| Index: cc/resources/video_resource_updater.cc
|
| diff --git a/cc/resources/video_resource_updater.cc b/cc/resources/video_resource_updater.cc
|
| index e56c3853fbe383d95bcf46d4f5d6f6615e02e738..69d7f67650eb8a677f80c0d1daf867f7691c501c 100644
|
| --- a/cc/resources/video_resource_updater.cc
|
| +++ b/cc/resources/video_resource_updater.cc
|
| @@ -156,6 +156,7 @@ void VideoResourceUpdater::PlaneResource::SetUniqueId(int unique_frame_id,
|
|
|
| VideoFrameExternalResources::VideoFrameExternalResources()
|
| : type(NONE),
|
| + format(RGBA_8888),
|
| read_lock_fences_enabled(false),
|
| offset(0.0f),
|
| multiplier(1.0f),
|
| @@ -319,6 +320,7 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
|
| const media::VideoPixelFormat input_frame_format = video_frame->format();
|
|
|
| // TODO(hubbe): Make this a video frame method.
|
| + // TODO(dshwang): handle YUV4XXPX by GMBs pool code. crbug.com/445071
|
| int bits_per_channel = 0;
|
| switch (input_frame_format) {
|
| case media::PIXEL_FORMAT_UNKNOWN:
|
| @@ -362,9 +364,6 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
|
| break;
|
| }
|
|
|
| - // TODO(dshwang): support PIXEL_FORMAT_Y16. crbug.com/624436
|
| - DCHECK_NE(bits_per_channel, 16);
|
| -
|
| // Only YUV software video frames are supported.
|
| if (!media::IsYuvPlanar(input_frame_format)) {
|
| NOTREACHED() << media::VideoPixelFormatToString(input_frame_format);
|
| @@ -429,8 +428,8 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
|
| }
|
|
|
| VideoFrameExternalResources external_resources;
|
| -
|
| external_resources.bits_per_channel = bits_per_channel;
|
| + external_resources.format = output_resource_format;
|
|
|
| if (software_compositor || texture_needs_rgb_conversion) {
|
| DCHECK_EQ(plane_resources.size(), 1u);
|
| @@ -488,13 +487,56 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
|
| return external_resources;
|
| }
|
|
|
| - for (size_t i = 0; i < plane_resources.size(); ++i) {
|
| - PlaneResource& plane_resource = *plane_resources[i];
|
| + bool needs_conversion = false;
|
| + int shift = 0;
|
| + if (output_resource_format == LUMINANCE_F16) {
|
| + // LUMINANCE_F16 uses half-floats, so we always need a conversion step.
|
| + needs_conversion = true;
|
| +
|
| + // If the input data was 9 or 10 bit, and we output to half-floats,
|
| + // then we used the OR path below, which means that we need to
|
| + // adjust the resource offset and multiplier accordingly. If the
|
| + // input data uses more than 10 bits, it will already be normalized
|
| + // to 0.0..1.0, so there is no need to do anything.
|
| + if (bits_per_channel <= 10) {
|
| + // By OR-ing with 0x3800, 10-bit numbers become half-floats in the
|
| + // range [0.5..1) and 9-bit numbers get the range [0.5..0.75).
|
| + //
|
| + // Half-floats are evaluated as:
|
| + // float value = pow(2.0, exponent - 25) * (0x400 + fraction);
|
| + //
|
| + // In our case the exponent is 14 (since we or with 0x3800) and
|
| + // pow(2.0, 14-25) * 0x400 evaluates to 0.5 (our offset) and
|
| + // pow(2.0, 14-25) * fraction is [0..0.49951171875] for 10-bit and
|
| + // [0..0.24951171875] for 9-bit.
|
| + //
|
| + // https://en.wikipedia.org/wiki/Half-precision_floating-point_format
|
| + //
|
| + // PLEASE NOTE:
|
| + // All planes are assumed to use the same multiplier/offset.
|
| + external_resources.offset = 0.5f;
|
| + // Max value from input data.
|
| + int max_input_value = (1 << bits_per_channel) - 1;
|
| + // 2 << 11 = 2048 would be 1.0 with our exponent.
|
| + external_resources.multiplier = 2048.0 / max_input_value;
|
| + }
|
| + } else if (output_resource_format == RG_88) {
|
| + // RG_88 can represent 16bit int, so we don't need a conversion step.
|
| + needs_conversion = false;
|
| + } else if (bits_per_channel > 8) {
|
| + // If bits_per_channel > 8 and we can't use RG_88, we need to
|
| + // shift the data down and create an 8-bit texture.
|
| + needs_conversion = true;
|
| + shift = bits_per_channel - 8;
|
| + external_resources.bits_per_channel = 8;
|
| + }
|
| +
|
| + for (size_t plane = 0; plane < plane_resources.size(); ++plane) {
|
| + PlaneResource& plane_resource = *plane_resources[plane];
|
| // Update each plane's resource id with its content.
|
| - DCHECK_EQ(plane_resource.resource_format(),
|
| - resource_provider_->YuvResourceFormat(bits_per_channel));
|
| + DCHECK_EQ(plane_resource.resource_format(), output_resource_format);
|
|
|
| - if (!plane_resource.Matches(video_frame->unique_id(), i)) {
|
| + if (!plane_resource.Matches(video_frame->unique_id(), plane)) {
|
| // We need to transfer data from |video_frame| to the plane resource.
