Chromium Code Reviews| Index: gm/stroke_rect_shader.cpp |
| diff --git a/gm/stroke_rect_shader.cpp b/gm/stroke_rect_shader.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..99cf38766369642b1a1a68773b97878bed08a5e4 |
| --- /dev/null |
| +++ b/gm/stroke_rect_shader.cpp |
| @@ -0,0 +1,60 @@ |
| +/* |
|
robertphillips
2016/07/06 15:01:47
What's up with the naming of this file?
bsalomon
2016/07/06 15:57:53
I don't understand. What is up with it? The unders
|
| + * Copyright 2016 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#include "gm.h" |
| +#include "SkGradientShader.h" |
| + |
|
robertphillips
2016/07/06 15:01:47
Are we testing the degenerate rect cases somewhere
bsalomon
2016/07/06 15:57:53
The strokedrect GM tests more varieties of rects +
|
| +namespace skiagm { |
| + |
|
robertphillips
2016/07/06 15:01:47
// Draw stroked rects (both AA and nonAA) with all
bsalomon
2016/07/06 15:57:53
Done.
|
| +DEF_SIMPLE_GM(stroke_rect_shader, canvas, 690, 300) { |
| + static constexpr SkRect kRect {0, 0, 100, 100}; |
| + static constexpr SkPoint kPts[] {{kRect.fLeft, kRect.fTop}, {kRect.fRight, kRect.fBottom}}; |
| + static constexpr SkColor kColors[] {SK_ColorRED, SK_ColorBLUE}; |
| + SkPaint paint; |
|
robertphillips
2016/07/06 15:01:47
What are your thoughts on the style proposal that
bsalomon
2016/07/06 15:57:53
I don't agree with it, but I'm fine abiding by it.
|
| + auto shader = SkGradientShader::MakeLinear(kPts, kColors, nullptr, 2, |
| + SkShader::kClamp_TileMode); |
| + paint.setShader(std::move(shader)); |
| + paint.setStyle(SkPaint::kStroke_Style); |
| + // Do a large initial translate so that local coords disagree with device coords significantly |
| + // for the first rect drawn. |
|
robertphillips
2016/07/06 15:01:47
kRect.centerX(), kRect.centerY() ?
bsalomon
2016/07/06 15:57:53
Done.
|
| + canvas->translate(kRect.width() / 2, kRect.height() / 2); |
| + static constexpr SkScalar kPad = 20; |
| + for (auto aa : {false, true}) { |
| + paint.setAntiAlias(aa); |
| + canvas->save(); |
| + |
| + static constexpr SkScalar kStrokeWidth = 10; |
| + paint.setStrokeWidth(kStrokeWidth); |
| + |
| + paint.setStrokeJoin(SkPaint::kBevel_Join); |
| + canvas->drawRect(kRect, paint); |
| + canvas->translate(kRect.width() + kPad, 0); |
| + |
| + paint.setStrokeJoin(SkPaint::kMiter_Join); |
| + canvas->drawRect(kRect, paint); |
| + canvas->translate(kRect.width() + kPad, 0); |
| + |
| + // This miter limit should effectively produce a bevel join. |
| + paint.setStrokeMiter(0.01); |
| + canvas->drawRect(kRect, paint); |
| + canvas->translate(kRect.width() + kPad, 0); |
| + |
|
robertphillips
2016/07/06 15:01:47
Wrong comment ?
bsalomon
2016/07/06 15:57:53
Done.
|
| + // This miter limit should effectively produce a bevel join. |
| + paint.setStrokeJoin(SkPaint::kRound_Join); |
| + canvas->drawRect(kRect, paint); |
| + canvas->translate(kRect.width() + kPad, 0); |
| + |
|
robertphillips
2016/07/06 15:01:47
// Hairlines, make bevel and round joins appear th
bsalomon
2016/07/06 15:57:53
If we are going to test that I think it'd be bette
|
| + paint.setStrokeWidth(0); |
| + canvas->drawRect(kRect, paint); |
|
robertphillips
2016/07/06 15:01:47
Rm this translate ?
bsalomon
2016/07/06 15:57:53
Done.
|
| + canvas->translate(kRect.width() + kPad, 0); |
| + |
| + canvas->restore(); |
| + canvas->translate(0, kRect.height() + kPad); |
| + } |
| +} |
| + |
| +} |