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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/webgl/WebGL2RenderingContextBase.h" | 5 #include "modules/webgl/WebGL2RenderingContextBase.h" |
| 6 | 6 |
| 7 #include "bindings/modules/v8/WebGLAny.h" | 7 #include "bindings/modules/v8/WebGLAny.h" |
| 8 #include "core/frame/ImageBitmap.h" | 8 #include "core/frame/ImageBitmap.h" |
| 9 #include "core/html/HTMLCanvasElement.h" | 9 #include "core/html/HTMLCanvasElement.h" |
| 10 #include "core/html/HTMLImageElement.h" | 10 #include "core/html/HTMLImageElement.h" |
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| 108 GL_COMPRESSED_SIGNED_RG11_EAC, | 108 GL_COMPRESSED_SIGNED_RG11_EAC, |
| 109 GL_COMPRESSED_RGB8_ETC2, | 109 GL_COMPRESSED_RGB8_ETC2, |
| 110 GL_COMPRESSED_SRGB8_ETC2, | 110 GL_COMPRESSED_SRGB8_ETC2, |
| 111 GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, | 111 GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, |
| 112 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, | 112 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, |
| 113 GL_COMPRESSED_RGBA8_ETC2_EAC, | 113 GL_COMPRESSED_RGBA8_ETC2_EAC, |
| 114 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, | 114 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, |
| 115 }; | 115 }; |
| 116 | 116 |
| 117 WebGL2RenderingContextBase::WebGL2RenderingContextBase(HTMLCanvasElement* passed
Canvas, std::unique_ptr<WebGraphicsContext3DProvider> contextProvider, const Web
GLContextAttributes& requestedAttributes) | 117 WebGL2RenderingContextBase::WebGL2RenderingContextBase(HTMLCanvasElement* passed
Canvas, std::unique_ptr<WebGraphicsContext3DProvider> contextProvider, const Web
GLContextAttributes& requestedAttributes) |
| 118 : WebGLRenderingContextBase(passedCanvas, std::move(contextProvider), reques
tedAttributes) | 118 : WebGLRenderingContextBase(passedCanvas, std::move(contextProvider), reques
tedAttributes, 2) |
| 119 { | 119 { |
| 120 m_supportedInternalFormatsStorage.insert(kSupportedInternalFormatsStorage, k
SupportedInternalFormatsStorage + WTF_ARRAY_LENGTH(kSupportedInternalFormatsStor
age)); | 120 m_supportedInternalFormatsStorage.insert(kSupportedInternalFormatsStorage, k
SupportedInternalFormatsStorage + WTF_ARRAY_LENGTH(kSupportedInternalFormatsStor
age)); |
| 121 m_supportedInternalFormatsStorage.insert(kCompressedTextureFormatsETC2EAC, k
CompressedTextureFormatsETC2EAC + WTF_ARRAY_LENGTH(kCompressedTextureFormatsETC2
EAC)); | 121 m_supportedInternalFormatsStorage.insert(kCompressedTextureFormatsETC2EAC, k
CompressedTextureFormatsETC2EAC + WTF_ARRAY_LENGTH(kCompressedTextureFormatsETC2
EAC)); |
| 122 m_compressedTextureFormatsETC2EAC.insert(kCompressedTextureFormatsETC2EAC, k
CompressedTextureFormatsETC2EAC + WTF_ARRAY_LENGTH(kCompressedTextureFormatsETC2
EAC)); | 122 m_compressedTextureFormatsETC2EAC.insert(kCompressedTextureFormatsETC2EAC, k
CompressedTextureFormatsETC2EAC + WTF_ARRAY_LENGTH(kCompressedTextureFormatsETC2
EAC)); |
| 123 m_compressedTextureFormats.append(kCompressedTextureFormatsETC2EAC, WTF_ARRA
Y_LENGTH(kCompressedTextureFormatsETC2EAC)); | 123 m_compressedTextureFormats.append(kCompressedTextureFormatsETC2EAC, WTF_ARRA
Y_LENGTH(kCompressedTextureFormatsETC2EAC)); |
| 124 } | 124 } |
| 125 | 125 |
| 126 WebGL2RenderingContextBase::~WebGL2RenderingContextBase() | 126 WebGL2RenderingContextBase::~WebGL2RenderingContextBase() |
| 127 { | 127 { |
| 128 m_readFramebufferBinding = nullptr; | 128 m_readFramebufferBinding = nullptr; |
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| 3369 params.skipPixels = m_unpackSkipPixels; | 3369 params.skipPixels = m_unpackSkipPixels; |
| 3370 params.skipRows = m_unpackSkipRows; | 3370 params.skipRows = m_unpackSkipRows; |
| 3371 if (dimension == Tex3D) { | 3371 if (dimension == Tex3D) { |
| 3372 params.imageHeight = m_unpackImageHeight; | 3372 params.imageHeight = m_unpackImageHeight; |
| 3373 params.skipImages = m_unpackSkipImages; | 3373 params.skipImages = m_unpackSkipImages; |
| 3374 } | 3374 } |
| 3375 return params; | 3375 return params; |
| 3376 } | 3376 } |
| 3377 | 3377 |
| 3378 } // namespace blink | 3378 } // namespace blink |
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