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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLRenderingContext.h

Issue 2125023002: Reland "webgl: use immutable texture for the default FBO." (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: m_webGLVersion > WebGL1 (for future versions) Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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46 CanvasRenderingContext* create(HTMLCanvasElement*, const CanvasContextCr eationAttributes&, Document&) override; 46 CanvasRenderingContext* create(HTMLCanvasElement*, const CanvasContextCr eationAttributes&, Document&) override;
47 CanvasRenderingContext* create(ScriptState*, OffscreenCanvas*, const Can vasContextCreationAttributes&) override; 47 CanvasRenderingContext* create(ScriptState*, OffscreenCanvas*, const Can vasContextCreationAttributes&) override;
48 CanvasRenderingContext::ContextType getContextType() const override { re turn CanvasRenderingContext::ContextWebgl; } 48 CanvasRenderingContext::ContextType getContextType() const override { re turn CanvasRenderingContext::ContextWebgl; }
49 void onError(HTMLCanvasElement*, const String& error) override; 49 void onError(HTMLCanvasElement*, const String& error) override;
50 }; 50 };
51 51
52 ~WebGLRenderingContext() override; 52 ~WebGLRenderingContext() override;
53 53
54 CanvasRenderingContext::ContextType getContextType() const override { return CanvasRenderingContext::ContextWebgl; } 54 CanvasRenderingContext::ContextType getContextType() const override { return CanvasRenderingContext::ContextWebgl; }
55 ImageBitmap* transferToImageBitmap(ExceptionState&) final; 55 ImageBitmap* transferToImageBitmap(ExceptionState&) final;
56 unsigned version() const override { return 1; }
57 String contextName() const override { return "WebGLRenderingContext"; } 56 String contextName() const override { return "WebGLRenderingContext"; }
58 void registerContextExtensions() override; 57 void registerContextExtensions() override;
59 void setCanvasGetContextResult(RenderingContext&) final; 58 void setCanvasGetContextResult(RenderingContext&) final;
60 void setOffscreenCanvasGetContextResult(OffscreenRenderingContext&) final; 59 void setOffscreenCanvasGetContextResult(OffscreenRenderingContext&) final;
61 60
62 EAGERLY_FINALIZE(); 61 EAGERLY_FINALIZE();
63 DECLARE_VIRTUAL_TRACE(); 62 DECLARE_VIRTUAL_TRACE();
64 63
65 DECLARE_VIRTUAL_TRACE_WRAPPERS(); 64 DECLARE_VIRTUAL_TRACE_WRAPPERS();
66 65
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95 Member<WebGLDepthTexture> m_webglDepthTexture; 94 Member<WebGLDepthTexture> m_webglDepthTexture;
96 }; 95 };
97 96
98 DEFINE_TYPE_CASTS(WebGLRenderingContext, CanvasRenderingContext, context, 97 DEFINE_TYPE_CASTS(WebGLRenderingContext, CanvasRenderingContext, context,
99 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) == 1, 98 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) == 1,
100 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) == 1) ; 99 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) == 1) ;
101 100
102 } // namespace blink 101 } // namespace blink
103 102
104 #endif // WebGLRenderingContext_h 103 #endif // WebGLRenderingContext_h
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