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| 1 /* | 1 /* |
| 2 * Copyright (C) 2007-2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2007-2009 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 17 matching lines...) Expand all Loading... | |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 #include "V8Document.h" | 32 #include "V8Document.h" |
| 33 | 33 |
| 34 #include "V8CanvasRenderingContext2D.h" | 34 #include "V8CanvasRenderingContext2D.h" |
| 35 #include "V8DOMImplementation.h" | 35 #include "V8DOMImplementation.h" |
| 36 #include "V8HTMLDocument.h" | 36 #include "V8HTMLDocument.h" |
| 37 #include "V8Node.h" | 37 #include "V8Node.h" |
| 38 #include "V8NodeFilter.h" | |
| 39 #include "V8NodeIterator.h" | |
| 38 #include "V8SVGDocument.h" | 40 #include "V8SVGDocument.h" |
| 39 #include "V8Touch.h" | 41 #include "V8Touch.h" |
| 40 #include "V8TouchList.h" | 42 #include "V8TouchList.h" |
| 43 #include "V8TreeWalker.h" | |
| 41 #include "V8WebGLRenderingContext.h" | 44 #include "V8WebGLRenderingContext.h" |
| 42 #include "V8XPathNSResolver.h" | 45 #include "V8XPathNSResolver.h" |
| 43 #include "V8XPathResult.h" | 46 #include "V8XPathResult.h" |
| 44 #include "bindings/v8/ExceptionState.h" | 47 #include "bindings/v8/ExceptionState.h" |
| 45 #include "bindings/v8/ScriptController.h" | 48 #include "bindings/v8/ScriptController.h" |
| 46 #include "bindings/v8/V8Binding.h" | 49 #include "bindings/v8/V8Binding.h" |
| 47 #include "bindings/v8/V8DOMWrapper.h" | 50 #include "bindings/v8/V8DOMWrapper.h" |
| 51 #include "bindings/v8/V8HiddenPropertyName.h" | |
| 52 #include "bindings/v8/V8NodeFilterCondition.h" | |
| 48 #include "bindings/v8/V8WindowShell.h" | 53 #include "bindings/v8/V8WindowShell.h" |
| 49 #include "bindings/v8/custom/V8CustomXPathNSResolver.h" | 54 #include "bindings/v8/custom/V8CustomXPathNSResolver.h" |
| 50 #include "core/dom/Document.h" | 55 #include "core/dom/Document.h" |
| 51 #include "core/dom/ExceptionCode.h" | 56 #include "core/dom/ExceptionCode.h" |
| 52 #include "core/dom/Node.h" | 57 #include "core/dom/Node.h" |
| 53 #include "core/dom/TouchList.h" | 58 #include "core/dom/TouchList.h" |
| 54 #include "core/html/canvas/CanvasRenderingContext.h" | 59 #include "core/html/canvas/CanvasRenderingContext.h" |
| 55 #include "core/page/Frame.h" | 60 #include "core/page/Frame.h" |
| 56 #include "core/xml/DocumentXPathEvaluator.h" | 61 #include "core/xml/DocumentXPathEvaluator.h" |
| 57 #include "core/xml/XPathNSResolver.h" | 62 #include "core/xml/XPathNSResolver.h" |
| (...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 109 RefPtr<TouchList> touchList = TouchList::create(); | 114 RefPtr<TouchList> touchList = TouchList::create(); |
| 110 | 115 |
| 111 for (int i = 0; i < args.Length(); i++) { | 116 for (int i = 0; i < args.Length(); i++) { |
| 112 Touch* touch = V8DOMWrapper::isWrapperOfType(args[i], &V8Touch::info) ? V8Touch::toNative(args[i]->ToObject()) : 0; | 117 Touch* touch = V8DOMWrapper::isWrapperOfType(args[i], &V8Touch::info) ? V8Touch::toNative(args[i]->ToObject()) : 0; |
| 113 touchList->append(touch); | 118 touchList->append(touch); |
| 114 } | 119 } |
| 115 | 120 |
| 116 v8SetReturnValue(args, toV8(touchList.release(), args.Holder(), args.GetIsol ate())); | 121 v8SetReturnValue(args, toV8(touchList.release(), args.Holder(), args.GetIsol ate())); |
| 117 } | 122 } |
| 118 | 123 |
| 124 namespace { | |
| 125 | |
| 126 PassRefPtr<NodeFilter> toNodeFilterWithWrapper(v8::Handle<v8::Object>* filterWra pper, v8::Handle<v8::Value> callback, v8::Handle<v8::Object> creationContext, v8 ::Isolate* isolate) | |
|
haraken
2013/08/01 03:44:15
I'd really want to avoid writing custom bindings h
