| Index: third_party/WebKit/PerformanceTests/Canvas/draw-dynamic-webgl-to-hw-accelerated-canvas-2d.html
|
| diff --git a/third_party/WebKit/PerformanceTests/Canvas/draw-dynamic-webgl-to-hw-accelerated-canvas-2d.html b/third_party/WebKit/PerformanceTests/Canvas/draw-dynamic-webgl-to-hw-accelerated-canvas-2d.html
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| index 11fc67dd07e13f61fd1d9f1d8f564f14d1bfbe0d..c35f28ca4b8210cfe55cc8e0a530855f72c6833b 100644
|
| --- a/third_party/WebKit/PerformanceTests/Canvas/draw-dynamic-webgl-to-hw-accelerated-canvas-2d.html
|
| +++ b/third_party/WebKit/PerformanceTests/Canvas/draw-dynamic-webgl-to-hw-accelerated-canvas-2d.html
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| @@ -11,6 +11,12 @@ var gl = canvas3D.getContext('webgl');
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| if (!gl)
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| CanvasRunner.logFatalError("WebGL is not supported or enabled on this platform!");
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|
|
| +var dummyCanvas2D = document.createElement("canvas");
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| +var dummyCtx2D = dummyCanvas2D.getContext("2d");
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| +
|
| +dummyCanvas2D.width = 1;
|
| +dummyCanvas2D.height = 1;
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| +
|
| function setSize(canvas2DWidth, canvas2DHeight, webglWidth, webglHeight) {
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| canvas2D.width = canvas2DWidth;
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| canvas2D.height = canvas2DHeight;
|
| @@ -38,9 +44,9 @@ function doRun() {
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| }
|
|
|
| function ensureComplete() {
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| - // Calling getImageData() is just to flush out the content when
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| - // accelerated 2D canvas is in use. The cost of reading 1x1 pixels is low.
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| - ctx2D.getImageData(0, 0, 1, 1);
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| + // Using destCanvas2D as a source image is just to flush out the content when
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| + // accelerated 2D canvas is in use.
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| + dummyCtx2D.drawImage(destCanvas2D, 0, 0, 1, 1, 0, 0, 1, 1);
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| }
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|
|
| window.onload = function () {
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|
|