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1 /* | 1 /* |
2 * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org> | 2 * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org> |
3 * 1999 Lars Knoll <knoll@kde.org> | 3 * 1999 Lars Knoll <knoll@kde.org> |
4 * 1999 Antti Koivisto <koivisto@kde.org> | 4 * 1999 Antti Koivisto <koivisto@kde.org> |
5 * 2000 Dirk Mueller <mueller@kde.org> | 5 * 2000 Dirk Mueller <mueller@kde.org> |
6 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. | 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. |
7 * (C) 2006 Graham Dennis (graham.dennis@gmail.com) | 7 * (C) 2006 Graham Dennis (graham.dennis@gmail.com) |
8 * (C) 2006 Alexey Proskuryakov (ap@nypop.com) | 8 * (C) 2006 Alexey Proskuryakov (ap@nypop.com) |
9 * Copyright (C) 2009 Google Inc. All rights reserved. | 9 * Copyright (C) 2009 Google Inc. All rights reserved. |
10 * | 10 * |
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992 | 992 |
993 scheduleOrPerformPostLayoutTasks(); | 993 scheduleOrPerformPostLayoutTasks(); |
994 | 994 |
995 InspectorInstrumentation::didLayout(cookie, rootForThisLayout); | 995 InspectorInstrumentation::didLayout(cookie, rootForThisLayout); |
996 | 996 |
997 m_nestedLayoutCount--; | 997 m_nestedLayoutCount--; |
998 if (m_nestedLayoutCount) | 998 if (m_nestedLayoutCount) |
999 return; | 999 return; |
1000 | 1000 |
1001 if (RuntimeEnabledFeatures::repaintAfterLayoutEnabled()) { | 1001 if (RuntimeEnabledFeatures::repaintAfterLayoutEnabled()) { |
1002 if (m_doFullRepaint) | |
1003 renderView()->setShouldDoFullRepaintAfterLayout(true); | |
1004 | |
1005 repaintTree(rootForThisLayout); | 1002 repaintTree(rootForThisLayout); |
1006 | 1003 |
1007 } else if (m_doFullRepaint) { | 1004 } else if (m_doFullRepaint) { |
1008 // FIXME: This isn't really right, since the RenderView doesn't fully en
compass | 1005 // FIXME: This isn't really right, since the RenderView doesn't fully en
compass |
1009 // the visibleContentRect(). It just happens to work out most of the tim
e, | 1006 // the visibleContentRect(). It just happens to work out most of the tim
e, |
1010 // since first layouts and printing don't have you scrolled anywhere. | 1007 // since first layouts and printing don't have you scrolled anywhere. |
1011 renderView()->repaint(); | 1008 renderView()->repaint(); |
1012 } | 1009 } |
1013 | 1010 |
1014 m_doFullRepaint = false; | 1011 m_doFullRepaint = false; |
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1037 ASSERT(RuntimeEnabledFeatures::repaintAfterLayoutEnabled()); | 1034 ASSERT(RuntimeEnabledFeatures::repaintAfterLayoutEnabled()); |
1038 ASSERT(!root->needsLayout()); | 1035 ASSERT(!root->needsLayout()); |
1039 // We should only repaint for the outer most layout. This works as | 1036 // We should only repaint for the outer most layout. This works as |
1040 // we continue to track repaint rects until this function is called. | 1037 // we continue to track repaint rects until this function is called. |
1041 ASSERT(!m_nestedLayoutCount); | 1038 ASSERT(!m_nestedLayoutCount); |
1042 | 1039 |
1043 // FIXME: really, we're in the repaint phase here, and the compositing queri
es are legal. | 1040 // FIXME: really, we're in the repaint phase here, and the compositing queri
es are legal. |
1044 // Until those states are fully fledged, I'll just disable the ASSERTS. | 1041 // Until those states are fully fledged, I'll just disable the ASSERTS. |
1045 DisableCompositingQueryAsserts disabler; | 1042 DisableCompositingQueryAsserts disabler; |
1046 | 1043 |
| 1044 // If we are set to do a full repaint that means the RenderView will be |
| 1045 // invalidated. We can then skip issuing of invalidations for the child |
| 1046 // renderers as they'll be covered by the RenderView. |
| 1047 if (m_doFullRepaint) { |
| 1048 RenderView* view = renderView(); |
| 1049 view->repaintAfterLayoutIfNeeded(view->containerForRepaint(), true, view
->oldRepaintRect(), &(view->newRepaintRect())); |
| 1050 |
| 1051 // Clear the invalidation flags for the root and child renderers. |
| 1052 for (RenderObject* renderer = root; renderer; renderer = renderer->nextI
nPreOrder()) { |
| 1053 renderer->clearRepaintState(); |
