| OLD | NEW |
| 1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
| 2 <html> | 2 <html> |
| 3 <body> | 3 <body> |
| 4 <video id="video" loop></video> | 4 <video id="video" loop></video> |
| 5 <script src="../resources/runner.js"></script> | 5 <script src="../resources/runner.js"></script> |
| 6 <script src="resources/canvas_runner.js"></script> | 6 <script src="resources/canvas_runner.js"></script> |
| 7 <script> | 7 <script> |
| 8 var videoElement = document.getElementById("video"); | 8 var videoElement = document.getElementById("video"); |
| 9 var destCanvas2D = document.createElement("canvas"); | 9 var destCanvas2D = document.createElement("canvas"); |
| 10 var destCtx2D = destCanvas2D.getContext("2d"); | 10 var destCtx2D = destCanvas2D.getContext("2d"); |
| 11 var dummyCanvas2D = document.createElement("canvas"); |
| 12 var dummyCtx2D = dummyCanvas2D.getContext("2d"); |
| 13 |
| 14 dummyCanvas2D.width = 1; |
| 15 dummyCanvas2D.height = 1; |
| 11 | 16 |
| 12 function setSize(width, height) { | 17 function setSize(width, height) { |
| 13 destCanvas2D.width = width; | 18 destCanvas2D.width = width; |
| 14 destCanvas2D.height = height; | 19 destCanvas2D.height = height; |
| 15 } | 20 } |
| 16 | 21 |
| 17 function startPerfTest() { | 22 function startPerfTest() { |
| 18 CanvasRunner.start({ | 23 CanvasRunner.start({ |
| 19 description: "This bench test checks the speed on drawing Video element
to HW accelerated Canvas2D(1024x1024).", | 24 description: "This bench test checks the speed on drawing Video element
to HW accelerated Canvas2D(1024x1024).", |
| 20 doRun: doRun, | 25 doRun: doRun, |
| 21 ensureComplete: ensureComplete}); | 26 ensureComplete: ensureComplete}); |
| 22 } | 27 } |
| 23 | 28 |
| 24 function doRun() { | 29 function doRun() { |
| 25 // draw Video | 30 // draw Video |
| 26 destCtx2D.drawImage(videoElement, 0, 0); | 31 destCtx2D.drawImage(videoElement, 0, 0); |
| 27 } | 32 } |
| 28 | 33 |
| 29 function ensureComplete() { | 34 function ensureComplete() { |
| 30 // Calling getImageData() is just to flush out the content when | 35 // Using destCanvas2D as a source image is just to flush out the content whe
n |
| 31 // accelerated 2D canvas is in use. The cost of reading 1x1 pixels is low. | 36 // accelerated 2D canvas is in use. |
| 32 destCtx2D.getImageData(0, 0, 1, 1); | 37 dummyCtx2D.drawImage(destCanvas2D, 0, 0, 1, 1, 0, 0, 1, 1); |
| 33 } | 38 } |
| 34 | 39 |
| 35 window.onload = function () { | 40 window.onload = function () { |
| 36 // It should use setMinimumAccelerated2dCanvasSize() to enable accelerated C
anvas for a specified size | 41 // It should use setMinimumAccelerated2dCanvasSize() to enable accelerated C
anvas for a specified size |
| 37 // but this API is not available in JS or WebPage. Assume the threshold size
is 256x257 | 42 // but this API is not available in JS or WebPage. Assume the threshold size
is 256x257 |
| 38 // and the dest canvas is HW accelerated Canvas when setting its size to 102
4x1024. | 43 // and the dest canvas is HW accelerated Canvas when setting its size to 102
4x1024. |
| 39 setSize(1024, 1024); | 44 setSize(1024, 1024); |
| 40 | 45 |
| 41 videoElement.src = "resources/bear-1280x720.mp4"; | 46 videoElement.src = "resources/bear-1280x720.mp4"; |
| 42 if(!videoElement.canPlayType('video/mp4').replace(/no/, '')) { | 47 if(!videoElement.canPlayType('video/mp4').replace(/no/, '')) { |
| 43 CanvasRunner.logFatalError("video/mp4 is unsupported"); | 48 CanvasRunner.logFatalError("video/mp4 is unsupported"); |
| 44 }; | 49 }; |
| 45 CanvasRunner.startPlayingAndWaitForVideo(videoElement, startPerfTest); | 50 CanvasRunner.startPlayingAndWaitForVideo(videoElement, startPerfTest); |
| 46 } | 51 } |
| 47 | 52 |
| 48 </script> | 53 </script> |
| 49 </body> | 54 </body> |
| 50 </html> | 55 </html> |
| OLD | NEW |