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Unified Diff: cc/resources/video_resource_updater.cc

Issue 2122573003: media: replace LUMINANCE_F16 by RG_88 for 9/10-bit h264 videos Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase to ToT Created 4 years, 2 months ago
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Index: cc/resources/video_resource_updater.cc
diff --git a/cc/resources/video_resource_updater.cc b/cc/resources/video_resource_updater.cc
index b54be5579f05d7d58728d89ae6f204a15549c669..ea8c43a4d8265f25bb5d3bb364b31d7a628fe13c 100644
--- a/cc/resources/video_resource_updater.cc
+++ b/cc/resources/video_resource_updater.cc
@@ -18,6 +18,7 @@
#include "cc/resources/resource_util.h"
#include "gpu/GLES2/gl2extchromium.h"
#include "gpu/command_buffer/client/gles2_interface.h"
+#include "media/base/media_switches.h"
#include "media/base/video_frame.h"
#include "media/renderers/skcanvas_video_renderer.h"
#include "third_party/khronos/GLES2/gl2.h"
@@ -157,6 +158,7 @@ void VideoResourceUpdater::PlaneResource::SetUniqueId(int unique_frame_id,
VideoFrameExternalResources::VideoFrameExternalResources()
: type(NONE),
+ format(RGBA_8888),
read_lock_fences_enabled(false),
offset(0.0f),
multiplier(1.0f),
@@ -308,12 +310,34 @@ void VideoResourceUpdater::MakeHalfFloats(const uint16_t* src,
libyuv::HalfFloatPlane(src, stride, dst, stride, 1.0f / max_value, num, rows);
}
+ResourceFormat VideoResourceUpdater::YuvResourceFormat(int bits) const {
+ if (!context_provider_)
+ return LUMINANCE_8;
+
+ const auto caps = context_provider_->ContextCapabilities();
+ if (caps.disable_one_component_textures)
+ return RGBA_8888;
+
+ ResourceFormat yuv_resource_format = caps.texture_rg ? RED_8 : LUMINANCE_8;
+ if (bits <= 8)
+ return yuv_resource_format;
+
+ if (caps.texture_half_float_linear)
+ return LUMINANCE_F16;
+
+ if (base::FeatureList::IsEnabled(media::kUseRGTexture) || use_rg_for_testing_)
+ return caps.texture_rg ? RG_88 : RGBA_8888;
+
+ return yuv_resource_format;
+}
+
VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
scoped_refptr<media::VideoFrame> video_frame) {
TRACE_EVENT0("cc", "VideoResourceUpdater::CreateForSoftwarePlanes");
const media::VideoPixelFormat input_frame_format = video_frame->format();
// TODO(hubbe): Make this a video frame method.
+ // TODO(dshwang): handle YUV4XXPX by GMBs pool code. crbug.com/445071
int bits_per_channel = 0;
switch (input_frame_format) {
case media::PIXEL_FORMAT_UNKNOWN:
@@ -357,27 +381,27 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
break;
}
- // TODO(dshwang): support PIXEL_FORMAT_Y16. crbug.com/624436
- DCHECK_NE(bits_per_channel, 16);
-
// Only YUV software video frames are supported.
if (!media::IsYuvPlanar(input_frame_format)) {
NOTREACHED() << media::VideoPixelFormatToString(input_frame_format);
return VideoFrameExternalResources();
}
- const bool software_compositor = context_provider_ == NULL;
+ const bool software_compositor = context_provider_ == nullptr;
+ bool disable_one_component_textures = true;
+ if (!software_compositor) {
+ const auto caps = context_provider_->ContextCapabilities();
+ disable_one_component_textures = caps.disable_one_component_textures;
+ }
- ResourceFormat output_resource_format =
- resource_provider_->YuvResourceFormat(bits_per_channel);
+ ResourceFormat output_resource_format = YuvResourceFormat(bits_per_channel);
// If GPU compositing is enabled, but the output resource format
// returned by the resource provider is RGBA_8888, then a GPU driver
// bug workaround requires that YUV frames must be converted to RGB
// before texture upload.
bool texture_needs_rgb_conversion =
- !software_compositor &&
- output_resource_format == ResourceFormat::RGBA_8888;
+ !software_compositor && disable_one_component_textures;
size_t output_plane_count = media::VideoFrame::NumPlanes(input_frame_format);
// TODO(skaslev): If we're in software compositing mode, we do the YUV -> RGB
@@ -424,8 +448,8 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
}
VideoFrameExternalResources external_resources;
-
external_resources.bits_per_channel = bits_per_channel;
+ external_resources.format = output_resource_format;
if (software_compositor || texture_needs_rgb_conversion) {
DCHECK_EQ(plane_resources.size(), 1u);
@@ -483,13 +507,33 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
return external_resources;
}
- for (size_t i = 0; i < plane_resources.size(); ++i) {
- PlaneResource& plane_resource = *plane_resources[i];
+ const bool highbit_rg_rgba_fallback =
+ bits_per_channel > 8 && output_resource_format == RGBA_8888;
+ bool needs_conversion = false;
+ int shift = 0;
+ if (output_resource_format == LUMINANCE_F16) {
+ // LUMINANCE_F16 uses half-floats, so we always need a conversion step.
+ needs_conversion = true;
+ } else if (output_resource_format == RG_88) {
+ // RG_88 can represent 16bit int, so we don't need a conversion step.
