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Unified Diff: gm/stroke_rect_shader.cpp

Issue 2125663003: Add gm that tests shaded stroked rectangles. (Closed) Base URL: https://skia.googlesource.com/skia.git@fixgmwidth
Patch Set: fix windows double->scalar warning Created 4 years, 5 months ago
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Index: gm/stroke_rect_shader.cpp
diff --git a/gm/stroke_rect_shader.cpp b/gm/stroke_rect_shader.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..0eb09e9a6f81e4d60a22374081714af0affbf64f
--- /dev/null
+++ b/gm/stroke_rect_shader.cpp
@@ -0,0 +1,61 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "gm.h"
+#include "SkGradientShader.h"
+
+namespace skiagm {
+
+// Draw stroked rects (both AA and nonAA) with all the types of joins:
+// bevel, miter, miter-limited-to-bevel, round
+// and as a hairline.
+DEF_SIMPLE_GM(stroke_rect_shader, canvas, 690, 300) {
+ static constexpr SkRect kRect {0, 0, 100, 100};
+ static constexpr SkPoint kPts[] {{kRect.fLeft, kRect.fTop}, {kRect.fRight, kRect.fBottom}};
+ static constexpr SkColor kColors[] {SK_ColorRED, SK_ColorBLUE};
+ SkPaint paint;
+ sk_sp<SkShader> shader = SkGradientShader::MakeLinear(kPts, kColors, nullptr, 2,
+ SkShader::kClamp_TileMode);
+ paint.setShader(std::move(shader));
+ paint.setStyle(SkPaint::kStroke_Style);
+ // Do a large initial translate so that local coords disagree with device coords significantly
+ // for the first rect drawn.
+ canvas->translate(kRect.centerX(), kRect.centerY());
+ static constexpr SkScalar kPad = 20;
+ for (auto aa : {false, true}) {
+ paint.setAntiAlias(aa);
+ canvas->save();
+
+ static constexpr SkScalar kStrokeWidth = 10;
+ paint.setStrokeWidth(kStrokeWidth);
+
+ paint.setStrokeJoin(SkPaint::kBevel_Join);
+ canvas->drawRect(kRect, paint);
+ canvas->translate(kRect.width() + kPad, 0);
+
+ paint.setStrokeJoin(SkPaint::kMiter_Join);
+ canvas->drawRect(kRect, paint);
+ canvas->translate(kRect.width() + kPad, 0);
+
+ // This miter limit should effectively produce a bevel join.
+ paint.setStrokeMiter(0.01f);
+ canvas->drawRect(kRect, paint);
+ canvas->translate(kRect.width() + kPad, 0);
+
+ paint.setStrokeJoin(SkPaint::kRound_Join);
+ canvas->drawRect(kRect, paint);
+ canvas->translate(kRect.width() + kPad, 0);
+
+ paint.setStrokeWidth(0);
+ canvas->drawRect(kRect, paint);
+
+ canvas->restore();
+ canvas->translate(0, kRect.height() + kPad);
+ }
+}
+
+}
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