| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrVkBuffer.h" | 8 #include "GrVkBuffer.h" |
| 9 #include "GrVkGpu.h" | 9 #include "GrVkGpu.h" |
| 10 #include "GrVkMemory.h" | 10 #include "GrVkMemory.h" |
| (...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 117 void GrVkBuffer::vkAbandon() { | 117 void GrVkBuffer::vkAbandon() { |
| 118 fResource->unrefAndAbandon(); | 118 fResource->unrefAndAbandon(); |
| 119 fResource = nullptr; | 119 fResource = nullptr; |
| 120 fMapPtr = nullptr; | 120 fMapPtr = nullptr; |
| 121 VALIDATE(); | 121 VALIDATE(); |
| 122 } | 122 } |
| 123 | 123 |
| 124 void* GrVkBuffer::vkMap(const GrVkGpu* gpu) { | 124 void* GrVkBuffer::vkMap(const GrVkGpu* gpu) { |
| 125 VALIDATE(); | 125 VALIDATE(); |
| 126 SkASSERT(!this->vkIsMapped()); | 126 SkASSERT(!this->vkIsMapped()); |
| 127 if (!fDesc.fDynamic) { | |
| 128 return nullptr; | |
| 129 } | |
| 130 | |
| 131 if (!fResource->unique()) { | 127 if (!fResource->unique()) { |
| 132 // in use by the command buffer, so we need to create a new one | 128 // in use by the command buffer, so we need to create a new one |
| 133 fResource->unref(gpu); | 129 fResource->unref(gpu); |
| 134 fResource = Create(gpu, fDesc); | 130 fResource = Create(gpu, fDesc); |
| 135 } | 131 } |
| 136 | 132 |
| 137 const GrVkAlloc& alloc = this->alloc(); | 133 if (fDesc.fDynamic) { |
| 138 VkResult err = VK_CALL(gpu, MapMemory(gpu->device(), alloc.fMemory, alloc.fO
ffset, | 134 const GrVkAlloc& alloc = this->alloc(); |
| 139 VK_WHOLE_SIZE, 0, &fMapPtr)); | 135 VkResult err = VK_CALL(gpu, MapMemory(gpu->device(), alloc.fMemory, allo
c.fOffset, |
| 140 if (err) { | 136 VK_WHOLE_SIZE, 0, &fMapPtr)); |
| 141 fMapPtr = nullptr; | 137 if (err) { |
| 138 fMapPtr = nullptr; |
| 139 } |
| 140 } else { |
| 141 fMapPtr = new unsigned char[this->size()]; |
| 142 } | 142 } |
| 143 | 143 |
| 144 VALIDATE(); | 144 VALIDATE(); |
| 145 return fMapPtr; | 145 return fMapPtr; |
| 146 } | 146 } |
| 147 | 147 |
| 148 void GrVkBuffer::vkUnmap(const GrVkGpu* gpu) { | 148 void GrVkBuffer::vkUnmap(GrVkGpu* gpu) { |
| 149 VALIDATE(); | 149 VALIDATE(); |
| 150 SkASSERT(this->vkIsMapped()); | 150 SkASSERT(this->vkIsMapped()); |
| 151 SkASSERT(fDesc.fDynamic); | |
| 152 | 151 |
| 153 VK_CALL(gpu, UnmapMemory(gpu->device(), this->alloc().fMemory)); | 152 if (fDesc.fDynamic) { |
| 153 VK_CALL(gpu, UnmapMemory(gpu->device(), this->alloc().fMemory)); |
| 154 } else { |
| 155 gpu->updateBuffer(this, fMapPtr, this->size()); |
| 156 delete (unsigned char*) fMapPtr; |
| 157 } |
| 154 | 158 |
| 155 fMapPtr = nullptr; | 159 fMapPtr = nullptr; |
| 156 } | 160 } |
| 157 | 161 |
| 158 bool GrVkBuffer::vkIsMapped() const { | 162 bool GrVkBuffer::vkIsMapped() const { |
| 159 VALIDATE(); | 163 VALIDATE(); |
| 160 return SkToBool(fMapPtr); | 164 return SkToBool(fMapPtr); |
| 161 } | 165 } |
| 162 | 166 |
| 163 bool GrVkBuffer::vkUpdateData(GrVkGpu* gpu, const void* src, size_t srcSizeInByt
es, | 167 bool GrVkBuffer::vkUpdateData(GrVkGpu* gpu, const void* src, size_t srcSizeInByt
es, |
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| 195 VK_CALL(gpu, UnmapMemory(gpu->device(), alloc.fMemory)); | 199 VK_CALL(gpu, UnmapMemory(gpu->device(), alloc.fMemory)); |
| 196 | 200 |
| 197 return true; | 201 return true; |
| 198 } | 202 } |
| 199 | 203 |
| 200 void GrVkBuffer::validate() const { | 204 void GrVkBuffer::validate() const { |
| 201 SkASSERT(!fResource || kVertex_Type == fDesc.fType || kIndex_Type == fDesc.f
Type | 205 SkASSERT(!fResource || kVertex_Type == fDesc.fType || kIndex_Type == fDesc.f
Type |
| 202 || kCopyRead_Type == fDesc.fType || kCopyWrite_Type == fDesc.fType | 206 || kCopyRead_Type == fDesc.fType || kCopyWrite_Type == fDesc.fType |
| 203 || kUniform_Type == fDesc.fType); | 207 || kUniform_Type == fDesc.fType); |
| 204 } | 208 } |
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