kouhei (in TOK)
2013/08/01 05:09:58
I had offline discussion with haraken. The conclus
| |
| 127 { | |
| 128 RefPtr<NodeFilter> filter = NodeFilter::create(); | |
| 129 *filterWrapper = toV8(filter.get(), creationContext, isolate).As<v8::Object> (); | |
| 130 | |
| 131 RefPtr<NodeFilterCondition> condition = V8NodeFilterCondition::create(callba ck, *filterWrapper); | |
| 132 filter->setCondition(condition.release()); | |
| 133 | |
| 134 return filter.release(); | |
| 135 } | |
| 136 | |
| 137 } // namespace | |
| 138 | |
| 139 void V8Document::createNodeIteratorMethodCustom(const v8::FunctionCallbackInfo<v 8::Value>& args) | |
| 140 { | |
| 141 if (args.Length() < 1) { | |
| 142 throwNotEnoughArgumentsError(args.GetIsolate()); | |
| 143 return; | |
| 144 } | |
| 145 | |
| 146 Document* document = V8Document::toNative(args.Holder()); | |
| 147 ExceptionState es(args.GetIsolate()); | |
| 148 | |
| 149 V8TRYCATCH_VOID(Node*, root, V8Node::HasInstance(args[0], args.GetIsolate(), worldType(args.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(a rgs[0])) : 0); | |
| 150 V8TRYCATCH_VOID(unsigned, whatToShow, (args.Length() > 2) ? toUInt32(args[1] ) : NodeFilter::SHOW_ALL); | |
| 151 | |
| 152 v8::Handle<v8::Object> filterWrapper; | |
| 153 RefPtr<NodeFilter> filter; | |
| 154 if (args.Length() > 3) | |
| 155 filter = toNodeFilterWithWrapper(&filterWrapper, args[2], args.Holder(), args.GetIsolate()); | |
| 156 | |
| 157 V8TRYCATCH_VOID(bool, expandEntityReferences, args[3]->BooleanValue()); | |
| 158 | |
| 159 RefPtr<NodeIterator> nodeIterator = document->createNodeIterator(root, whatT oShow, filter.get(), expandEntityReferences, es); | |
| 160 if (es.throwIfNeeded()) | |
| 161 return; | |
| 162 | |
| 163 v8::Handle<v8::Object> nodeIteratorWrapper = toV8Fast(nodeIterator.get(), ar gs, document).As<v8::Object>(); | |
| 164 if (!filterWrapper.IsEmpty()) | |
| 165 V8HiddenPropertyName::setNamedHiddenReference(nodeIteratorWrapper, "filt er", filterWrapper); | |
| 166 v8SetReturnValue(args, nodeIteratorWrapper); | |
| 167 } | |
| 168 | |
| 169 void V8Document::createTreeWalkerMethodCustom(const v8::FunctionCallbackInfo<v8: :Value>& args) | |
| 170 { | |
| 171 if (args.Length() < 1) { | |
| 172 throwNotEnoughArgumentsError(args.GetIsolate()); | |
| 173 return; | |
| 174 } | |
| 175 | |
| 176 Document* document = V8Document::toNative(args.Holder()); | |
| 177 ExceptionState es(args.GetIsolate()); | |
| 178 | |
| 179 V8TRYCATCH_VOID(Node*, root, V8Node::HasInstance(args[0], args.GetIsolate(), worldType(args.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(a rgs[0])) : 0); | |
| 180 V8TRYCATCH_VOID(unsigned, whatToShow, (args.Length() > 2) ? toUInt32(args[1] ) : NodeFilter::SHOW_ALL); | |
| 181 | |
| 182 v8::Handle<v8::Object> filterWrapper; | |
| 183 RefPtr<NodeFilter> filter; | |
| 184 if (args.Length() > 3) | |
| 185 filter = toNodeFilterWithWrapper(&filterWrapper, args[2], args.Holder(), args.GetIsolate()); | |
| 186 | |
| 187 V8TRYCATCH_VOID(bool, expandEntityReferences, args[3]->BooleanValue()); | |
| 188 | |
| 189 RefPtr<TreeWalker> treeWalker = document->createTreeWalker(root, whatToShow, filter.get(), expandEntityReferences, es); | |
| 190 if (es.throwIfNeeded()) | |
| 191 return; | |
| 192 | |
| 193 v8::Handle<v8::Object> treeWalkerWrapper = toV8Fast(treeWalker.get(), args, document).As<v8::Object>(); | |
| 194 if (!filterWrapper.IsEmpty()) | |
| 195 V8HiddenPropertyName::setNamedHiddenReference(treeWalkerWrapper, "filter ", filterWrapper); | |
| 196 v8SetReturnValue(args, treeWalkerWrapper); | |
| 197 } | |
| 198 | |
| 119 } // namespace WebCore | 199 } // namespace WebCore |
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