| Index: src/gpu/GrPathRenderer.h
|
| diff --git a/src/gpu/GrPathRenderer.h b/src/gpu/GrPathRenderer.h
|
| index 96e603f07526267979809833dea7cb385bdb63a5..3b677acff3d23b895f56d19a808bd9aad0727c90 100644
|
| --- a/src/gpu/GrPathRenderer.h
|
| +++ b/src/gpu/GrPathRenderer.h
|
| @@ -130,7 +130,6 @@ public:
|
|
|
| GrDrawContext* fDrawContext;
|
| const GrClip* fClip;
|
| - GrColor fColor;
|
| const SkMatrix* fViewMatrix;
|
| const GrShape* fShape;
|
| bool fAntiAlias;
|
| @@ -275,13 +274,13 @@ private:
|
| );
|
|
|
| GrPaint paint;
|
| + paint.setColor4f(GrColor4f(1.0f, 1.0f, 1.0f, 1.0f));
|
|
|
| DrawPathArgs drawArgs;
|
| drawArgs.fResourceProvider = args.fResourceProvider;
|
| drawArgs.fPaint = &paint;
|
| drawArgs.fUserStencilSettings = &kIncrementStencil;
|
| drawArgs.fDrawContext = args.fDrawContext;
|
| - drawArgs.fColor = GrColor_WHITE;
|
| drawArgs.fViewMatrix = args.fViewMatrix;
|
| drawArgs.fShape = args.fShape;
|
| drawArgs.fAntiAlias = false; // In this case the MSAA handles the AA so we want to draw BW
|
|
|