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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_IPC_SERVICE_IMAGE_TRANSPORT_SURFACE_OVERLAY_MAC_H_ | 5 #ifndef GPU_IPC_SERVICE_IMAGE_TRANSPORT_SURFACE_OVERLAY_MAC_H_ |
6 #define GPU_IPC_SERVICE_IMAGE_TRANSPORT_SURFACE_OVERLAY_MAC_H_ | 6 #define GPU_IPC_SERVICE_IMAGE_TRANSPORT_SURFACE_OVERLAY_MAC_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <memory> | 9 #include <memory> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #import "base/mac/scoped_nsobject.h" | 12 #import "base/mac/scoped_nsobject.h" |
13 #include "base/timer/timer.h" | 13 #include "base/timer/timer.h" |
14 #include "gpu/ipc/service/gpu_command_buffer_stub.h" | 14 #include "gpu/ipc/service/gpu_command_buffer_stub.h" |
15 #include "gpu/ipc/service/image_transport_surface.h" | 15 #include "gpu/ipc/service/image_transport_surface.h" |
16 #include "ui/base/cocoa/remote_layer_api.h" | 16 #include "ui/base/cocoa/remote_layer_api.h" |
17 #include "ui/events/latency_info.h" | 17 #include "ui/events/latency_info.h" |
18 #include "ui/gl/gl_surface.h" | 18 #include "ui/gl/gl_surface.h" |
19 #include "ui/gl/gpu_switching_observer.h" | 19 #include "ui/gl/gpu_switching_observer.h" |
20 | 20 |
21 @class CAContext; | 21 @class CAContext; |
22 @class CALayer; | 22 @class CALayer; |
23 | 23 |
24 namespace ui { | 24 namespace ui { |
25 class CALayerTreeCoordinator; | 25 class CALayerTreeCoordinator; |
26 struct CARendererLayerParams; | |
27 } | 26 } |
28 | 27 |
29 namespace gl { | 28 namespace gl { |
30 class GLFence; | 29 class GLFence; |
31 } | 30 } |
32 | 31 |
33 namespace gpu { | 32 namespace gpu { |
34 | 33 |
35 class ImageTransportSurfaceOverlayMac : public gl::GLSurface, | 34 class ImageTransportSurfaceOverlayMac : public gl::GLSurface, |
36 public ui::GpuSwitchingObserver { | 35 public ui::GpuSwitchingObserver { |
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49 gfx::SwapResult PostSubBuffer(int x, int y, int width, int height) override; | 48 gfx::SwapResult PostSubBuffer(int x, int y, int width, int height) override; |
50 bool SupportsPostSubBuffer() override; | 49 bool SupportsPostSubBuffer() override; |
51 gfx::Size GetSize() override; | 50 gfx::Size GetSize() override; |
52 void* GetHandle() override; | 51 void* GetHandle() override; |
53 bool OnMakeCurrent(gl::GLContext* context) override; | 52 bool OnMakeCurrent(gl::GLContext* context) override; |
54 bool ScheduleOverlayPlane(int z_order, | 53 bool ScheduleOverlayPlane(int z_order, |
55 gfx::OverlayTransform transform, | 54 gfx::OverlayTransform transform, |
56 gl::GLImage* image, | 55 gl::GLImage* image, |
57 const gfx::Rect& bounds_rect, | 56 const gfx::Rect& bounds_rect, |
58 const gfx::RectF& crop_rect) override; | 57 const gfx::RectF& crop_rect) override; |
59 bool ScheduleCALayer(const ui::CARendererLayerParams& params) override; | 58 bool ScheduleCALayer(gl::GLImage* contents_image, |
| 59 const gfx::RectF& contents_rect, |
| 60 float opacity, |
| 61 unsigned background_color, |
| 62 unsigned edge_aa_mask, |
| 63 const gfx::RectF& rect, |
| 64 bool is_clipped, |
| 65 const gfx::RectF& clip_rect, |
| 66 const gfx::Transform& transform, |
| 67 int sorting_context_id, |
| 68 unsigned filter) override; |
60 void ScheduleCALayerInUseQuery( | 69 void ScheduleCALayerInUseQuery( |
61 std::vector<CALayerInUseQuery> queries) override; | 70 std::vector<CALayerInUseQuery> queries) override; |
62 bool IsSurfaceless() const override; | 71 bool IsSurfaceless() const override; |
63 | 72 |
64 // ui::GpuSwitchingObserver implementation. | 73 // ui::GpuSwitchingObserver implementation. |
65 void OnGpuSwitched() override; | 74 void OnGpuSwitched() override; |
66 | 75 |
67 private: | 76 private: |
68 ~ImageTransportSurfaceOverlayMac() override; | 77 ~ImageTransportSurfaceOverlayMac() override; |
69 | 78 |
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100 base::ScopedTypeRef<CGLContextObj> fence_context_obj_; | 109 base::ScopedTypeRef<CGLContextObj> fence_context_obj_; |
101 | 110 |
102 // The renderer ID that all contexts made current to this surface should be | 111 // The renderer ID that all contexts made current to this surface should be |
103 // targeting. | 112 // targeting. |
104 GLint gl_renderer_id_; | 113 GLint gl_renderer_id_; |
105 }; | 114 }; |
106 | 115 |
107 } // namespace gpu | 116 } // namespace gpu |
108 | 117 |
109 #endif // GPU_IPC_SERVICE_IMAGE_TRANSPORT_SURFACE_OVERLAY_MAC_H_ | 118 #endif // GPU_IPC_SERVICE_IMAGE_TRANSPORT_SURFACE_OVERLAY_MAC_H_ |
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