|
| // TODO(reveman): Can use GpuMemoryBuffers here to improve performance.
|
|
|
| @@ -503,7 +545,7 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
|
| gfx::Size resource_size_pixels = plane_resource.resource_size();
|
| // The |video_stride_bytes| is the width of the video frame we are
|
| // uploading (including non-frame data to fill in the stride).
|
| - int video_stride_bytes = video_frame->stride(i);
|
| + int video_stride_bytes = video_frame->stride(plane);
|
|
|
| size_t bytes_per_row = ResourceUtil::CheckedWidthInBytes<size_t>(
|
| resource_size_pixels.width(), plane_resource.resource_format());
|
| @@ -512,50 +554,10 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
|
| size_t upload_image_stride =
|
| MathUtil::CheckedRoundUp<size_t>(bytes_per_row, 4u);
|
|
|
| - bool needs_conversion = false;
|
| - int shift = 0;
|
| -
|
| - // LUMINANCE_F16 uses half-floats, so we always need a conversion step.
|
| - if (plane_resource.resource_format() == LUMINANCE_F16) {
|
| - needs_conversion = true;
|
| -
|
| - // If the input data was 9 or 10 bit, and we output to half-floats,
|
| - // then we used the OR path below, which means that we need to
|
| - // adjust the resource offset and multiplier accordingly. If the
|
| - // input data uses more than 10 bits, it will already be normalized
|
| - // to 0.0..1.0, so there is no need to do anything.
|
| - if (bits_per_channel <= 10) {
|
| - // By OR-ing with 0x3800, 10-bit numbers become half-floats in the
|
| - // range [0.5..1) and 9-bit numbers get the range [0.5..0.75).
|
| - //
|
| - // Half-floats are evaluated as:
|
| - // float value = pow(2.0, exponent - 25) * (0x400 + fraction);
|
| - //
|
| - // In our case the exponent is 14 (since we or with 0x3800) and
|
| - // pow(2.0, 14-25) * 0x400 evaluates to 0.5 (our offset) and
|
| - // pow(2.0, 14-25) * fraction is [0..0.49951171875] for 10-bit and
|
| - // [0..0.24951171875] for 9-bit.
|
| - //
|
| - // https://en.wikipedia.org/wiki/Half-precision_floating-point_format
|
| - //
|
| - // PLEASE NOTE:
|
| - // All planes are assumed to use the same multiplier/offset.
|
| - external_resources.offset = 0.5f;
|
| - // Max value from input data.
|
| - int max_input_value = (1 << bits_per_channel) - 1;
|
| - // 2 << 11 = 2048 would be 1.0 with our exponent.
|
| - external_resources.multiplier = 2048.0 / max_input_value;
|
| - }
|
| - } else if (bits_per_channel > 8) {
|
| - // If bits_per_channel > 8 and we can't use LUMINANCE_F16, we need to
|
| - // shift the data down and create an 8-bit texture.
|
| - needs_conversion = true;
|
| - shift = bits_per_channel - 8;
|
| - }
|
| const uint8_t* pixels;
|
| if (static_cast<int>(upload_image_stride) == video_stride_bytes &&
|
| !needs_conversion) {
|
| - pixels = video_frame->data(i);
|
| + pixels = video_frame->data(plane);
|
| } else {
|
| // Avoid malloc for each frame/plane if possible.
|
| size_t needed_size =
|
| @@ -568,7 +570,7 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
|
| uint16_t* dst = reinterpret_cast<uint16_t*>(
|
| &upload_pixels_[upload_image_stride * row]);
|
| const uint16_t* src = reinterpret_cast<uint16_t*>(
|
| - video_frame->data(i) + (video_stride_bytes * row));
|
| + video_frame->data(plane) + (video_stride_bytes * row));
|
| if (bits_per_channel <= 10) {
|
| // Micro-benchmarking indicates that the compiler does
|
| // a good enough job of optimizing this loop that trying
|
| @@ -585,7 +587,7 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
|
| // down to fit it into an 8-bit texture.
|
| uint8_t* dst = &upload_pixels_[upload_image_stride * row];
|
| const uint16_t* src = reinterpret_cast<uint16_t*>(
|
| - video_frame->data(i) + (video_stride_bytes * row));
|
| + video_frame->data(plane) + (video_stride_bytes * row));
|
| for (size_t i = 0; i < bytes_per_row; i++)
|
| dst[i] = src[i] >> shift;
|
| } else {
|
| @@ -593,7 +595,7 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
|
| // differ in stride, copy one row at a time.
|
| uint8_t* dst = &upload_pixels_[upload_image_stride * row];
|
| const uint8_t* src =
|
| - video_frame->data(i) + (video_stride_bytes * row);
|
| + video_frame->data(plane) + (video_stride_bytes * row);
|
| memcpy(dst, src, bytes_per_row);
|
| }
|
| }
|
| @@ -602,10 +604,9 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
|
|
|
| resource_provider_->CopyToResource(plane_resource.resource_id(), pixels,
|
| resource_size_pixels);
|
| - plane_resource.SetUniqueId(video_frame->unique_id(), i);
|
| + plane_resource.SetUniqueId(video_frame->unique_id(), plane);
|
| }
|
|
|
| -
|
| // VideoResourceUpdater shares a context with the compositor so a
|
| // sync token is not required.
|
| TextureMailbox mailbox(plane_resource.mailbox(), gpu::SyncToken(),
|
|
|