathTexGenData { |
450 GrGLenum fMode; | 450 GrGLenum fMode; |
451 GrGLint fNumComponents; | 451 GrGLint fNumComponents; |
452 GrGLfloat fCoefficients[3 * 3]; | 452 GrGLfloat fCoefficients[3 * 3]; |
453 }; | 453 }; |
454 int fHWActiveTexGenSets; | 454 int fHWActivePathTexGenSets; |
455 SkTArray<TexGenData, true> fHWTexGenSettings; | 455 SkTArray<PathTexGenData, true> fHWPathTexGenSettings; |
456 ///@} | 456 ///@} |
457 | 457 |
458 // we record what stencil format worked last time to hopefully exit early | 458 // we record what stencil format worked last time to hopefully exit early |
459 // from our loop that tries stencil formats and calls check fb status. | 459 // from our loop that tries stencil formats and calls check fb status. |
460 int fLastSuccessfulStencilFmtIdx; | 460 int fLastSuccessfulStencilFmtIdx; |
461 | 461 |
462 typedef GrGpu INHERITED; | 462 typedef GrGpu INHERITED; |
463 }; | 463 }; |
464 | 464 |
465 #endif | 465 #endif |
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