+ needs_conversion = false;
+ } else if (highbit_rg_rgba_fallback) {
+ // RG channels is used to represent 16bit int.
+ needs_conversion = true;
+ } else if (bits_per_channel > 8) {
+ // If bits_per_channel > 8 and we can't use RG_88, we need to
+ // shift the data down and create an 8-bit texture.
+ needs_conversion = true;
+ shift = bits_per_channel - 8;
+ external_resources.bits_per_channel = 8;
+ }
+
+ for (size_t plane = 0; plane < plane_resources.size(); ++plane) {
+ PlaneResource& plane_resource = *plane_resources[plane];
// Update each plane's resource id with its content.
- DCHECK_EQ(plane_resource.resource_format(),
- resource_provider_->YuvResourceFormat(bits_per_channel));
+ DCHECK_EQ(plane_resource.resource_format(), output_resource_format);
- if (!plane_resource.Matches(video_frame->unique_id(), i)) {
+ if (!plane_resource.Matches(video_frame->unique_id(), plane)) {
// TODO(hubbe): Move all conversion (and upload?) code to media/.
// We need to transfer data from |video_frame| to the plane resource.
// TODO(reveman): Can use GpuMemoryBuffers here to improve performance.
@@ -499,31 +543,19 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
gfx::Size resource_size_pixels = plane_resource.resource_size();
// The |video_stride_bytes| is the width of the video frame we are
// uploading (including non-frame data to fill in the stride).
- int video_stride_bytes = video_frame->stride(i);
+ int video_stride_bytes = video_frame->stride(plane);
size_t bytes_per_row = ResourceUtil::CheckedWidthInBytes<size_t>(
- resource_size_pixels.width(), plane_resource.resource_format());
+ resource_size_pixels.width(), output_resource_format);
// Use 4-byte row alignment (OpenGL default) for upload performance.
// Assuming that GL_UNPACK_ALIGNMENT has not changed from default.
size_t upload_image_stride =
MathUtil::CheckedRoundUp<size_t>(bytes_per_row, 4u);
- bool needs_conversion = false;
- int shift = 0;
-
- // LUMINANCE_F16 uses half-floats, so we always need a conversion step.
- if (plane_resource.resource_format() == LUMINANCE_F16) {
- needs_conversion = true;
- } else if (bits_per_channel > 8) {
- // If bits_per_channel > 8 and we can't use LUMINANCE_F16, we need to
- // shift the data down and create an 8-bit texture.
- needs_conversion = true;
- shift = bits_per_channel - 8;
- }
const uint8_t* pixels;
if (static_cast<int>(upload_image_stride) == video_stride_bytes &&
!needs_conversion) {
- pixels = video_frame->data(i);
+ pixels = video_frame->data(plane);
} else {
// Avoid malloc for each frame/plane if possible.
size_t needed_size =
@@ -532,11 +564,11 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
upload_pixels_.resize(needed_size);
for (int row = 0; row < resource_size_pixels.height(); ++row) {
- if (plane_resource.resource_format() == LUMINANCE_F16) {
+ if (output_resource_format == LUMINANCE_F16) {
uint16_t* dst = reinterpret_cast<uint16_t*>(
&upload_pixels_[upload_image_stride * row]);
const uint16_t* src = reinterpret_cast<uint16_t*>(
- video_frame->data(i) + (video_stride_bytes * row));
+ video_frame->data(plane) + (video_stride_bytes * row));
if (bits_per_channel <= 10) {
// Micro-benchmarking indicates that the compiler does
// a good enough job of optimizing this loop that trying
@@ -548,12 +580,19 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
} else {
MakeHalfFloats(src, bits_per_channel, bytes_per_row / 2, dst);
}
+ } else if (highbit_rg_rgba_fallback) {
+ uint32_t* dst = reinterpret_cast<uint32_t*>(
+ &upload_pixels_[upload_image_stride * row]);
+ const uint16_t* src = reinterpret_cast<uint16_t*>(
+ video_frame->data(plane) + (video_stride_bytes * row));
+ for (int i = 0; i < resource_size_pixels.width(); i++)
+ dst[i] = src[i];
} else if (shift != 0) {
// We have more-than-8-bit input which we need to shift
// down to fit it into an 8-bit texture.
uint8_t* dst = &upload_pixels_[upload_image_stride * row];
const uint16_t* src = reinterpret_cast<uint16_t*>(
- video_frame->data(i) + (video_stride_bytes * row));
+ video_frame->data(plane) + (video_stride_bytes * row));
for (size_t i = 0; i < bytes_per_row; i++)
dst[i] = src[i] >> shift;
} else {
@@ -561,7 +600,7 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
// differ in stride, copy one row at a time.
uint8_t* dst = &upload_pixels_[upload_image_stride * row];
const uint8_t* src =
- video_frame->data(i) + (video_stride_bytes * row);
+ video_frame->data(plane) + (video_stride_bytes * row);
memcpy(dst, src, bytes_per_row);
}
}
@@ -570,7 +609,7 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
resource_provider_->CopyToResource(plane_resource.resource_id(), pixels,
resource_size_pixels);
- plane_resource.SetUniqueId(video_frame->unique_id(), i);
+ plane_resource.SetUniqueId(video_frame->unique_id(), plane);
}
if (plane_resource.resource_format() == LUMINANCE_F16) {
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