| 1054 } |
| 1055 return; |
| 1056 } |
| 1057 |
| 1058 ASSERT(!m_doFullRepaint); |
| 1059 |
1047 for (RenderObject* renderer = root; renderer; renderer = renderer->nextInPre
Order()) { | 1060 for (RenderObject* renderer = root; renderer; renderer = renderer->nextInPre
Order()) { |
1048 const LayoutRect& oldRepaintRect = renderer->oldRepaintRect(); | |
1049 const LayoutRect& newRepaintRect = renderer->newRepaintRect(); | |
1050 | |
1051 if ((renderer->onlyNeededPositionedMovementLayout() && renderer->composi
tingState() != PaintsIntoOwnBacking) | 1061 if ((renderer->onlyNeededPositionedMovementLayout() && renderer->composi
tingState() != PaintsIntoOwnBacking) |
1052 || (renderer->shouldDoFullRepaintIfSelfPaintingLayer() | 1062 || (renderer->shouldDoFullRepaintIfSelfPaintingLayer() |
1053 && renderer->hasLayer() | 1063 && renderer->hasLayer() |
1054 && toRenderLayerModelObject(renderer)->layer()->isSelfPaintingLa
yer())) { | 1064 && toRenderLayerModelObject(renderer)->layer()->isSelfPaintingLa
yer())) { |
1055 renderer->setShouldDoFullRepaintAfterLayout(true); | 1065 renderer->setShouldDoFullRepaintAfterLayout(true); |
1056 } | 1066 } |
1057 | 1067 |
1058 // FIXME: Currently renderers with layers will get repainted when we cal
l updateLayerPositionsAfterLayout. | 1068 // FIXME: Currently renderers with layers will get repainted when we cal
l updateLayerPositionsAfterLayout. |
1059 // That call should be broken apart to position the layers be done befor
e | 1069 // That call should be broken apart to position the layers be done befor
e |
1060 // the repaintTree call so this will repaint everything. | 1070 // the repaintTree call so this will repaint everything. |
1061 bool didFullRepaint = false; | 1071 bool didFullRepaint = false; |
1062 if (!renderer->layoutDidGetCalled()) { | 1072 if (!renderer->layoutDidGetCalled()) { |
1063 if (renderer->shouldDoFullRepaintAfterLayout()) { | 1073 if (renderer->shouldDoFullRepaintAfterLayout()) { |
1064 renderer->repaint(); | 1074 renderer->repaint(); |
1065 didFullRepaint = true; | 1075 didFullRepaint = true; |
1066 } | 1076 } |
1067 | 1077 |
1068 } else { | 1078 } else { |
1069 didFullRepaint = renderer->repaintAfterLayoutIfNeeded(renderer->cont
ainerForRepaint(), | 1079 didFullRepaint = renderer->repaintAfterLayoutIfNeeded(renderer->cont
ainerForRepaint(), |
1070 renderer->shouldDoFullRepaintAfterLayout(), oldRepaintRect, &new
RepaintRect); | 1080 renderer->shouldDoFullRepaintAfterLayout(), renderer->oldRepaint
Rect(), &(renderer->newRepaintRect())); |
1071 } | 1081 } |
1072 | 1082 |
1073 if (!didFullRepaint) | 1083 if (!didFullRepaint) |
1074 renderer->repaintOverflowIfNeeded(); | 1084 renderer->repaintOverflowIfNeeded(); |
1075 | 1085 |
1076 // Repaint any scrollbars if there is a scrollable area for this rendere
r. | 1086 // Repaint any scrollbars if there is a scrollable area for this rendere
r. |
1077 if (RenderLayerScrollableArea* area = renderer->enclosingLayer()->scroll
ableArea()) { | 1087 if (RenderLayerScrollableArea* area = renderer->enclosingLayer()->scroll
ableArea()) { |
1078 if (area->hasVerticalBarDamage()) | 1088 if (area->hasVerticalBarDamage()) |
1079 renderer->repaintRectangle(area->verticalBarDamage()); | 1089 renderer->repaintRectangle(area->verticalBarDamage()); |
1080 if (area->hasHorizontalBarDamage()) | 1090 if (area->hasHorizontalBarDamage()) |
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3253 void FrameView::willRemoveScrollbar(Scrollbar* scrollbar, ScrollbarOrientation o
rientation) | 3263 void FrameView::willRemoveScrollbar(Scrollbar* scrollbar, ScrollbarOrientation o
rientation) |
3254 { | 3264 { |
3255 ScrollableArea::willRemoveScrollbar(scrollbar, orientation); | 3265 ScrollableArea::willRemoveScrollbar(scrollbar, orientation); |
3256 if (AXObjectCache* cache = axObjectCache()) { | 3266 if (AXObjectCache* cache = axObjectCache()) { |
3257 cache->remove(scrollbar); | 3267 cache->remove(scrollbar); |
3258 cache->handleScrollbarUpdate(this); | 3268 cache->handleScrollbarUpdate(this); |
3259 } | 3269 } |
3260 } | 3270 } |
3261 | 3271 |
3262 } // namespace WebCore | 3272 } // namespace WebCore |
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