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| 1 /* | 1 /* |
| 2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrDrawTarget.h" | 8 #include "GrDrawTarget.h" |
| 9 | 9 |
| 10 #include "GrAuditTrail.h" | 10 #include "GrAuditTrail.h" |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 #include "SkStrokeRec.h" | 26 #include "SkStrokeRec.h" |
| 27 | 27 |
| 28 #include "batches/GrClearBatch.h" | 28 #include "batches/GrClearBatch.h" |
| 29 #include "batches/GrCopySurfaceBatch.h" | 29 #include "batches/GrCopySurfaceBatch.h" |
| 30 #include "batches/GrDiscardBatch.h" | 30 #include "batches/GrDiscardBatch.h" |
| 31 #include "batches/GrDrawBatch.h" | 31 #include "batches/GrDrawBatch.h" |
| 32 #include "batches/GrDrawPathBatch.h" | 32 #include "batches/GrDrawPathBatch.h" |
| 33 #include "batches/GrRectBatchFactory.h" | 33 #include "batches/GrRectBatchFactory.h" |
| 34 #include "batches/GrStencilPathBatch.h" | 34 #include "batches/GrStencilPathBatch.h" |
| 35 | 35 |
| 36 #include "instanced/InstancedRendering.h" | |
| 37 | |
| 38 //////////////////////////////////////////////////////////////////////////////// | 36 //////////////////////////////////////////////////////////////////////////////// |
| 39 | 37 |
| 40 // Experimentally we have found that most batching occurs within the first 10 co
mparisons. | 38 // Experimentally we have found that most batching occurs within the first 10 co
mparisons. |
| 41 static const int kDefaultMaxBatchLookback = 10; | 39 static const int kDefaultMaxBatchLookback = 10; |
| 42 static const int kDefaultMaxBatchLookahead = 10; | 40 static const int kDefaultMaxBatchLookahead = 10; |
| 43 | 41 |
| 44 GrDrawTarget::GrDrawTarget(GrRenderTarget* rt, GrGpu* gpu, GrResourceProvider* r
esourceProvider, | 42 GrDrawTarget::GrDrawTarget(GrRenderTarget* rt, GrGpu* gpu, GrResourceProvider* r
esourceProvider, |
| 45 GrAuditTrail* auditTrail, const Options& options) | 43 GrAuditTrail* auditTrail, const Options& options) |
| 46 : fGpu(SkRef(gpu)) | 44 : fGpu(SkRef(gpu)) |
| 47 , fResourceProvider(resourceProvider) | 45 , fResourceProvider(resourceProvider) |
| 48 , fAuditTrail(auditTrail) | 46 , fAuditTrail(auditTrail) |
| 49 , fFlags(0) | 47 , fFlags(0) |
| 50 , fRenderTarget(rt) | 48 , fRenderTarget(rt) { |
| 51 , fInstancedRendering(fGpu->createInstancedRenderingIfSupported()) { | |
| 52 // TODO: Stop extracting the context (currently needed by GrClipMaskManager) | 49 // TODO: Stop extracting the context (currently needed by GrClipMaskManager) |
| 53 fContext = fGpu->getContext(); | 50 fContext = fGpu->getContext(); |
| 54 | 51 |
| 55 fClipBatchToBounds = options.fClipBatchToBounds; | 52 fClipBatchToBounds = options.fClipBatchToBounds; |
| 56 fDrawBatchBounds = options.fDrawBatchBounds; | 53 fDrawBatchBounds = options.fDrawBatchBounds; |
| 57 fMaxBatchLookback = (options.fMaxBatchLookback < 0) ? kDefaultMaxBatchLookba
ck : | 54 fMaxBatchLookback = (options.fMaxBatchLookback < 0) ? kDefaultMaxBatchLookba
ck : |
| 58 options.fMaxBatchLookb
ack; | 55 options.fMaxBatchLookb
ack; |
| 59 fMaxBatchLookahead = (options.fMaxBatchLookahead < 0) ? kDefaultMaxBatchLook
ahead : | 56 fMaxBatchLookahead = (options.fMaxBatchLookahead < 0) ? kDefaultMaxBatchLook
ahead : |
| 60 options.fMaxBatchLook
ahead; | 57 options.fMaxBatchLook
ahead; |
| 61 | 58 |
| (...skipping 135 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 197 // but need to be flushed anyway. Closing such drawTargets here will mean ne
w | 194 // but need to be flushed anyway. Closing such drawTargets here will mean ne
w |
| 198 // drawTargets will be created to replace them if the SkGpuDevice(s) write t
o them again. | 195 // drawTargets will be created to replace them if the SkGpuDevice(s) write t
o them again. |
| 199 this->makeClosed(); | 196 this->makeClosed(); |
| 200 | 197 |
| 201 // Loop over the batches that haven't yet generated their geometry | 198 // Loop over the batches that haven't yet generated their geometry |
| 202 for (int i = 0; i < fBatches.count(); ++i) { | 199 for (int i = 0; i < fBatches.count(); ++i) { |
| 203 if (fBatches[i]) { | 200 if (fBatches[i]) { |
| 204 fBatches[i]->prepare(flushState); | 201 fBatches[i]->prepare(flushState); |
| 205 } | 202 } |
| 206 } | 203 } |
| 207 | |
| 208 if (fInstancedRendering) { | |
| 209 fInstancedRendering->beginFlush(flushState->resourceProvider()); | |
| 210 } | |
| 211 } | 204 } |
| 212 | 205 |
| 213 void GrDrawTarget::drawBatches(GrBatchFlushState* flushState) { | 206 void GrDrawTarget::drawBatches(GrBatchFlushState* flushState) { |
| 214 // Draw all the generated geometry. | 207 // Draw all the generated geometry. |
| 215 SkRandom random; | 208 SkRandom random; |
| 216 GrRenderTarget* currentRT = nullptr; | 209 GrRenderTarget* currentRT = nullptr; |
| 217 SkAutoTDelete<GrGpuCommandBuffer> commandBuffer; | 210 SkAutoTDelete<GrGpuCommandBuffer> commandBuffer; |
| 218 for (int i = 0; i < fBatches.count(); ++i) { | 211 for (int i = 0; i < fBatches.count(); ++i) { |
| 219 if (!fBatches[i]) { | 212 if (!fBatches[i]) { |
| 220 continue; | 213 continue; |
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| 258 SkIRect bounds = SkIRect::MakeWH(currentRT->width(), currentRT->height()
); | 251 SkIRect bounds = SkIRect::MakeWH(currentRT->width(), currentRT->height()
); |
| 259 commandBuffer->submit(bounds); | 252 commandBuffer->submit(bounds); |
| 260 flushState->setCommandBuffer(nullptr); | 253 flushState->setCommandBuffer(nullptr); |
| 261 } | 254 } |
| 262 | 255 |
| 263 fGpu->finishDrawTarget(); | 256 fGpu->finishDrawTarget(); |
| 264 } | 257 } |
| 265 | 258 |
| 266 void GrDrawTarget::reset() { | 259 void GrDrawTarget::reset() { |
| 267 fBatches.reset(); | 260 fBatches.reset(); |
| 268 if (fInstancedRendering) { | |
| 269 fInstancedRendering->endFlush(); | |
| 270 } | |
| 271 } | 261 } |
| 272 | 262 |
| 273 void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder, | 263 void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder, |
| 274 GrDrawContext* drawContext, | 264 GrDrawContext* drawContext, |
| 275 const GrClip& clip, | 265 const GrClip& clip, |
| 276 GrDrawBatch* batch) { | 266 GrDrawBatch* batch) { |
| 277 // Setup clip | 267 // Setup clip |
| 278 GrAppliedClip appliedClip; | 268 GrAppliedClip appliedClip; |
| 279 if (!clip.apply(fContext, pipelineBuilder, drawContext, &batch->bounds(), &a
ppliedClip)) { | 269 if (!clip.apply(fContext, pipelineBuilder, drawContext, &batch->bounds(), &a
ppliedClip)) { |
| 280 return; | 270 return; |
| (...skipping 280 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 561 } | 551 } |
| 562 } | 552 } |
| 563 | 553 |
| 564 /////////////////////////////////////////////////////////////////////////////// | 554 /////////////////////////////////////////////////////////////////////////////// |
| 565 | 555 |
| 566 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend
erTarget* rt) { | 556 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend
erTarget* rt) { |
| 567 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt); | 557 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt); |
| 568 this->recordBatch(batch); | 558 this->recordBatch(batch); |
| 569 batch->unref(); | 559 batch->unref(); |
| 570 } | 560 } |
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